using System.Collections; using System.Collections.Generic; using UnityEngine; public enum FireManSkills { None = 0, /// /// 铺设水带 /// LayWaterHose = 1, /// /// 放下水带 /// LayDownWaterHose, /// /// 收起管线 /// PackUpLine, /// /// 拿起水带 /// TakeUpWaterLine, /// /// 连接管线 /// AssociatedLine, /// /// 铺设救生照明线 /// LayLifeSavingFlarePath, /// /// 拿起救生照明线 /// TakeUpLifeSavingLine, /// /// 喷水 /// SprayWater , /// /// 喷泡沫 /// SprayFoam , /// /// 破拆 /// ForcibleEntry , /// /// 排烟 /// DischargeSmoke , /// /// 灯光 /// Lighting , /// /// 侦查? /// TagSearchRoom , /// /// 装备选择 /// EquipSelect , /// /// 救助,下分急救、移动、安抚、引导4个技能 /// Save, /// /// 急救 /// FristAid, /// /// 移动伤员/被困人员 /// Move, /// /// 安抚 /// Pacify, /// /// 引导 /// Guidance, /// /// 询问知情人 /// AskPeople, /// /// 清理危险品 /// ClearDangerous , /// /// 清理杂物堆 /// ClearSundries, /// /// 图传 /// PictureTransmission, /// /// 安全员 /// SafetyOfficer, /// /// 引导员 /// Usher, /// /// 水源引导 /// WaterGuiding, /// /// 警戒 /// GuardAgainst, /// /// 背包 /// Backpack, } public class FireSkill { }