using System.Collections; using System.Collections.Generic; using UnityEngine; public class HideOilLevel : MonoBehaviour { private Transform OilStandard; // Use this for initialization void Start () { //OilStandard = transform.Find("OilStandard"); //if (CurrentUserInfo.role!=Role.导调组) //{ // OilStandard.gameObject.SetActive(false); //} } // Update is called once per frame void Update () { } }