网上演练贵港万达广场(人员密集)
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EventPanel : MonoBehaviour
{
public GameObject ErrorInfoItem;
public Transform Content;
public ButtonRecordByAC CloseButton;
private void Start()
{
CloseButton.OutInterFaceButton = Close;
}
// Start is called before the first frame update
private void OnEnable()
{
LoadItem();
}
private void Close()
{
gameObject.SetActive(false);
}
private void LoadItem()
{
CleartItem();
List<ReportErroeSyncData> errorList = REPORT_ERROR_SYNC.ErrorList;
for (int i = 0; i < errorList.Count; i++)
{
GameObject item = Instantiate(ErrorInfoItem,Content);
item.GetComponent<ErrorInfoItem>().SetValue(errorList[i]);
}
}
private void CleartItem()
{
for (int i = 0; i < Content.childCount; i++)
{
Destroy(Content.GetChild(i).gameObject);
}
}
// Update is called once per frame
void Update()
{
}
}