using AX.MessageSystem; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace AX.InputSystem { /// /// 作战部署缩放鼠标中键滚动命令 /// public class FireDeployMiddleMouseScrollCommand : Command { public static readonly FireDeployMiddleMouseScrollCommand Instance = new FireDeployMiddleMouseScrollCommand(); public override void Execute(long gameObjID, CmdArgs arg) { base.Execute(gameObjID, arg); MessageDispatcher.SendMessage("DEPLOY_MIDDLE_MOUSE_SCROLL_COMMAND", arg); } } }