using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class SuggestToggle : BaseToggle { public override void RespondFun(bool value) { if (value) { //UIView-OnHide UIManager.GetView().OnHide = (v) => { GetComponent().isOn = false; }; UIManager.GetView().ShowInput(); } else { UIManager.HideView(); } } }