网上演练贵港万达广场(人员密集)
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using UnityEngine;
namespace UTJ.FrameCapturer
{
public class PngEncoder : MovieEncoder
{
fcAPI.fcPngContext m_ctx;
fcAPI.fcPngConfig m_config;
string m_outPath;
int m_frame;
public override void Release() { m_ctx.Release(); }
public override bool IsValid() { return m_ctx; }
public override Type type { get { return Type.Png; } }
public override void Initialize(object config, string outPath)
{
if (!fcAPI.fcPngIsSupported())
{
Debug.LogError("Png encoder is not available on this platform.");
return;
}
m_config = (fcAPI.fcPngConfig)config;
m_ctx = fcAPI.fcPngCreateContext(ref m_config);
m_outPath = outPath;
m_frame = 0;
}
public override void AddVideoFrame(byte[] frame, fcAPI.fcPixelFormat format, double timestamp = -1.0)
{
if (m_ctx)
{
string path = m_outPath + "_" + m_frame.ToString("0000") + ".png";
int channels = System.Math.Min(m_config.channels, (int)format & 7);
fcAPI.fcPngExportPixels(m_ctx, path, frame, m_config.width, m_config.height, format, channels);
}
++m_frame;
}
public override void AddAudioSamples(float[] samples)
{
// not supported
}
}
}