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45 lines
1.1 KiB
45 lines
1.1 KiB
using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.SceneManagement; |
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using UnityEngine.UI; |
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using AX.NetworkSystem; |
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public class DisasterDelete : MonoBehaviour { |
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public MapType mapType; |
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private Text hints; |
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public long disasterMetaDataId; |
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// Use this for initialization |
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void Start () { |
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GetComponent<Button>().onClick.AddListener(DeleteDisaster); |
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hints = transform.parent.parent.parent.Find("Hints").GetComponent<Text>(); |
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} |
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private void OnDestroy() |
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{ |
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GetComponent<Button>().onClick.RemoveListener(DeleteDisaster); |
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} |
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private void DeleteDisaster() |
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{ |
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if (mapType == null) |
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{ |
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hints.text = "请选灾情!"; |
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return; |
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} |
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/* |
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* TODO:向服务器发送删除灾情请求:删除灾情元数据和灾情具体数据文件 |
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* |
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* */ |
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NetworkManager.Default.SendRequestAsync("DELETE_DISASTER_REQUEST",disasterMetaDataId); |
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} |
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// Update is called once per frame |
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void Update () { |
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} |
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}
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