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70 lines
2.7 KiB
70 lines
2.7 KiB
1 year ago
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using UnityEngine;
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using UnityEngine.UI;
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using UniRx;
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public class IntroductionMenuPanel : UIView
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{
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public Toggle InformationToggle;
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public Toggle FeaturesToggle;
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public Toggle HeightToggle;
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public Toggle AdjacentToggle;
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public Toggle FireClimbingSurfaceToggle;
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public Toggle HazardSourceToggle;
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public Toggle NoParkingToggle;
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public Toggle KeyAreaToggle;
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public Toggle PanoramaToggle;
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public Toggle EscapeWindowToggle;
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public Toggle BreakPointToggle;
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public Toggle FireStationToggle;
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public override void Awake()
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{
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base.Awake();
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//基本信息
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InformationToggle.OnValueChangedAsObservable()
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.Subscribe(value => MainMenu.Instance.OnInformation(value));
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//建筑特点
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FeaturesToggle.OnValueChangedAsObservable()
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.Subscribe(value => MainMenu.Instance.OnBuildingFeature(value));
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//高度
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HeightToggle.OnValueChangedAsObservable()
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.Subscribe(value => MainMenu.Instance.OnHeight(value));
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//毗邻
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AdjacentToggle.OnValueChangedAsObservable()
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.Subscribe(value => MainMenu.Instance.OnAdjacent(value));
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//登高作业面
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FireClimbingSurfaceToggle.onValueChanged.AddListener((bool value)=> MainMenu.Instance.OnFireClimbingSurface(value));
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//危险源
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HazardSourceToggle.onValueChanged.AddListener((bool value) => MainMenu.Instance.OnHazardSource(value));
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//禁停区
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NoParkingToggle.onValueChanged.AddListener((bool value) => MainMenu.Instance.OnNoParking(value));
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//重点提示
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KeyAreaToggle.onValueChanged.AddListener((bool value) => MainMenu.Instance.OnKeyPoint(value));
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//图片标注
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PanoramaToggle.onValueChanged.AddListener((bool value) => MainMenu.Instance.OnImageMarked(value));
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//逃生窗
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EscapeWindowToggle.onValueChanged.AddListener((bool value) => MainMenu.Instance.OnEscapeWindow(value));
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//破拆点
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BreakPointToggle.onValueChanged.AddListener((bool value) => MainMenu.Instance.OnBreakPoint(value));
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//微型消防站
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FireStationToggle.OnValueChangedAsObservable()
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.Subscribe(value => MainMenu.Instance.OnFireStation(value));
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}
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public override void Hide()
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{
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base.Hide();
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InformationToggle.isOn = false;
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FeaturesToggle.isOn = false;
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HeightToggle.isOn = false;
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AdjacentToggle.isOn = false;
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FireClimbingSurfaceToggle.isOn = false;
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HazardSourceToggle.isOn = false;
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NoParkingToggle.isOn = false;
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KeyAreaToggle.isOn = false;
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PanoramaToggle.isOn = false;
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EscapeWindowToggle.isOn = false;
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BreakPointToggle.isOn = false;
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FireStationToggle.isOn = false;
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}
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}
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