网上演练贵港万达广场(人员密集)
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using System;
using UnityEngine;
namespace UTJ.FrameCapturer
{
public class MP4Encoder : MovieEncoder
{
fcAPI.fcMP4Context m_ctx;
fcAPI.fcMP4Config m_config;
public override void Release() { m_ctx.Release(); }
public override bool IsValid() { return m_ctx; }
public override Type type { get { return Type.MP4; } }
public override void Initialize(object config, string outPath)
{
if (!fcAPI.fcMP4OSIsSupported())
{
Debug.LogError("MP4 encoder is not available on this platform.");
return;
}
m_config = (fcAPI.fcMP4Config)config;
m_config.audioSampleRate = AudioSettings.outputSampleRate;
m_config.audioNumChannels = fcAPI.fcGetNumAudioChannels();
var path = outPath + ".mp4";
m_ctx = fcAPI.fcMP4OSCreateContext(ref m_config, path);
}
public override void AddVideoFrame(byte[] frame, fcAPI.fcPixelFormat format, double timestamp)
{
if (m_ctx && m_config.video)
{
fcAPI.fcMP4AddVideoFramePixels(m_ctx, frame, format, timestamp);
}
}
public override void AddAudioSamples(float[] samples)
{
if (m_ctx && m_config.audio)
{
fcAPI.fcMP4AddAudioSamples(m_ctx, samples, samples.Length);
}
}
}
}