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1423 lines
40 KiB
1423 lines
40 KiB
1 year ago
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#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
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#pragma warning disable
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using System;
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using System.Diagnostics;
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using BestHTTP.SecureProtocol.Org.BouncyCastle.Crypto.Utilities;
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namespace BestHTTP.SecureProtocol.Org.BouncyCastle.Math.Raw
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{
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internal abstract class Nat
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{
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private const ulong M = 0xFFFFFFFFUL;
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public static uint Add(int len, uint[] x, uint[] y, uint[] z)
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{
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ulong c = 0;
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for (int i = 0; i < len; ++i)
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{
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c += (ulong)x[i] + y[i];
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z[i] = (uint)c;
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c >>= 32;
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}
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return (uint)c;
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}
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public static uint Add33At(int len, uint x, uint[] z, int zPos)
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{
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Debug.Assert(zPos <= (len - 2));
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ulong c = (ulong)z[zPos + 0] + x;
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z[zPos + 0] = (uint)c;
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c >>= 32;
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c += (ulong)z[zPos + 1] + 1;
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z[zPos + 1] = (uint)c;
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c >>= 32;
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return c == 0 ? 0 : IncAt(len, z, zPos + 2);
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}
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public static uint Add33At(int len, uint x, uint[] z, int zOff, int zPos)
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{
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Debug.Assert(zPos <= (len - 2));
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ulong c = (ulong)z[zOff + zPos] + x;
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z[zOff + zPos] = (uint)c;
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c >>= 32;
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c += (ulong)z[zOff + zPos + 1] + 1;
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z[zOff + zPos + 1] = (uint)c;
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c >>= 32;
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return c == 0 ? 0 : IncAt(len, z, zOff, zPos + 2);
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}
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public static uint Add33To(int len, uint x, uint[] z)
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{
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ulong c = (ulong)z[0] + x;
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z[0] = (uint)c;
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c >>= 32;
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c += (ulong)z[1] + 1;
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z[1] = (uint)c;
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c >>= 32;
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return c == 0 ? 0 : IncAt(len, z, 2);
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}
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public static uint Add33To(int len, uint x, uint[] z, int zOff)
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{
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ulong c = (ulong)z[zOff + 0] + x;
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z[zOff + 0] = (uint)c;
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c >>= 32;
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c += (ulong)z[zOff + 1] + 1;
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z[zOff + 1] = (uint)c;
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c >>= 32;
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return c == 0 ? 0 : IncAt(len, z, zOff, 2);
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}
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public static uint AddBothTo(int len, uint[] x, uint[] y, uint[] z)
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{
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ulong c = 0;
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for (int i = 0; i < len; ++i)
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{
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c += (ulong)x[i] + y[i] + z[i];
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z[i] = (uint)c;
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c >>= 32;
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}
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return (uint)c;
