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51 lines
1.4 KiB
51 lines
1.4 KiB
using System; |
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namespace UnityEngine.PostProcessing |
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{ |
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[Serializable] |
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public class GrainModel : PostProcessingModel |
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{ |
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[Serializable] |
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public struct Settings |
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{ |
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[Tooltip("Enable the use of colored grain.")] |
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public bool colored; |
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[Range(0f, 1f), Tooltip("Grain strength. Higher means more visible grain.")] |
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public float intensity; |
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[Range(0.3f, 3f), Tooltip("Grain particle size.")] |
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public float size; |
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[Range(0f, 1f), Tooltip("Controls the noisiness response curve based on scene luminance. Lower values mean less noise in dark areas.")] |
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public float luminanceContribution; |
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public static Settings defaultSettings |
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{ |
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get |
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{ |
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return new Settings |
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{ |
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colored = true, |
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intensity = 0.5f, |
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size = 1f, |
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luminanceContribution = 0.8f |
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}; |
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} |
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} |
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} |
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[SerializeField] |
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Settings m_Settings = Settings.defaultSettings; |
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public Settings settings |
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{ |
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get { return m_Settings; } |
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set { m_Settings = value; } |
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} |
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public override void Reset() |
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{ |
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m_Settings = Settings.defaultSettings; |
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} |
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} |
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}
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