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734 lines
30 KiB
734 lines
30 KiB
1 year ago
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#if (!UNITY_WEBGL || UNITY_EDITOR) && !BESTHTTP_DISABLE_ALTERNATE_SSL && !BESTHTTP_DISABLE_HTTP2 && !BESTHTTP_DISABLE_WEBSOCKET
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using System;
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using System.Collections.Generic;
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using System.IO;
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using BestHTTP.Connections.HTTP2;
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using BestHTTP.Extensions;
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using BestHTTP.PlatformSupport.Memory;
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using BestHTTP.WebSocket.Frames;
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using BestHTTP.WebSocket.Implementations.Utils;
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namespace BestHTTP.WebSocket
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{
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/// <summary>
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/// Implements RFC 8441 (https://tools.ietf.org/html/rfc8441) to use Websocket over HTTP/2
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/// </summary>
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public sealed class OverHTTP2 : WebSocketBaseImplementation, IHeartbeat
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{
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public override int BufferedAmount { get => (int)this.upStream.Length; }
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public override bool IsOpen => this.State == WebSocketStates.Open;
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public override int Latency { get { return this.Parent.StartPingThread ? base.Latency : (int)this.http2Handler.Latency; } }
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private List<WebSocketFrameReader> IncompleteFrames = new List<WebSocketFrameReader>();
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private HTTP2Handler http2Handler;
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private LockedBufferSegmenStream upStream;
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/// <summary>
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/// True if we sent out a Close message to the server
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/// </summary>
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private volatile bool closeSent;
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/// <summary>
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/// When we sent out the last ping.
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/// </summary>
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private DateTime lastPing = DateTime.MinValue;
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private bool waitingForPong = false;
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/// <summary>
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/// A circular buffer to store the last N rtt times calculated by the pong messages.
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/// </summary>
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private CircularBuffer<int> rtts = new CircularBuffer<int>(WebSocketResponse.RTTBufferCapacity);
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private PeekableIncomingSegmentStream incomingSegmentStream = new PeekableIncomingSegmentStream();
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public OverHTTP2(WebSocket parent, HTTP2Handler handler, Uri uri, string origin, string protocol) : base(parent, uri, origin, protocol)
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{
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this.http2Handler = handler;
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string scheme = "https";
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int port = uri.Port != -1 ? uri.Port : 443;
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base.Uri = new Uri(scheme + "://" + uri.Host + ":" + port + uri.GetRequestPathAndQueryURL());
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}
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protected override void CreateInternalRequest()
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{
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base._internalRequest = new HTTPRequest(base.Uri, HTTPMethods.Connect, OnInternalRequestCallback);
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base._internalRequest.Context.Add("WebSocket", this.Parent.Context);
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base._internalRequest.SetHeader(":protocol", "websocket");
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// The request MUST include a header field with the name |Sec-WebSocket-Key|. The value of this header field MUST be a nonce consisting of a
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// randomly selected 16-byte value that has been base64-encoded (see Section 4 of [RFC4648]). The nonce MUST be selected randomly for each connection.
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base._internalRequest.SetHeader("sec-webSocket-key", WebSocket.GetSecKey(new object[] { this, InternalRequest, base.Uri, new object() }));
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// The request MUST include a header field with the name |Origin| [RFC6454] if the request is coming from a browser client.
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// If the connection is from a non-browser client, the request MAY include this header field if the semantics of that client match the use-case described here for browser clients.
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// More on Origin Considerations: http://tools.ietf.org/html/rfc6455#section-10.2
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if (!string.IsNullOrEmpty(base.Origin))
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base._internalRequest.SetHeader("origin", base.Origin);
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// The request MUST include a header field with the name |Sec-WebSocket-Version|. The value of this header field MUST be 13.