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}
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public static uint AddBothTo(int len, uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff)
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{
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ulong c = 0;
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for (int i = 0; i < len; ++i)
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{
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c += (ulong)x[xOff + i] + y[yOff + i] + z[zOff + i];
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z[zOff + i] = (uint)c;
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c >>= 32;
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}
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return (uint)c;
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}
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public static uint AddDWordAt(int len, ulong x, uint[] z, int zPos)
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{
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Debug.Assert(zPos <= (len - 2));
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ulong c = (ulong)z[zPos + 0] + (x & M);
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z[zPos + 0] = (uint)c;
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c >>= 32;
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c += (ulong)z[zPos + 1] + (x >> 32);
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z[zPos + 1] = (uint)c;
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c >>= 32;
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return c == 0 ? 0 : IncAt(len, z, zPos + 2);
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}
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public static uint AddDWordAt(int len, ulong x, uint[] z, int zOff, int zPos)
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{
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Debug.Assert(zPos <= (len - 2));
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ulong c = (ulong)z[zOff + zPos] + (x & M);
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z[zOff + zPos] = (uint)c;
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c >>= 32;
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c += (ulong)z[zOff + zPos + 1] + (x >> 32);
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z[zOff + zPos + 1] = (uint)c;
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c >>= 32;
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return c == 0 ? 0 : IncAt(len, z, zOff, zPos + 2);
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}
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public static uint AddDWordTo(int len, ulong x, uint[] z)
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{
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ulong c = (ulong)z[0] + (x & M);
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z[0] = (uint)c;
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c >>= 32;
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c += (ulong)z[1] + (x >> 32);
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z[1] = (uint)c;
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c >>= 32;
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return c == 0 ? 0 : IncAt(len, z, 2);
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}
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public static uint AddDWordTo(int len, ulong x, uint[] z, int zOff)
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{
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ulong c = (ulong)z[zOff + 0] + (x & M);
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z[zOff + 0] = (uint)c;
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c >>= 32;
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c += (ulong)z[zOff + 1] + (x >> 32);
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z[zOff + 1] = (uint)c;
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c >>= 32;
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return c == 0 ? 0 : IncAt(len, z, zOff, 2);
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}
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public static uint AddTo(int len, uint[] x, uint[] z)
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{
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ulong c = 0;
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for (int i = 0; i < len; ++i)
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{
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c += (ulong)x[i] + z[i];
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z[i] = (uint)c;
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c >>= 32;
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}
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return (uint)c;
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}
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public static uint AddTo(int len, uint[] x, int xOff, uint[] z, int zOff)
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{
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ulong c = 0;
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for (int i = 0; i < len; ++i)
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{
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c += (ulong)x[xOff + i] + z[zOff + i];
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z[zOff + i] = (uint)c;
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c >>= 32;
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}
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return (uint)c;
