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1 year ago
using System;
using System.Collections;
using System.Collections.Generic;
namespace UniRx.Operators
{
internal class RepeatSafeObservable<T> : OperatorObservableBase<T>
{
readonly IEnumerable<IObservable<T>> sources;
public RepeatSafeObservable(IEnumerable<IObservable<T>> sources, bool isRequiredSubscribeOnCurrentThread)
: base(isRequiredSubscribeOnCurrentThread)
{
this.sources = sources;
}
protected override IDisposable SubscribeCore(IObserver<T> observer, IDisposable cancel)
{
return new RepeatSafe(this, observer, cancel).Run();
}
class RepeatSafe : OperatorObserverBase<T, T>
{
readonly RepeatSafeObservable<T> parent;
readonly object gate = new object();
IEnumerator<IObservable<T>> e;
SerialDisposable subscription;
Action nextSelf;
bool isDisposed;
bool isRunNext;
public RepeatSafe(RepeatSafeObservable<T> parent, IObserver<T> observer, IDisposable cancel) : base(observer, cancel)
{
this.parent = parent;
}
public IDisposable Run()
{
isDisposed = false;
isRunNext = false;
e = parent.sources.GetEnumerator();
subscription = new SerialDisposable();
var schedule = Scheduler.DefaultSchedulers.TailRecursion.Schedule(RecursiveRun);
return StableCompositeDisposable.Create(schedule, subscription, Disposable.Create(() =>
{
lock (gate)
{
isDisposed = true;
e.Dispose();
}
}));
}
void RecursiveRun(Action self)
{
lock (gate)
{
this.nextSelf = self;
if (isDisposed) return;
var current = default(IObservable<T>);
var hasNext = false;
var ex = default(Exception);
try
{
hasNext = e.MoveNext();
if (hasNext)
{
current = e.Current;
if (current == null) throw new InvalidOperationException("sequence is null.");
}
else
{
e.Dispose();
}
}
catch (Exception exception)
{
ex = exception;
e.Dispose();
}
if (ex != null)
{
try { observer.OnError(ex); }
finally { Dispose(); }
return;
}
if (!hasNext)
{
try { observer.OnCompleted(); }
finally { Dispose(); }
return;
}
var source = e.Current;
var d = new SingleAssignmentDisposable();
subscription.Disposable = d;
d.Disposable = source.Subscribe(this);
}
}
public override void OnNext(T value)
{
isRunNext = true;
base.observer.OnNext(value);
}
public override void OnError(Exception error)
{
try { observer.OnError(error); }
finally { Dispose(); }
}
public override void OnCompleted()
{
if (isRunNext && !isDisposed)
{
isRunNext = false;
this.nextSelf();
}
else
{
e.Dispose();
if (!isDisposed)
{
try { observer.OnCompleted(); }
finally { Dispose(); }
}
}
}
}
}
}