30 lines
382 B
30 lines
382 B
1 year ago
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using System.Collections;
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using UnityEngine;
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public class SelectableUnit : MonoBehaviour
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{
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public float selectionSize;
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public bool playerOwned = true;
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public virtual void OnBeginSelection()
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{
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}
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public virtual void OnEndSelection()
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{
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}
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public virtual void OnBeginHover()
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{
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}
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public virtual void OnEndHover()
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{
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}
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}
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