网上演练贵港万达广场(人员密集)
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TriggerCtrl : MonoBehaviour {
private List<GameObject> fireMenList = new List<GameObject>();
public List<GameObject> FireMenList
{
get { return fireMenList; }
}
private void OnTriggerEnter(Collider other)
{
if (other.tag == "Player" && !fireMenList.Contains(other.gameObject))
{
fireMenList.Add(other.gameObject);
}
if (transform.parent.GetComponent<TrappedMoveFree>())
{
transform.parent.GetComponent<TrappedMoveFree>().FireManNear = true;
}
Debug.Log(fireMenList.Count + " Enter: " + other.name);
}
private void OnTriggerExit(Collider other)
{
if (other.tag == "Player" && fireMenList.Contains(other.gameObject))
{
fireMenList.Remove(other.gameObject);
}
if (transform.parent.GetComponent<TrappedMoveFree>())
{
if (fireMenList.Count<=0)
{
transform.parent.GetComponent<TrappedMoveFree>().FireManNear = false;
}
}
Debug.Log(fireMenList.Count + " Exit: " + other.name);
}
}