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244 lines
9.4 KiB
244 lines
9.4 KiB
using System.Collections.Generic; |
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using System.Reflection; |
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using UnityEngine; |
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using UnityEngine.PostProcessing; |
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namespace UnityEditor.PostProcessing |
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{ |
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[CustomPropertyDrawer(typeof(TrackballGroupAttribute))] |
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sealed class TrackballGroupDrawer : PropertyDrawer |
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{ |
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static Material s_Material; |
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const int k_MinWheelSize = 80; |
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const int k_MaxWheelSize = 256; |
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bool m_ResetState; |
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// Cached trackball computation methods (for speed reasons) |
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static Dictionary<string, MethodInfo> m_TrackballMethods = new Dictionary<string, MethodInfo>(); |
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internal static int m_Size |
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{ |
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get |
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{ |
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int size = Mathf.FloorToInt(EditorGUIUtility.currentViewWidth / 3f) - 18; |
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size = Mathf.Clamp(size, k_MinWheelSize, k_MaxWheelSize); |
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return size; |
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} |
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} |
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) |
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{ |
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if (s_Material == null) |
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s_Material = new Material(Shader.Find("Hidden/Post FX/UI/Trackball")) { hideFlags = HideFlags.HideAndDontSave }; |
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position = new Rect(position.x, position.y, position.width / 3f, position.height); |
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int size = m_Size; |
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position.x += 5f; |
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var enumerator = property.GetEnumerator(); |
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while (enumerator.MoveNext()) |
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{ |
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var prop = enumerator.Current as SerializedProperty; |
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if (prop == null || prop.propertyType != SerializedPropertyType.Color) |
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continue; |
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OnWheelGUI(position, size, prop.Copy()); |
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position.x += position.width; |
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} |
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} |
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void OnWheelGUI(Rect position, int size, SerializedProperty property) |
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{ |
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if (Event.current.type == EventType.Layout) |
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return; |
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var value = property.colorValue; |
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float offset = value.a; |
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var wheelDrawArea = position; |
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wheelDrawArea.height = size; |
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if (wheelDrawArea.width > wheelDrawArea.height) |
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{ |
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wheelDrawArea.x += (wheelDrawArea.width - wheelDrawArea.height) / 2.0f; |
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wheelDrawArea.width = position.height; |
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} |
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wheelDrawArea.width = wheelDrawArea.height; |
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float hsize = size / 2f; |
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float radius = 0.38f * size; |
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Vector3 hsv; |
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Color.RGBToHSV(value, out hsv.x, out hsv.y, out hsv.z); |
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if (Event.current.type == EventType.Repaint) |
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{ |
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float scale = EditorGUIUtility.pixelsPerPoint; |
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// Wheel texture |
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var oldRT = RenderTexture.active; |
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var rt = RenderTexture.GetTemporary((int)(size * scale), (int)(size * scale), 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Linear); |
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s_Material.SetFloat("_Offset", offset); |
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s_Material.SetFloat("_DisabledState", GUI.enabled ? 1f : 0.5f); |
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s_Material.SetVector("_Resolution", new Vector2(size * scale, size * scale / 2f)); |
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Graphics.Blit(null, rt, s_Material, EditorGUIUtility.isProSkin ? 0 : 1); |
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RenderTexture.active = oldRT; |
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GUI.DrawTexture(wheelDrawArea, rt); |
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RenderTexture.ReleaseTemporary(rt); |
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// Thumb |
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var thumbPos = Vector2.zero; |
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float theta = hsv.x * (Mathf.PI * 2f); |
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float len = hsv.y * radius; |
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thumbPos.x = Mathf.Cos(theta + (Mathf.PI / 2f)); |
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thumbPos.y = Mathf.Sin(theta - (Mathf.PI / 2f)); |
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thumbPos *= len; |
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var thumbSize = FxStyles.wheelThumbSize; |
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var thumbSizeH = thumbSize / 2f; |
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FxStyles.wheelThumb.Draw(new Rect(wheelDrawArea.x + hsize + thumbPos.x - thumbSizeH.x, wheelDrawArea.y + hsize + thumbPos.y - thumbSizeH.y, thumbSize.x, thumbSize.y), false, false, false, false); |
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} |
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var bounds = wheelDrawArea; |
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bounds.x += hsize - radius; |
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bounds.y += hsize - radius; |
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bounds.width = bounds.height = radius * 2f; |
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hsv = GetInput(bounds, hsv, radius); |
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value = Color.HSVToRGB(hsv.x, hsv.y, 1f); |
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value.a = offset; |
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// Luminosity booster |
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position = wheelDrawArea; |
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float oldX = position.x; |
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float oldW = position.width; |
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position.y += position.height + 4f; |
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position.x += (position.width - (position.width * 0.75f)) / 2f; |
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position.width = position.width * 0.75f; |
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position.height = EditorGUIUtility.singleLineHeight; |
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value.a = GUI.HorizontalSlider(position, value.a, -1f, 1f); |
