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14 lines
442 B
14 lines
442 B
using AX.InputSystem; |
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using AX.MessageSystem; |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class SetPathPointCommand: Command { |
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public static readonly SetPathPointCommand Instance = new SetPathPointCommand(); |
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public override void Execute(long gameObjID, CmdArgs arg) |
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{ |
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base.Execute(gameObjID, arg); |
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MessageDispatcher.SendMessage("SET_PATH_POINT_COMMAND", arg); |
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} |
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}
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