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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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/// <summary> |
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/// 泄露1灾情库数据类 |
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/// </summary> |
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public class Leak1Disaster : Disaster |
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{ |
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//暂时没有泄露1的特殊属性值需要灾情库记录 |
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public long OilTankId;//所在油罐Id |
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}
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