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20 lines
583 B
20 lines
583 B
using UnityEngine; |
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using AX.MessageSystem; |
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public class MessagePanelControl : MonoBehaviour { |
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public void SetMessagePanel(MessageType type, GameObject obj) |
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{ |
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switch (type) |
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{ |
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case MessageType.CharacterMessage: |
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CharacterMessagePanel.Instance.SetUI(obj); |
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break; |
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case MessageType.TruckMessage: |
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TruckMessagePanel.Instance.SetUI(obj); |
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break; |
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default: |
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break; |
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} |
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MessageDispatcher.SendMessage("HideOtherMessagePanel",type); |
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} |
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}
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