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base._internalRequest.SetHeader("sec-webSocket-version", "13");
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if (!string.IsNullOrEmpty(base.Protocol))
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base._internalRequest.SetHeader("sec-webSocket-protocol", base.Protocol);
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// Disable caching
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base._internalRequest.SetHeader("cache-control", "no-cache");
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base._internalRequest.SetHeader("pragma", "no-cache");
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#if !BESTHTTP_DISABLE_CACHING
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base._internalRequest.DisableCache = true;
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#endif
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base._internalRequest.OnHeadersReceived += OnHeadersReceived;
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base._internalRequest.OnStreamingData += OnFrame;
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base._internalRequest.StreamChunksImmediately = true;
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base._internalRequest.UploadStream = this.upStream = new LockedBufferSegmenStream();
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base._internalRequest.UseUploadStreamLength = false;
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if (this.Parent.OnInternalRequestCreated != null)
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{
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try
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{
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this.Parent.OnInternalRequestCreated(this.Parent, base._internalRequest);
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}
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catch (Exception ex)
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{
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HTTPManager.Logger.Exception("OverHTTP2", "CreateInternalRequest", ex, this.Parent.Context);
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}
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}
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}
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private void OnHeadersReceived(HTTPRequest req, HTTPResponse resp, Dictionary<string, List<string>> newHeaders)
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{
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if (resp != null && resp.StatusCode == 200)
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{
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this.State = WebSocketStates.Open;
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if (this.Parent.OnOpen != null)
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{
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try
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{
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this.Parent.OnOpen(this.Parent);
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}
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catch (Exception ex)
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{
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HTTPManager.Logger.Exception("OverHTTP2", "OnOpen", ex, this.Parent.Context);
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}
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}
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if (this.Parent.StartPingThread)
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{
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this.LastMessageReceived = DateTime.Now;
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SendPing();
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}
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}
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else
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req.Abort();
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}
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private static bool CanReadFullFrame(PeekableIncomingSegmentStream stream)
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{
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if (stream.Length < 2)
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return false;
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stream.BeginPeek();
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if (stream.PeekByte() == -1)
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return false;
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int maskAndLength = stream.PeekByte();
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if (maskAndLength == -1)
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return false;
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// The second byte is the Mask Bit and the length of the payload data
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var HasMask = (maskAndLength & 0x80) != 0;
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// if 0-125, that is the payload length.
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var Length = (UInt64)(maskAndLength & 127);
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// If 126, the following 2 bytes interpreted as a 16-bit unsigned integer are the payload length.
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if (Length == 126)
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{
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byte[] rawLen = BufferPool.Get(2, true);
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for (int i = 0; i < 2; i++)
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{
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int data = stream.PeekByte();
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if (data < 0)
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return false;
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rawLen[i] = (byte)data;
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}
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if (BitConverter.IsLittleEndian)
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Array.Reverse(rawLen, 0, 2);
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Length = (UInt64)BitConverter.ToUInt16(rawLen, 0);
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BufferPool.Release(rawLen);
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}
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else if (Length == 127)
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{
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// If 127, the following 8 bytes interpreted as a 64-bit unsigned integer (the
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// most significant bit MUST be 0) are the payload length.
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byte[] rawLen = BufferPool.Get(8, true);
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for (int i = 0; i < 8; i++)
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{
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int data = stream.PeekByte();
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if (data < 0)
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return false;
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rawLen[i] = (byte)data;
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}
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if (BitConverter.IsLittleEndian)
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Array.Reverse(rawLen, 0, 8);
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Length = (UInt64)BitConverter.ToUInt64(rawLen, 0);
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BufferPool.Release(rawLen);
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}
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// Header + Mask&Length
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Length += 2;
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// 4 bytes for Mask if present
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if (HasMask)
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Length += 4;
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return stream.Length >= (long)Length;
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}
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private bool OnFrame(HTTPRequest request, HTTPResponse response, byte[] dataFragment, int dataFragmentLength)
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{
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base.LastMessageReceived = DateTime.Now;
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this.incomingSegmentStream.Write(dataFragment, 0, dataFragmentLength);
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while (CanReadFullFrame(this.incomingSegmentStream))
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{
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WebSocketFrameReader frame = new WebSocketFrameReader();
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frame.Read(this.incomingSegmentStream);
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if (HTTPManager.Logger.Level == Logger.Loglevels.All)
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HTTPManager.Logger.Verbose("OverHTTP2", "Frame received: " + frame.Type, this.Parent.Context);
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if (!frame.IsFinal)
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{
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if (this.Parent.OnIncompleteFrame == null)
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IncompleteFrames.Add(frame);
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else if (this.Parent.OnIncompleteFrame != null)
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{
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try
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{
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this.Parent.OnIncompleteFrame(this.Parent, frame);
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}
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catch (Exception ex)
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{
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HTTPManager.Logger.Exception("OverHTTP2", "OnIncompleteFrame", ex, this.Parent.Context);
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}
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}
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return false;
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}
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switch (frame.Type)
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{
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// For a complete documentation and rules on fragmentation see http://tools.ietf.org/html/rfc6455#section-5.4
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// A fragmented Frame's last fragment's opcode is 0 (Continuation) and the FIN bit is set to 1.