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}
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public static uint AddTo(int len, uint[] x, int xOff, uint[] z, int zOff, uint cIn)
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{
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ulong c = cIn;
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for (int i = 0; i < len; ++i)
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{
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c += (ulong)x[xOff + i] + z[zOff + i];
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z[zOff + i] = (uint)c;
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c >>= 32;
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}
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return (uint)c;
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}
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public static uint AddToEachOther(int len, uint[] u, int uOff, uint[] v, int vOff)
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{
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ulong c = 0;
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for (int i = 0; i < len; ++i)
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{
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c += (ulong)u[uOff + i] + v[vOff + i];
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u[uOff + i] = (uint)c;
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v[vOff + i] = (uint)c;
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c >>= 32;
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}
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return (uint)c;
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}
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public static uint AddWordAt(int len, uint x, uint[] z, int zPos)
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{
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Debug.Assert(zPos <= (len - 1));
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ulong c = (ulong)x + z[zPos];
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z[zPos] = (uint)c;
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c >>= 32;
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return c == 0 ? 0 : IncAt(len, z, zPos + 1);
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}
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public static uint AddWordAt(int len, uint x, uint[] z, int zOff, int zPos)
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{
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Debug.Assert(zPos <= (len - 1));
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ulong c = (ulong)x + z[zOff + zPos];
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z[zOff + zPos] = (uint)c;
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c >>= 32;
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return c == 0 ? 0 : IncAt(len, z, zOff, zPos + 1);
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}
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public static uint AddWordTo(int len, uint x, uint[] z)
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{
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ulong c = (ulong)x + z[0];
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z[0] = (uint)c;
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c >>= 32;
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return c == 0 ? 0 : IncAt(len, z, 1);
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}
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public static uint AddWordTo(int len, uint x, uint[] z, int zOff)
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{
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ulong c = (ulong)x + z[zOff];
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z[zOff] = (uint)c;
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c >>= 32;
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return c == 0 ? 0 : IncAt(len, z, zOff, 1);
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}
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public static uint CAdd(int len, int mask, uint[] x, uint[] y, uint[] z)
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{
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uint MASK = (uint)-(mask & 1);
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ulong c = 0;
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for (int i = 0; i < len; ++i)
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{
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c += (ulong)x[i] + (y[i] & MASK);
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z[i] = (uint)c;
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c >>= 32;
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}
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return (uint)c;
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}
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public static void CMov(int len, int mask, uint[] x, int xOff, uint[] z, int zOff)
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{
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uint MASK = (uint)-(mask & 1);
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for (int i = 0; i < len; ++i)
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{
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uint z_i = z[zOff + i], diff = z_i ^ x[xOff + i];
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z_i ^= (diff & MASK);
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z[zOff + i] = z_i;
