上海虹口龙之梦项目
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11 months ago
using System;
#if UniRxLibrary
using UnityObservable = UniRx.ObservableUnity;
#else
using UnityObservable = UniRx.Observable;
#endif
namespace UniRx.Operators
{
internal class ThrottleFirstFrameObservable<T> : OperatorObservableBase<T>
{
readonly IObservable<T> source;
readonly int frameCount;
readonly FrameCountType frameCountType;
public ThrottleFirstFrameObservable(IObservable<T> source, int frameCount, FrameCountType frameCountType) : base(source.IsRequiredSubscribeOnCurrentThread())
{
this.source = source;
this.frameCount = frameCount;
this.frameCountType = frameCountType;
}
protected override IDisposable SubscribeCore(IObserver<T> observer, IDisposable cancel)
{
return new ThrottleFirstFrame(this, observer, cancel).Run();
}
class ThrottleFirstFrame : OperatorObserverBase<T, T>
{
readonly ThrottleFirstFrameObservable<T> parent;
readonly object gate = new object();
bool open = true;
SerialDisposable cancelable;
ThrottleFirstFrameTick tick;
public ThrottleFirstFrame(ThrottleFirstFrameObservable<T> parent, IObserver<T> observer, IDisposable cancel) : base(observer, cancel)
{
this.parent = parent;
}
public IDisposable Run()
{
tick = new ThrottleFirstFrameTick(this);
cancelable = new SerialDisposable();
var subscription = parent.source.Subscribe(this);
return StableCompositeDisposable.Create(cancelable, subscription);
}
void OnNext()
{
lock (gate)
{
open = true;
}
}
public override void OnNext(T value)
{
lock (gate)
{
if (!open) return;
observer.OnNext(value);
open = false;
}
var d = new SingleAssignmentDisposable();
cancelable.Disposable = d;
d.Disposable = UnityObservable.TimerFrame(parent.frameCount, parent.frameCountType)
.Subscribe(tick);
}
public override void OnError(Exception error)
{
cancelable.Dispose();
lock (gate)
{
try { observer.OnError(error); } finally { Dispose(); }
}
}
public override void OnCompleted()
{
cancelable.Dispose();
lock (gate)
{
try { observer.OnCompleted(); } finally { Dispose(); }
}
}
// immutable, can share.
class ThrottleFirstFrameTick : IObserver<long>
{
readonly ThrottleFirstFrame parent;
public ThrottleFirstFrameTick(ThrottleFirstFrame parent)
{
this.parent = parent;
}
public void OnCompleted()
{
}
public void OnError(Exception error)
{
}
public void OnNext(long _)
{
lock (parent.gate)
{
parent.open = true;
}
}
}
}
}
}