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case WebSocketFrameTypes.Continuation:
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// Do an assemble pass only if OnFragment is not set. Otherwise put it in the CompletedFrames, we will handle it in the HandleEvent phase.
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if (this.Parent.OnIncompleteFrame == null)
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{
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frame.Assemble(IncompleteFrames);
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// Remove all incomplete frames
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IncompleteFrames.Clear();
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// Control frames themselves MUST NOT be fragmented. So, its a normal text or binary frame. Go, handle it as usual.
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//goto case WebSocketFrameTypes.Binary;
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if (frame.Type == WebSocketFrameTypes.Text)
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goto case WebSocketFrameTypes.Text;
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else if (frame.Type == WebSocketFrameTypes.Binary)
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goto case WebSocketFrameTypes.Binary;
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}
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else
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{
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if (this.Parent.OnIncompleteFrame != null)
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{
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try
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{
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this.Parent.OnIncompleteFrame(this.Parent, frame);
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}
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catch (Exception ex)
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{
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HTTPManager.Logger.Exception("OverHTTP2", "OnIncompleteFrame", ex, this.Parent.Context);
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}
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}
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}
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break;
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case WebSocketFrameTypes.Text:
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frame.DecodeWithExtensions(this.Parent);
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if (this.Parent.OnMessage != null)
|
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{
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try
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{
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this.Parent.OnMessage(this.Parent, frame.DataAsText);
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}
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catch (Exception ex)
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{
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HTTPManager.Logger.Exception("OverHTTP2", "OnMessage", ex, this.Parent.Context);
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}
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}
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break;
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case WebSocketFrameTypes.Binary:
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frame.DecodeWithExtensions(this.Parent);
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if (this.Parent.OnBinary != null)
|
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{
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try
|
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{
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var data = new byte[frame.Length];
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Array.Copy(frame.Data, 0, data, 0, (int)frame.Length);
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this.Parent.OnBinary(this.Parent, data);
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}
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catch (Exception ex)
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{
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HTTPManager.Logger.Exception("OverHTTP2", "OnBinaryNoAlloc", ex, this.Parent.Context);
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}
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}
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if (this.Parent.OnBinaryNoAlloc != null)
|
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{
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try
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{
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this.Parent.OnBinaryNoAlloc(this.Parent, new BufferSegment(frame.Data, 0, (int)frame.Length));
|
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}
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catch (Exception ex)
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{
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HTTPManager.Logger.Exception("OverHTTP2", "OnBinaryNoAlloc", ex, this.Parent.Context);
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}
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}
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break;
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// Upon receipt of a Ping frame, an endpoint MUST send a Pong frame in response, unless it already received a Close frame.
|
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case WebSocketFrameTypes.Ping:
|
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if (!closeSent && !this.upStream.IsClosed)
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Send(new WebSocketFrame(this.Parent, WebSocketFrameTypes.Pong, frame.Data, 0, frame.Length, true, true));
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break;
|
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case WebSocketFrameTypes.Pong:
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waitingForPong = false;
|
||
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|
||
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try
|
||
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{
|
||
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// Get the ticks from the frame's payload
|
||
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long ticksSent = BitConverter.ToInt64(frame.Data, 0);
|
||
|
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||
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// the difference between the current time and the time when the ping message is sent
|
||
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TimeSpan diff = TimeSpan.FromTicks(this.LastMessageReceived.Ticks - ticksSent);
|
||
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|
||
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// add it to the buffer
|
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this.rtts.Add((int)diff.TotalMilliseconds);
|
||
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|
||
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// and calculate the new latency
|
||
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base.Latency = CalculateLatency();
|
||
|
}
|
||
|
catch
|
||
|
{
|
||
|
// https://tools.ietf.org/html/rfc6455#section-5.5
|
||
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// A Pong frame MAY be sent unsolicited. This serves as a
|
||
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// unidirectional heartbeat. A response to an unsolicited Pong frame is
|
||
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// not expected.
