上海虹口龙之梦项目
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11 months ago
using System;
#if UniRxLibrary
using UnityObservable = UniRx.ObservableUnity;
#else
using UnityObservable = UniRx.Observable;
#endif
namespace UniRx.Operators
{
internal class SampleFrameObservable<T> : OperatorObservableBase<T>
{
readonly IObservable<T> source;
readonly int frameCount;
readonly FrameCountType frameCountType;
public SampleFrameObservable(IObservable<T> source, int frameCount, FrameCountType frameCountType) : base(source.IsRequiredSubscribeOnCurrentThread())
{
this.source = source;
this.frameCount = frameCount;
this.frameCountType = frameCountType;
}
protected override IDisposable SubscribeCore(IObserver<T> observer, IDisposable cancel)
{
return new SampleFrame(this, observer, cancel).Run();
}
class SampleFrame : OperatorObserverBase<T, T>
{
readonly SampleFrameObservable<T> parent;
readonly object gate = new object();
T latestValue = default(T);
bool isUpdated = false;
bool isCompleted = false;
SingleAssignmentDisposable sourceSubscription;
public SampleFrame(SampleFrameObservable<T> parent, IObserver<T> observer, IDisposable cancel) : base(observer, cancel)
{
this.parent = parent;
}
public IDisposable Run()
{
sourceSubscription = new SingleAssignmentDisposable();
sourceSubscription.Disposable = parent.source.Subscribe(this);
var scheduling = UnityObservable.IntervalFrame(parent.frameCount, parent.frameCountType)
.Subscribe(new SampleFrameTick(this));
return StableCompositeDisposable.Create(sourceSubscription, scheduling);
}
void OnNextTick(long _)
{
lock (gate)
{
if (isUpdated)
{
var value = latestValue;
isUpdated = false;
observer.OnNext(value);
}
if (isCompleted)
{
try { observer.OnCompleted(); } finally { Dispose(); }
}
}
}
public override void OnNext(T value)
{
lock (gate)
{
latestValue = value;
isUpdated = true;
}
}
public override void OnError(Exception error)
{
lock (gate)
{
try { base.observer.OnError(error); } finally { Dispose(); }
}
}
public override void OnCompleted()
{
lock (gate)
{
isCompleted = true;
sourceSubscription.Dispose();
}
}
class SampleFrameTick : IObserver<long>
{
readonly SampleFrame parent;
public SampleFrameTick(SampleFrame parent)
{
this.parent = parent;
}
public void OnCompleted()
{
}
public void OnError(Exception error)
{
}
public void OnNext(long _)
{
lock (parent.gate)
{
if (parent.isUpdated)
{
var value = parent.latestValue;
parent.isUpdated = false;
parent.observer.OnNext(value);
}
if (parent.isCompleted)
{
try { parent.observer.OnCompleted(); } finally { parent.Dispose(); }
}
}
}
}
}
}
}