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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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/// <summary> |
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/// 预案的用户角色,注意与系统指挥中心,导调组等登陆角色区分 |
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/// </summary> |
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public class UserRole |
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{ |
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//角色ID |
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public int Id; |
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//角色名 |
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public string DisplayName; |
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//角色级别 |
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public int Level; |
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}
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