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
|
||
|
// If an endpoint receives a Close frame and did not previously send a Close frame, the endpoint MUST send a Close frame in response.
|
||
|
case WebSocketFrameTypes.ConnectionClose:
|
||
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HTTPManager.Logger.Information("OverHTTP2", "ConnectionClose packet received!", this.Parent.Context);
|
||
|
|
||
|
//CloseFrame = frame;
|
||
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if (!closeSent)
|
||
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Send(new WebSocketFrame(this.Parent, WebSocketFrameTypes.ConnectionClose, null));
|
||
|
this.upStream.Close();
|
||
|
|
||
|
UInt16 statusCode = 0;
|
||
|
string msg = string.Empty;
|
||
|
try
|
||
|
{
|
||
|
// If we received any data, we will get the status code and the message from it
|
||
|
if (frame.Data != null && frame.Length >= 2)
|
||
|
{
|
||
|
if (BitConverter.IsLittleEndian)
|
||
|
Array.Reverse(frame.Data, 0, 2);
|
||
|
statusCode = BitConverter.ToUInt16(frame.Data, 0);
|
||
|
|
||
|
if (frame.Data.Length > 2)
|
||
|
msg = System.Text.Encoding.UTF8.GetString(frame.Data, 2, (int)frame.Length - 2);
|
||
|
|
||
|
frame.ReleaseData();
|
||
|
}
|
||
|
}
|
||
|
catch (Exception ex)
|
||
|
{
|
||
|
HTTPManager.Logger.Exception("OverHTTP2", "OnFrame - parsing ConnectionClose data", ex, this.Parent.Context);
|
||
|
}
|
||
|
|
||
|
if (this.Parent.OnClosed != null)
|
||
|
{
|
||
|
try
|
||
|
{
|
||
|
this.Parent.OnClosed(this.Parent, statusCode, msg);
|
||
|
}
|
||
|
catch (Exception ex)
|
||
|
{
|
||
|
HTTPManager.Logger.Exception("OverHTTP2", "OnClosed", ex, this.Parent.Context);
|
||
|
}
|
||
|
this.Parent.OnClosed = null;
|
||
|
}
|
||
|
|
||
|
this.State = WebSocketStates.Closed;
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
frame.ReleaseData();
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
private void OnInternalRequestCallback(HTTPRequest req, HTTPResponse resp)
|
||
|
{
|
||
|
// If it's already closed, all events are called too.
|
||
|
if (this.State == WebSocketStates.Closed)
|
||
|
return;
|
||
|
|
||
|
if (this.State == WebSocketStates.Connecting && HTTPManager.HTTP2Settings.WebSocketOverHTTP2Settings.EnableImplementationFallback)
|
||
|
{
|
||
|
this.Parent.FallbackToHTTP1();
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
string reason = string.Empty;
|
||
|
|
||
|
switch (req.State)
|
||
|
{
|
||
|
case HTTPRequestStates.Finished:
|
||
|
HTTPManager.Logger.Information("OverHTTP2", string.Format("Request finished. Status Code: {0} Message: {1}", resp.StatusCode.ToString(), resp.Message), this.Parent.Context);
|
||
|
|
||
|
if (resp.StatusCode == 101)
|
||
|
{
|
||
|
// The request upgraded successfully.
|
||
|
return;
|
||
|
}
|
||
|
else
|
||
|
reason = string.Format("Request Finished Successfully, but the server sent an error. Status Code: {0}-{1} Message: {2}",
|
||
|
resp.StatusCode,
|
||
|
resp.Message,
|
||
|
resp.DataAsText);
|
||
|
break;
|
||
|
|
||
|
// The request finished with an unexpected error. The request's Exception property may contain more info about the error.
