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25 lines
581 B
25 lines
581 B
using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.UI; |
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public class FireDeployClose : BaseButton |
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{ |
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public long gameObjId = -1; |
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private GameObject buttonObj; |
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public override void RespondFun() |
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{ |
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//transform.parent.gameObject.SetActive(false); |
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if (gameObjId != -1) |
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{ |
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buttonObj = EntitiesManager.Instance.GetEntityByID(gameObjId); |
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if (buttonObj) |
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{ |
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buttonObj.GetComponent<Toggle>().isOn = false; |
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} |
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} |
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} |
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}
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