using System.Collections; using System.Collections.Generic; using UnityEngine; using AX.MessageSystem; namespace AX.InputSystem { /// /// 鼠标中键滚动命令 /// public class MiddleMouseScrollCommand : Command { public static readonly MiddleMouseScrollCommand Instance = new MiddleMouseScrollCommand(); public override void Execute(long gameObjID, CmdArgs arg) { base.Execute(gameObjID, arg); MessageDispatcher.SendMessage("MIDDLE_MOUSE_SCROLL_COMMAND",arg); } } }