|
||
|
case HTTPRequestStates.Error:
|
||
|
reason = "Request Finished with Error! " + (req.Exception != null ? ("Exception: " + req.Exception.Message + req.Exception.StackTrace) : string.Empty);
|
||
|
break;
|
||
|
|
||
|
// The request aborted, initiated by the user.
|
||
|
case HTTPRequestStates.Aborted:
|
||
|
reason = "Request Aborted!";
|
||
|
break;
|
||
|
|
||
|
// Connecting to the server is timed out.
|
||
|
case HTTPRequestStates.ConnectionTimedOut:
|
||
|
reason = "Connection Timed Out!";
|
||
|
break;
|
||
|
|
||
|
// The request didn't finished in the given time.
|
||
|
case HTTPRequestStates.TimedOut:
|
||
|
reason = "Processing the request Timed Out!";
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (this.State != WebSocketStates.Connecting || !string.IsNullOrEmpty(reason))
|
||
|
{
|
||
|
if (this.Parent.OnError != null)
|
||
|
{
|
||
|
try
|
||
|
{
|
||
|
this.Parent.OnError(this.Parent, reason);
|
||
|
}
|
||
|
catch (Exception ex)
|
||
|
{
|
||
|
HTTPManager.Logger.Exception("OverHTTP2", "OnError", ex, this.Parent.Context);
|
||
|
}
|
||
|
}
|
||
|
else if (!HTTPManager.IsQuitting)
|
||
|
HTTPManager.Logger.Error("OverHTTP2", reason, this.Parent.Context);
|
||
|
}
|
||
|
else if (this.Parent.OnClosed != null)
|
||
|
{
|
||
|
try
|
||
|
{
|
||
|
this.Parent.OnClosed(this.Parent, (ushort)WebSocketStausCodes.NormalClosure, "Closed while opening");
|
||
|
}
|
||
|
catch (Exception ex)
|
||
|
{
|
||
|
HTTPManager.Logger.Exception("OverHTTP2", "OnClosed", ex, this.Parent.Context);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
this.State = WebSocketStates.Closed;
|
||
|
}
|
||
|
|
||
|
public override void StartOpen()
|
||
|
{
|
||
|
if (this.Parent.Extensions != null)
|
||
|
{
|
||
|
try
|
||
|
{
|
||
|
for (int i = 0; i < this.Parent.Extensions.Length; ++i)
|
||
|
{
|
||
|
var ext = this.Parent.Extensions[i];
|
||
|
if (ext != null)
|
||
|
ext.AddNegotiation(base.InternalRequest);
|
||
|
}
|
||
|
}
|
||
|
catch (Exception ex)
|
||
|
{
|
||
|
HTTPManager.Logger.Exception("OverHTTP2", "Open", ex, this.Parent.Context);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
base.InternalRequest.Send();
|
||
|
HTTPManager.Heartbeats.Subscribe(this);
|
||
|
HTTPUpdateDelegator.OnApplicationForegroundStateChanged += OnApplicationForegroundStateChanged;
|
||
|
|
||
|
this.State = WebSocketStates.Connecting;
|
||
|
}
|
||
|
|
||
|
public override void StartClose(ushort code, string message)
|
||
|
{
|
||
|
if (this.State == WebSocketStates.Connecting)
|
||
|
{
|
||
|
if (this.InternalRequest != null)
|
||
|
this.InternalRequest.Abort();
|
||
|
|
||
|
this.State = WebSocketStates.Closed;
|
||
|
if (this.Parent.OnClosed != null)
|
||
|
this.Parent.OnClosed(this.Parent, code, message);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Send(new WebSocketFrame(this.Parent, WebSocketFrameTypes.ConnectionClose, WebSocket.EncodeCloseData(code, message)));
|
||
|
this.State = WebSocketStates.Closing;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public override void Send(string message)
|
||
|
{
|
||
|
if (message == null)
|
||
|
