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65 lines
2.1 KiB
65 lines
2.1 KiB
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.UI; |
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public class CallerInfo : MonoBehaviour |
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{ |
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public Text caller; |
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public Text tele; |
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public Text location; |
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public Text scale; |
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public Text reason; |
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public Text trapped; |
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public Text dangerlv; |
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public Text explosive; |
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private void Awake() |
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{ |
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if (caller == null) |
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{ |
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caller = transform.Find("CallerName").GetComponent<Text>(); |
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} |
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if (tele == null) |
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{ |
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tele = transform.Find("TeleNumber").GetComponent<Text>(); |
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} |
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if (location == null) |
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{ |
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location = transform.Find("FireLocationInfo").GetComponent<Text>(); |
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} |
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if (scale == null) |
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{ |
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scale = transform.Find("FireScaleValue").GetComponent<Text>(); |
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} |
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if (reason == null) |
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{ |
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reason = transform.Find("FireReasonInfo").GetComponent<Text>(); |
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} |
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if (trapped == null) |
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{ |
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trapped = transform.Find("Trapped").GetComponent<Text>(); |
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} |
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if (dangerlv == null) |
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{ |
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dangerlv = transform.Find("DangerLevelValue").GetComponent<Text>(); |
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} |
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if (explosive == null) |
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{ |
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explosive = transform.Find("Explosive").GetComponent<Text>(); |
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} |
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} |
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private void OnEnable() |
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{ |
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if (GameSettings.disasterSetting.policeCallData != null) |
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{ |
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caller.text = GameSettings.disasterSetting.policeCallData.Name; |
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tele.text = GameSettings.disasterSetting.policeCallData.Phone; |
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location.text = GameSettings.disasterSetting.policeCallData.FirePlace; |
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scale.text = GameSettings.disasterSetting.policeCallData.FireArea; |
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reason.text = GameSettings.disasterSetting.policeCallData.FireReason; |
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trapped.text = GameSettings.disasterSetting.policeCallData.HasTrapped; |
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dangerlv.text = GameSettings.disasterSetting.policeCallData.FireLevel; |
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explosive.text = GameSettings.disasterSetting.policeCallData.HasDangerous; |
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} |
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} |
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}
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