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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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/// <summary> |
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/// 公用工具:箭头的同步数据类 |
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/// </summary> |
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public class PulicArrowToolSYNCData : FireDeploySYNCDATA |
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{ |
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public float rectTransformWith; |
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}
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