You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
45 lines
1.1 KiB
45 lines
1.1 KiB
using System; |
|
using System.Collections; |
|
using System.Collections.Generic; |
|
using UnityEngine; |
|
|
|
public class RescueTeamManager : MonoBehaviour { |
|
public GameObject itemPre; |
|
public List<string> teams = new List<string>(); |
|
//获取所有正在营救的中队 |
|
public static event Func<List<string>, List<string>> getAllRescueTeams; |
|
void OnEnable() |
|
{ |
|
teams = new List<string>(); |
|
if(getAllRescueTeams != null) |
|
{ |
|
teams = getAllRescueTeams(teams); |
|
} |
|
CreateTeams(); |
|
} |
|
public void CreateTeams() |
|
{ |
|
if (itemPre == null) |
|
{ |
|
itemPre = Resources.Load("RescueInfo/RescueTeamItem") as GameObject; |
|
} |
|
for (int i = 0; i < transform.childCount; i++) |
|
{ |
|
Destroy(transform.GetChild(i).gameObject); |
|
} |
|
foreach(string team in teams) |
|
{ |
|
GameObject item = Instantiate(itemPre, transform); |
|
item.GetComponent<RescueTeamItem>().Set(team); |
|
} |
|
} |
|
// Use this for initialization |
|
void Start () { |
|
|
|
} |
|
|
|
// Update is called once per frame |
|
void Update () { |
|
|
|
} |
|
}
|
|
|