上海虹口龙之梦项目
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1 year ago
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PowerButtons
{
public List<PowerButton> DisaterForces;
public List<PowerButton> FireForces;
public List<PowerButton> LinkageForces;
public List<PowerButton> InteriorForces;
public List<PowerButton> ToolForces;
}
public class PowerButton
{
public string icon;
public string name;
public CreationMode mode;
public string label;
}
public class TaskDatas
{
public List<TaskData> Character;
public List<TaskData> Car;
public List<TaskData> Firemonitor;
}
public class TaskData
{
public string Task;
}