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// Advanced controls |
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var data = Vector3.zero; |
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if (TryGetDisplayValue(value, property, out data)) |
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{ |
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position.x = oldX; |
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position.y += position.height; |
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position.width = oldW / 3f; |
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using (new EditorGUI.DisabledGroupScope(true)) |
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{ |
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GUI.Label(position, data.x.ToString("F2"), EditorStyles.centeredGreyMiniLabel); |
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position.x += position.width; |
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GUI.Label(position, data.y.ToString("F2"), EditorStyles.centeredGreyMiniLabel); |
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position.x += position.width; |
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GUI.Label(position, data.z.ToString("F2"), EditorStyles.centeredGreyMiniLabel); |
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position.x += position.width; |
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} |
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} |
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// Title |
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position.x = oldX; |
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position.y += position.height; |
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position.width = oldW; |
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GUI.Label(position, property.displayName, EditorStyles.centeredGreyMiniLabel); |
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if (m_ResetState) |
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{ |
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value = Color.clear; |
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m_ResetState = false; |
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} |
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property.colorValue = value; |
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} |
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bool TryGetDisplayValue(Color color, SerializedProperty property, out Vector3 output) |
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{ |
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output = Vector3.zero; |
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MethodInfo method; |
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if (!m_TrackballMethods.TryGetValue(property.name, out method)) |
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{ |
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var field = ReflectionUtils.GetFieldInfoFromPath(property.serializedObject.targetObject, property.propertyPath); |
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if (!field.IsDefined(typeof(TrackballAttribute), false)) |
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return false; |
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var attr = (TrackballAttribute)field.GetCustomAttributes(typeof(TrackballAttribute), false)[0]; |
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const BindingFlags flags = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static; |
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method = typeof(ColorGradingComponent).GetMethod(attr.method, flags); |
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m_TrackballMethods.Add(property.name, method); |
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} |
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if (method == null) |
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return false; |
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output = (Vector3)method.Invoke(property.serializedObject.targetObject, new object[] { color }); |
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return true; |
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} |
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static readonly int k_ThumbHash = "colorWheelThumb".GetHashCode(); |
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Vector3 GetInput(Rect bounds, Vector3 hsv, float radius) |
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{ |
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var e = Event.current; |
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var id = GUIUtility.GetControlID(k_ThumbHash, FocusType.Passive, bounds); |
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var mousePos = e.mousePosition; |
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var relativePos = mousePos - new Vector2(bounds.x, bounds.y); |
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if (e.type == EventType.MouseDown && GUIUtility.hotControl == 0 && bounds.Contains(mousePos)) |
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{ |
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if (e.button == 0) |
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{ |
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var center = new Vector2(bounds.x + radius, bounds.y + radius); |
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float dist = Vector2.Distance(center, mousePos); |
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if (dist <= radius) |
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{ |
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e.Use(); |
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GetWheelHueSaturation(relativePos.x, relativePos.y, radius, out hsv.x, out hsv.y); |
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GUIUtility.hotControl = id; |
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GUI.changed = true; |
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} |
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} |
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else if (e.button == 1) |
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{ |
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e.Use(); |
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GUI.changed = true; |
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m_ResetState = true; |
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} |
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} |
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else if (e.type == EventType.MouseDrag && e.button == 0 && GUIUtility.hotControl == id) |
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{ |
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e.Use(); |
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GUI.changed = true; |
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GetWheelHueSaturation(relativePos.x, relativePos.y, radius, out hsv.x, out hsv.y); |
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} |
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else if (e.rawType == EventType.MouseUp && e.button == 0 && GUIUtility.hotControl == id) |
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{ |
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e.Use(); |
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GUIUtility.hotControl = 0; |
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} |
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return hsv; |
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} |
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void GetWheelHueSaturation(float x, float y, float radius, out float hue, out float saturation) |
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{ |
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float dx = (x - radius) / radius; |
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float dy = (y - radius) / radius; |
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float d = Mathf.Sqrt(dx * dx + dy * dy); |
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hue = Mathf.Atan2(dx, -dy); |
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hue = 1f - ((hue > 0) ? hue : (Mathf.PI * 2f) + hue) / (Mathf.PI * 2f); |
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saturation = Mathf.Clamp01(d); |
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} |
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label) |
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{ |
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return m_Size + 4f * 2f + EditorGUIUtility.singleLineHeight * 3f; |
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} |
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} |
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}
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