throw new ArgumentNullException("message must not be null!");
|
||
|
|
||
|
int count = System.Text.Encoding.UTF8.GetByteCount(message);
|
||
|
byte[] data = BufferPool.Get(count, true);
|
||
|
System.Text.Encoding.UTF8.GetBytes(message, 0, message.Length, data, 0);
|
||
|
|
||
|
var frame = new WebSocketFrame(this.Parent, WebSocketFrameTypes.Text, data, 0, (ulong)count, true, true);
|
||
|
|
||
|
var maxFrameSize = this.http2Handler.settings.RemoteSettings[HTTP2Settings.MAX_FRAME_SIZE];
|
||
|
if (frame.Data != null && frame.Data.Length > maxFrameSize)
|
||
|
{
|
||
|
WebSocketFrame[] additionalFrames = frame.Fragment(maxFrameSize);
|
||
|
|
||
|
Send(frame);
|
||
|
if (additionalFrames != null)
|
||
|
for (int i = 0; i < additionalFrames.Length; ++i)
|
||
|
Send(additionalFrames[i]);
|
||
|
}
|
||
|
else
|
||
|
Send(frame);
|
||
|
|
||
|
BufferPool.Release(data);
|
||
|
}
|
||
|
|
||
|
public override void Send(byte[] buffer)
|
||
|
{
|
||
|
if (buffer == null)
|
||
|
throw new ArgumentNullException("data must not be null!");
|
||
|
|
||
|
WebSocketFrame frame = new WebSocketFrame(this.Parent, WebSocketFrameTypes.Binary, buffer);
|
||
|
|
||
|
var maxFrameSize = this.http2Handler.settings.RemoteSettings[HTTP2Settings.MAX_FRAME_SIZE];
|
||
|
if (frame.Data != null && frame.Data.Length > maxFrameSize)
|
||
|
{
|
||
|
WebSocketFrame[] additionalFrames = frame.Fragment(maxFrameSize);
|
||
|
|
||
|
Send(frame);
|
||
|
if (additionalFrames != null)
|
||
|
for (int i = 0; i < additionalFrames.Length; ++i)
|
||
|
Send(additionalFrames[i]);
|
||
|
}
|
||
|
else
|
||
|
Send(frame);
|
||
|
}
|
||
|
|
||
|
public override void Send(byte[] data, ulong offset, ulong count)
|
||
|
{
|
||
|
if (data == null)
|
||
|
throw new ArgumentNullException("data must not be null!");
|
||
|
if (offset + count > (ulong)data.Length)
|
||
|
throw new ArgumentOutOfRangeException("offset + count >= data.Length");
|
||
|
|
||
|
WebSocketFrame frame = new WebSocketFrame(this.Parent, WebSocketFrameTypes.Binary, data, offset, count, true, true);
|
||
|
|
||
|
var maxFrameSize = this.http2Handler.settings.RemoteSettings[HTTP2Settings.MAX_FRAME_SIZE];
|
||
|
if (frame.Data != null && frame.Data.Length > maxFrameSize)
|
||
|
{
|
||
|
WebSocketFrame[] additionalFrames = frame.Fragment(maxFrameSize);
|
||
|
|
||
|
Send(frame);
|
||
|
|
||
|
if (additionalFrames != null)
|
||
|
for (int i = 0; i < additionalFrames.Length; ++i)
|
||
|
Send(additionalFrames[i]);
|
||
|
}
|
||
|
else
|
||
|
Send(frame);
|
||
|
}
|
||
|
|
||
|
public override void Send(WebSocketFrame frame)
|
||
|
{
|
||
|
if (frame == null)
|
||
|
throw new ArgumentNullException("frame is null!");
|
||
|
|
||
|
if (this.upStream.IsClosed || closeSent)
|
||
|
return;
|
||
|
|
||
|
var frameData = frame.Get();
|
||
|
this.upStream.Write(new BufferSegment(frameData.Data, 0, frameData.Length));
|
||
|
this.http2Handler.SignalRunnerThread();
|
||
|
|
||
|
frameData.Data = null;
|
||
|
|
||
|
if (frame.Type == WebSocketFrameTypes.ConnectionClose)
|
||
|
this.closeSent = true;
|
||
|
}
|
||
|
|
||
|
private int CalculateLatency()
|
||
|
{
|
||
|
if (this.rtts.Count == 0)
