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30 lines
664 B
30 lines
664 B
using System; |
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namespace UnityEngine.PostProcessing |
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{ |
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[Serializable] |
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public class DitheringModel : PostProcessingModel |
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{ |
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[Serializable] |
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public struct Settings |
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{ |
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public static Settings defaultSettings |
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{ |
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get { return new Settings(); } |
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} |
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} |
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[SerializeField] |
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Settings m_Settings = Settings.defaultSettings; |
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public Settings settings |
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{ |
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get { return m_Settings; } |
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set { m_Settings = value; } |
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} |
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public override void Reset() |
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{ |
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m_Settings = Settings.defaultSettings; |
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} |
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} |
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}
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