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50 lines
1.5 KiB
50 lines
1.5 KiB
using AX.MessageSystem; |
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using UnityEngine; |
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using UnityEngine.UI; |
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public class CloneCharacterBtn : BaseToggleClick |
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{ |
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public CloneObjType mCloneObjType; |
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public override void RespondFun(bool isOn) |
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{ |
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if (isOn) |
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{ |
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InputManager.cloneObjType = mCloneObjType; |
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//var gameObjID = GetComponent<BaseGameObjInfo>().GameObjID; |
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MessageDispatcher.SendMessage("CloneSelected");//克隆按钮选中,取消其他克隆按钮的选中状态 |
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MessageDispatcher.SendMessage("CloneCharacterSelected"); |
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} |
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else |
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{ |
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InputManager.cloneObjType = CloneObjType.None; |
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} |
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} |
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void Start() |
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{ |
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//MessageDispatcher.AddListener("CloneSelected", setUI); |
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MessageDispatcher.AddListener("CANCEL_CLONEBTN_SELECTED_COMMAND", CancelSelected); |
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} |
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void OnDestroy() |
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{ |
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//MessageDispatcher.RemoveListener("CloneSelected", setUI); |
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MessageDispatcher.RemoveListener("CANCEL_CLONEBTN_SELECTED_COMMAND", CancelSelected); |
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} |
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//private void setUI(IMessage obj) |
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//{ |
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// var selectedGameObjID = (long)obj.Data; |
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// var gameObjID = GetComponent<BaseGameObjInfo>().GameObjID; |
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// if (selectedGameObjID != gameObjID) |
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// { |
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// GetComponent<Toggle>().isOn = false; |
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// } |
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//} |
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private void CancelSelected(IMessage obj) |
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{ |
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if (GetComponent<Toggle>().isOn) |
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{ |
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GetComponent<Toggle>().isOn = false; |
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InputManager.cloneObjType = CloneObjType.None; |
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} |
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} |
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} |