网上演练贵港万达广场(人员密集)
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ModeImageLoad : MonoBehaviour
{
/// <summary>
/// 是否是演习图片
/// </summary>
public bool IsDrillPanel;
// Start is called before the first frame update
void Start()
{
if (IsDrillPanel)
{
Texture2D tex = Resources.Load<Texture2D>("Common/DrillImage");
GetComponent<Image>().sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), Vector2.one * 0.5f);
}
else
{
Texture2D tex = Resources.Load<Texture2D>("Common/ExerciseImage");
GetComponent<Image>().sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), Vector2.one * 0.5f);
}
}
// Update is called once per frame
void Update()
{
}
}