网上演练贵港万达广场(人员密集)
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class DisasterEdit : MonoBehaviour {
public MapType mapType;
private Text hints;
// Use this for initialization
void Start () {
GetComponent<Button>().onClick.AddListener(EditDisaster);
hints = transform.parent.parent.parent.Find("Hints").GetComponent<Text>();
}
private void OnDestroy()
{
GetComponent<Button>().onClick.RemoveListener(EditDisaster);
}
private void EditDisaster()
{
if (mapType == null)
{
hints.text = "请选灾情!";
return;
}
GameSettings.disasterSetting.mapType = mapType;
GameSettings.disasterSetting.isEdit = true;
GameSettings.disasterSetting.isCteateDisaster = false;
GameSettings.othersSettings.isSelectedDisaster = true;
SceneManager.LoadScene(mapType.unit.ToString());
}
// Update is called once per frame
void Update () {
}
}