using System.Collections; using System.Collections.Generic; using UnityEngine; using AX.MessageSystem; namespace AX.InputSystem { /// /// 相机垂直方向移动命令 /// public class CameraVerticalMoveCommand : Command { public static readonly CameraVerticalMoveCommand Instance = new CameraVerticalMoveCommand(); public override void Execute(long gameObjID, CmdArgs arg) { base.Execute(gameObjID, arg); MessageDispatcher.SendMessage("CAMERA_VERTICAL_MOVE_COMMAND",arg); } } }