|
||
|
return 0;
|
||
|
|
||
|
int sumLatency = 0;
|
||
|
for (int i = 0; i < this.rtts.Count; ++i)
|
||
|
sumLatency += this.rtts[i];
|
||
|
|
||
|
return sumLatency / this.rtts.Count;
|
||
|
}
|
||
|
|
||
|
public void OnHeartbeatUpdate(TimeSpan dif)
|
||
|
{
|
||
|
DateTime now = DateTime.Now;
|
||
|
|
||
|
switch (this.State)
|
||
|
{
|
||
|
case WebSocketStates.Connecting:
|
||
|
if (now - this.InternalRequest.Timing.Start >= this.Parent.CloseAfterNoMessage)
|
||
|
{
|
||
|
if (HTTPManager.HTTP2Settings.WebSocketOverHTTP2Settings.EnableImplementationFallback)
|
||
|
{
|
||
|
this.State = WebSocketStates.Closed;
|
||
|
this.InternalRequest.OnHeadersReceived = null;
|
||
|
this.InternalRequest.Callback = null;
|
||
|
this.Parent.FallbackToHTTP1();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
CloseWithError("WebSocket Over HTTP/2 Implementation failed to connect in the given time!");
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case WebSocketStates.Open:
|
||
|
if (this.Parent.StartPingThread)
|
||
|
{
|
||
|
if (!waitingForPong && now - LastMessageReceived >= TimeSpan.FromMilliseconds(this.Parent.PingFrequency))
|
||
|
SendPing();
|
||
|
|
||
|
if (waitingForPong && now - lastPing > this.Parent.CloseAfterNoMessage)
|
||
|
{
|
||
|
HTTPManager.Logger.Warning("OverHTTP2",
|
||
|
string.Format("No message received in the given time! Closing WebSocket. LastPing: {0}, PingFrequency: {1}, Close After: {2}, Now: {3}",
|
||
|
this.lastPing, TimeSpan.FromMilliseconds(this.Parent.PingFrequency), this.Parent.CloseAfterNoMessage, now), this.Parent.Context);
|
||
|
|
||
|
CloseWithError("No message received in the given time!");
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case WebSocketStates.Closed:
|
||
|
HTTPManager.Heartbeats.Unsubscribe(this);
|
||
|
HTTPUpdateDelegator.OnApplicationForegroundStateChanged -= OnApplicationForegroundStateChanged;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private void OnApplicationForegroundStateChanged(bool isPaused)
|
||
|
{
|
||
|
if (!isPaused)
|
||
|
base.LastMessageReceived = DateTime.Now;
|
||
|
}
|
||
|
|
||
|
private void SendPing()
|
||
|
{
|
||
|
HTTPManager.Logger.Information("OverHTTP2", "Sending Ping frame, waiting for a pong...", this.Parent.Context);
|
||
|
|
||
|
lastPing = DateTime.Now;
|
||
|
waitingForPong = true;
|
||
|
|
||
|
long ticks = DateTime.Now.Ticks;
|
||
|
var ticksBytes = BitConverter.GetBytes(ticks);
|
||
|
|
||
|
var pingFrame = new WebSocketFrame(this.Parent, WebSocketFrameTypes.Ping, ticksBytes);
|
||
|
|
||
|
Send(pingFrame);
|
||
|
}
|
||
|
|
||
|
private void CloseWithError(string message)
|
||
|
{
|
||
|
this.State = WebSocketStates.Closed;
|
||
|
this.upStream.Close();
|
||
|
|
||
|
if (this.Parent.OnError != null)
|
||
|
{
|
||
|
try
|
||
|
{
|
||
|
this.Parent.OnError(this.Parent, message);
|
||
|
}
|
||
|
catch (Exception ex)
|
||
|
{
|
||
|
HTTPManager.Logger.Exception("OverHTTP2", "OnError", ex, this.Parent.Context);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
this.InternalRequest.Abort();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
#endif
|