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}
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//uint half = 0x55555555U, rest = half << (-(int)MASK);
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//for (int i = 0; i < len; ++i)
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//{
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// uint z_i = z[zOff + i], diff = z_i ^ x[xOff + i];
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// z_i ^= (diff & half);
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// z_i ^= (diff & rest);
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// z[zOff + i] = z_i;
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//}
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}
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public static void CMov(int len, int mask, int[] x, int xOff, int[] z, int zOff)
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{
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mask = -(mask & 1);
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for (int i = 0; i < len; ++i)
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{
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int z_i = z[zOff + i], diff = z_i ^ x[xOff + i];
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z_i ^= (diff & mask);
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z[zOff + i] = z_i;
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}
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//int half = 0x55555555, rest = half << (-mask);
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//for (int i = 0; i < len; ++i)
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//{
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// int z_i = z[zOff + i], diff = z_i ^ x[xOff + i];
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// z_i ^= (diff & half);
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// z_i ^= (diff & rest);
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// z[zOff + i] = z_i;
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//}
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}
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public static int Compare(int len, uint[] x, uint[] y)
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{
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for (int i = len - 1; i >= 0; --i)
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{
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uint x_i = x[i];
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uint y_i = y[i];
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if (x_i < y_i)
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return -1;
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if (x_i > y_i)
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return 1;
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}
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return 0;
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}
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public static int Compare(int len, uint[] x, int xOff, uint[] y, int yOff)
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{
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for (int i = len - 1; i >= 0; --i)
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{
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uint x_i = x[xOff + i];
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uint y_i = y[yOff + i];
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if (x_i < y_i)
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return -1;
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if (x_i > y_i)
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return 1;
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}
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return 0;
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}
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public static void Copy(int len, uint[] x, uint[] z)
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{
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Array.Copy(x, 0, z, 0, len);
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}
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public static uint[] Copy(int len, uint[] x)
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{
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uint[] z = new uint[len];
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Array.Copy(x, 0, z, 0, len);
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return z;
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}
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public static void Copy(int len, uint[] x, int xOff, uint[] z, int zOff)
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{
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Array.Copy(x, xOff, z, zOff, len);
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}
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public static ulong[] Copy64(int len, ulong[] x)
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{
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ulong[] z = new ulong[len];
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Array.Copy(x, 0, z, 0, len);
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return z;
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}
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public static void Copy64(int len, ulong[] x, ulong[] z)
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{
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Array.Copy(x, 0, z, 0, len);
