上海虹口龙之梦项目

30 lines
382 B

1 year ago
using System.Collections;
using UnityEngine;
public class SelectableUnit : MonoBehaviour
{
public float selectionSize;
public bool playerOwned = true;
public virtual void OnBeginSelection()
{
}
public virtual void OnEndSelection()
{
}
public virtual void OnBeginHover()
{
}
public virtual void OnEndHover()
{
}
}