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21 lines
591 B
21 lines
591 B
using UnityEngine; |
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using System.Collections; |
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using System; |
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using AX.MessageSystem; |
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namespace AX.InputSystem |
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{ |
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/// <summary> |
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/// 鼠标右键单击,取消选中命令 |
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/// </summary> |
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public class CancelCloneBtnSelectedCommand : Command |
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{ |
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public static readonly CancelCloneBtnSelectedCommand Instance = new CancelCloneBtnSelectedCommand(); |
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public override void Execute(long gameObjID, CmdArgs arg) |
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{ |
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base.Execute(gameObjID, arg); |
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MessageDispatcher.SendMessage("CANCEL_CLONEBTN_SELECTED_COMMAND",arg); |
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} |
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} |
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} |
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