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}
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|
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public static void Copy64(int len, ulong[] x, int xOff, ulong[] z, int zOff)
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{
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Array.Copy(x, xOff, z, zOff, len);
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}
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|
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|
public static uint[] Create(int len)
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|
{
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|
return new uint[len];
|
||
|
}
|
||
|
|
||
|
public static ulong[] Create64(int len)
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|
{
|
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|
return new ulong[len];
|
||
|
}
|
||
|
|
||
|
public static int CSub(int len, int mask, uint[] x, uint[] y, uint[] z)
|
||
|
{
|
||
|
long MASK = (uint)-(mask & 1);
|
||
|
long c = 0;
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
c += (long)x[i] - (y[i] & MASK);
|
||
|
z[i] = (uint)c;
|
||
|
c >>= 32;
|
||
|
}
|
||
|
return (int)c;
|
||
|
}
|
||
|
|
||
|
public static int CSub(int len, int mask, uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff)
|
||
|
{
|
||
|
long MASK = (uint)-(mask & 1);
|
||
|
long c = 0;
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
c += (long)x[xOff + i] - (y[yOff + i] & MASK);
|
||
|
z[zOff + i] = (uint)c;
|
||
|
c >>= 32;
|
||
|
}
|
||
|
return (int)c;
|
||
|
}
|
||
|
|
||
|
public static int Dec(int len, uint[] z)
|
||
|
{
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
if (--z[i] != uint.MaxValue)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
public static int Dec(int len, uint[] x, uint[] z)
|
||
|
{
|
||
|
int i = 0;
|
||
|
while (i < len)
|
||
|
{
|
||
|
uint c = x[i] - 1;
|
||
|
z[i] = c;
|
||
|
++i;
|
||
|
if (c != uint.MaxValue)
|
||
|
{
|
||
|
while (i < len)
|
||
|
{
|
||
|
z[i] = x[i];
|
||
|
++i;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
public static int DecAt(int len, uint[] z, int zPos)
|
||
|
{
|
||
|
Debug.Assert(zPos <= len);
|
||
|
for (int i = zPos; i < len; ++i)
|
||
|
{
|
||
|
if (--z[i] != uint.MaxValue)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
public static int DecAt(int len, uint[] z, int zOff, int zPos)
|
||
|
{
|
||
|
Debug.Assert(zPos <= len);
|
||
|
for (int i = zPos; i < len; ++i)
|
||
|
{
|
||
|
if (--z[zOff + i] != uint.MaxValue)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
public static bool Eq(int len, uint[] x, uint[] y)
|
||
|
{
|
||
|
for (int i = len - 1; i >= 0; --i)
|
||
|
{
|
||
|
if (x[i] != y[i])
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
public static uint EqualTo(int len, uint[] x, uint y)
|
||
|
{
|
||
|
uint d = x[0] ^ y;
|
||
|
for (int i = 1; i < len; ++i)
|
||
|
{
|
||
|
d |= x[i];
|
||
|
}
|
||
|
d = (d >> 1) | (d & 1);
|
||
|
return (uint)(((int)d - 1) >> 31);
|
||
|
}
|
||
|
|
||
|
public static uint EqualTo(int len, uint[] x, int xOff, uint y)
|
||
|
{
|
||
|
uint d = x[xOff] ^ y;
|
||
|
for (int i = 1; i < len; ++i)
|
||
|
{
|
||
|
d |= x[xOff + i];
|
||
|
}
|
||
|
d = (d >> 1) | (d & 1);
|
||
|
return (uint)(((int)d - 1) >> 31);
|
||
|
}
|
||
|
|
||
|
public static uint EqualTo(int len, uint[] x, uint[] y)
|
||
|
{
|
||
|
uint d = 0;
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
d |= x[i] ^ y[i];
|
||
|
}
|
||
|
d = (d >> 1) | (d & 1);
|
||
|
return (uint)(((int)d - 1) >> 31);
|
||
|
}
|
||
|
|
||
|
public static uint EqualTo(int len, uint[] x, int xOff, uint[] y, int yOff)
|
||
|
{
|
||
|
uint d = 0;
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
d |= x[xOff + i] ^ y[yOff + i];
|
||
|
}
|
||
|
d = (d >> 1) | (d & 1);
|
||
|
return (uint)(((int)d - 1) >> 31);
|
||
|
}
|
||
|
|
||
|
public static uint EqualToZero(int len, uint[] x)
|
||
|
{
|
||
|
uint d = 0;
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
d |= x[i];
|
||
|
}
|
||
|
d = (d >> 1) | (d & 1);
|
||
|
return (uint)(((int)d - 1) >> 31);
|
||
|
}
|
||
|
|
||
|
public static uint EqualToZero(int len, uint[] x, int xOff)
|
||
|
{
|
||
|
uint d = 0;
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
d |= x[xOff + i];
|
||
|
}
|
||
|
d = (d >> 1) | (d & 1);
|
||
|
return (uint)(((int)d - 1) >> 31);
|
||
|
}
|
||
|
|
||
|
public static uint[] FromBigInteger(int bits, BigInteger x)
|
||
|
{
|
||
|
if (bits < 1)
|
||
|
throw new ArgumentException();
|
||
|
if (x.SignValue < 0 || x.BitLength > bits)
|
||
|
throw new ArgumentException();
|
||
|
|
||
|
int len = (bits + 31) >> 5;
|
||
|
Debug.Assert(len > 0);
|
||
|
uint[] z = Create(len);
|
||
|
|
||
|
// NOTE: Use a fixed number of loop iterations
|
||
|
z[0] = (uint)x.IntValue;
|
||
|
for (int i = 1; i < len; ++i)
|
||
|
{
|
||
|
x = x.ShiftRight(32);
|
||
|
z[i] = (uint)x.IntValue;
|
||
|
}
|
||
|
return z;
|
||
|
}
|
||
|
|
||
|
public static ulong[] FromBigInteger64(int bits, BigInteger x)
|
||
|
{
|
||
|
if (bits < 1)
|
||
|
throw new ArgumentException();
|
||
|
if (x.SignValue < 0 || x.BitLength > bits)
|
||
|
throw new ArgumentException();
|
||
|
|
||
|
int len = (bits + 63) >> 6;
|
||
|
Debug.Assert(len > 0);
|
||
|
ulong[] z = Create64(len);
|
||
|
|
||
|
// NOTE: Use a fixed number of loop iterations
|
||
|
z[0] = (ulong)x.LongValue;
|
||
|
for (int i = 1; i < len; ++i)
|
||
|
{
|
||
|
x = x.ShiftRight(64);
|
||
|
z[i] = (ulong)x.LongValue;
|
||
|
}
|
||
|
return z;
|
||
|
}
|
||
|
|
||
|
public static uint GetBit(uint[] x, int bit)
|
||
|
{
|
||
|
if (bit == 0)
|
||
|
{
|
||
|
return x[0] & 1;
|
||
|
}
|
||
|
