网上演练贵港万达广场(人员密集)
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SkillArmTest : MonoBehaviour
{
private CarSkill skill;
Ray ray;
RaycastHit hit;
private void Awake()
{
skill = gameObject.GetComponent<CarSkill>();
}
// 创建射线到屏
// Update is called once per fram
void OnGUI()
{
if (GUI.Button(new Rect(0, 200, 200, 50), "复原举臂"))
{
skill.ArmReset();
}
}
private void Update()
{
if (Input.GetMouseButtonDown(0))
{
ray = Camera.main.ScreenPointToRay(Input.mousePosition);
if (Physics.Raycast(ray, out hit))
{
skill.ArmLifting(hit.point);
}
}
}
}