using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public enum FireManSkills
{
None = 0,
///
/// 铺设水带
///
LayWaterHose = 1,
///
/// 放下水带
///
LayDownWaterHose,
///
/// 收起管线
///
PackUpLine,
///
/// 拿起水带
///
TakeUpWaterLine,
///
/// 连接管线
///
AssociatedLine,
///
/// 铺设救生照明线
///
LayLifeSavingFlarePath,
///
/// 拿起救生照明线
///
TakeUpLifeSavingLine,
///
/// 喷水
///
SprayWater ,
///
/// 喷泡沫
///
SprayFoam ,
///
/// 破拆
///
ForcibleEntry ,
///
/// 排烟
///
DischargeSmoke ,
///
/// 灯光
///
Lighting ,
///
/// 侦察?
///
TagSearchRoom ,
///
/// 装备选择
///
EquipSelect ,
///
/// 救助,下分急救、移动、安抚、引导4个技能
///
Save,
///
/// 急救
///
FristAid,
///
/// 移动伤员/被困人员
///
Move,
///
/// 安抚
///
Pacify,
///
/// 引导
///
Guidance,
///
/// 询问知情人
///
AskPeople,
///
/// 清理危险品
///
ClearDangerous ,
///
/// 清理杂物堆
///
ClearSundries,
///
/// 图传
///
PictureTransmission,
///
/// 安全员
///
SafetyOfficer,
///
/// 引导员
///
Usher,
///
/// 水源引导
///
WaterGuiding,
///
/// 警戒
///
GuardAgainst,
///
/// 背包
///
Backpack,
}
public class FireSkill { }