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68 lines
2.0 KiB
68 lines
2.0 KiB
using AX.MessageSystem; |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.UI; |
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public class AssociatedLineCloneButton : BaseToggle |
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{ |
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private GameObject SelectFireMan; |
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public CloneObjType cloneObjType; |
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private Transform p_WaterHose; |
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void Start() |
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{ |
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SelectFireMan = FireManSkillPanelController.Instance.SelectFireMan; |
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p_WaterHose = GameObject.Find("P_AllParent").transform.Find("P_FireSkill/P_WaterHose"); |
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} |
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public override void OnEnable() |
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{ |
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base.OnEnable(); |
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} |
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public override void OnDisable() |
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{ |
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base.OnDisable(); |
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} |
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public override void OnDestroy() |
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{ |
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base.OnDestroy(); |
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} |
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public override void RespondFun(bool isOn) |
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{ |
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var group = GetComponent<Toggle>().group; |
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if (group) |
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{//因为是排他的选择框,只执行主动改值的事件 |
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var anyIsOn = group.AnyTogglesOn(); |
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if ((anyIsOn && isOn) || (!anyIsOn)) |
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{ |
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if (isOn) |
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{ |
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InputManager.cloneObjType = cloneObjType; |
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MessageDispatcher.SendMessage("CloneSelected");//克隆按钮选中,取消技能触发 |
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SelectFireMan.GetComponent<FireManControl>().workType = FireManSkills.AssociatedLine; |
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} |
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else |
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{ |
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if (SelectFireMan.GetComponent<FireManControl>().workType==FireManSkills.AssociatedLine) |
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{ |
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p_WaterHose.GetComponent<CloneWaterHoseLines>().ResertLine(); |
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} |
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SelectFireMan.GetComponent<FireManControl>().workType = FireManSkills.None; |
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InputManager.cloneObjType = CloneObjType.None; |
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AX.MessageSystem.MessageDispatcher.SendMessage("RESERTLINT"); |
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Debug.Log(111); |
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} |
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} |
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} |
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} |
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}
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