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27 lines
520 B
27 lines
520 B
using System; |
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namespace UnityEngine.PostProcessing |
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{ |
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[Serializable] |
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public abstract class PostProcessingModel |
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{ |
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[SerializeField, GetSet("enabled")] |
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bool m_Enabled; |
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public bool enabled |
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{ |
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get { return m_Enabled; } |
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set |
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{ |
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m_Enabled = value; |
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if (value) |
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OnValidate(); |
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} |
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} |
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public abstract void Reset(); |
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public virtual void OnValidate() |
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{} |
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} |
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}
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