int w = bit >> 5;
|
||
|
if (w < 0 || w >= x.Length)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
int b = bit & 31;
|
||
|
return (x[w] >> b) & 1;
|
||
|
}
|
||
|
|
||
|
public static bool Gte(int len, uint[] x, uint[] y)
|
||
|
{
|
||
|
for (int i = len - 1; i >= 0; --i)
|
||
|
{
|
||
|
uint x_i = x[i], y_i = y[i];
|
||
|
if (x_i < y_i)
|
||
|
return false;
|
||
|
if (x_i > y_i)
|
||
|
return true;
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
public static uint Inc(int len, uint[] z)
|
||
|
{
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
if (++z[i] != uint.MinValue)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
public static uint Inc(int len, uint[] x, uint[] z)
|
||
|
{
|
||
|
int i = 0;
|
||
|
while (i < len)
|
||
|
{
|
||
|
uint c = x[i] + 1;
|
||
|
z[i] = c;
|
||
|
++i;
|
||
|
if (c != 0)
|
||
|
{
|
||
|
while (i < len)
|
||
|
{
|
||
|
z[i] = x[i];
|
||
|
++i;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
public static uint IncAt(int len, uint[] z, int zPos)
|
||
|
{
|
||
|
Debug.Assert(zPos <= len);
|
||
|
for (int i = zPos; i < len; ++i)
|
||
|
{
|
||
|
if (++z[i] != uint.MinValue)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
public static uint IncAt(int len, uint[] z, int zOff, int zPos)
|
||
|
{
|
||
|
Debug.Assert(zPos <= len);
|
||
|
for (int i = zPos; i < len; ++i)
|
||
|
{
|
||
|
if (++z[zOff + i] != uint.MinValue)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
public static bool IsOne(int len, uint[] x)
|
||
|
{
|
||
|
if (x[0] != 1)
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
for (int i = 1; i < len; ++i)
|
||
|
{
|
||
|
if (x[i] != 0)
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
public static bool IsZero(int len, uint[] x)
|
||
|
{
|
||
|
if (x[0] != 0)
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
for (int i = 1; i < len; ++i)
|
||
|
{
|
||
|
if (x[i] != 0)
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
public static int LessThan(int len, uint[] x, uint[] y)
|
||
|
{
|
||
|
long c = 0;
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
c += (long)x[i] - y[i];
|
||
|
c >>= 32;
|
||
|
}
|
||
|
Debug.Assert(c == 0L || c == -1L);
|
||
|
return (int)c;
|
||
|
}
|
||
|
|
||
|
public static int LessThan(int len, uint[] x, int xOff, uint[] y, int yOff)
|
||
|
{
|
||
|
long c = 0;
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
c += (long)x[xOff + i] - y[yOff + i];
|
||
|
c >>= 32;
|
||
|
}
|
||
|
Debug.Assert(c == 0L || c == -1L);
|
||
|
return (int)c;
|
||
|
}
|
||
|
|
||
|
public static void Mul(int len, uint[] x, uint[] y, uint[] zz)
|
||
|
{
|
||
|
zz[len] = MulWord(len, x[0], y, zz);
|
||
|
|
||
|
for (int i = 1; i < len; ++i)
|
||
|
{
|
||
|
zz[i + len] = MulWordAddTo(len, x[i], y, 0, zz, i);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public static void Mul(int len, uint[] x, int xOff, uint[] y, int yOff, uint[] zz, int zzOff)
|
||
|
{
|
||
|
zz[zzOff + len] = MulWord(len, x[xOff], y, yOff, zz, zzOff);
|
||
|
|
||
|
for (int i = 1; i < len; ++i)
|
||
|
{
|
||
|
zz[zzOff + i + len] = MulWordAddTo(len, x[xOff + i], y, yOff, zz, zzOff + i);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public static void Mul(uint[] x, int xOff, int xLen, uint[] y, int yOff, int yLen, uint[] zz, int zzOff)
|
||
|
{
|
||
|
zz[zzOff + yLen] = MulWord(yLen, x[xOff], y, yOff, zz, zzOff);
|
||
|
|
||
|
for (int i = 1; i < xLen; ++i)
|
||
|
{
|
||
|
zz[zzOff + i + yLen] = MulWordAddTo(yLen, x[xOff + i], y, yOff, zz, zzOff + i);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public static uint MulAddTo(int len, uint[] x, uint[] y, uint[] zz)
|
||
|
{
|
||
|
ulong zc = 0;
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
zc += MulWordAddTo(len, x[i], y, 0, zz, i) & M;
|
||
|
zc += zz[i + len] & M;
|
||
|
zz[i + len] = (uint)zc;
|
||
|
zc >>= 32;
|
||
|
}
|
||
|
return (uint)zc;
|
||
|
}
|
||
|
|
||
|
public static uint MulAddTo(int len, uint[] x, int xOff, uint[] y, int yOff, uint[] zz, int zzOff)
|
||
|
{
|
||
|
ulong zc = 0;
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
zc += MulWordAddTo(len, x[xOff + i], y, yOff, zz, zzOff) & M;
|
||
|
zc += zz[zzOff + len] & M;
|
||
|
zz[zzOff + len] = (uint)zc;
|
||
|
zc >>= 32;
|
||
|
++zzOff;
|
||
|
}
|
||
|
return (uint)zc;
|
||
|
}
|
||
|
|
||
|
public static uint Mul31BothAdd(int len, uint a, uint[] x, uint b, uint[] y, uint[] z, int zOff)
|
||
|
{
|
||
|
ulong c = 0, aVal = (ulong)a, bVal = (ulong)b;
|
||
|
int i = 0;
|
||
|
do
|
||
|
{
|
||
|
c += aVal * x[i] + bVal * y[i] + z[zOff + i];
|
||
|
z[zOff + i] = (uint)c;
|
||
|
c >>= 32;
|
||
|
}
|
||
|
while (++i < len);
|
||
|
return (uint)c;
|
||
|
}
|
||
|
|
||
|
public static uint MulWord(int len, uint x, uint[] y, uint[] z)
|
||
|
{
|
||
|
ulong c = 0, xVal = (ulong)x;
|
||
|
int i = 0;
|
||
|
do
|
||
|
{
|
||
|
c += xVal * y[i];
|
||
|
z[i] = (uint)c;
|
||
|
c >>= 32;
|
||
|
}
|
||
|
while (++i < len);
|
||
|
return (uint)c;
|
||
|
}
|
||
|
|
||
|
public static uint MulWord(int len, uint x, uint[] y, int yOff, uint[] z, int zOff)
|
||
|
{
|
||
|
ulong c = 0, xVal = (ulong)x;
|
||
|
int i = 0;
|
||
|
do
|
||
|
{
|
||
|
c += xVal * y[yOff + i];
|
||
|
z[zOff + i] = (uint)c;
|
||
|
c >>= 32;
|
||
|
}
|
||
|
while (++i < len);
|
||
|
return (uint)c;
|
||
|
}
|
||
|
|
||
|
public static uint MulWordAddTo(int len, uint x, uint[] y, int yOff, uint[] z, int zOff)
|
||
|
{
|
||
|
ulong c = 0, xVal = (ulong)x;
|
||
|
int i = 0;
|
||
|
do
|
||
|
{
|
||
|
c += xVal * y[yOff + i] + z[zOff + i];
|
||
|
z[zOff + i] = (uint)c;
|
||
|
c >>= 32;
|
||
|
}
|
||
|
while (++i < len);
|
||
|
return (uint)c;
|
||
|
}
|
||
|
|
||
|
public static uint MulWordDwordAddAt(int len, uint x, ulong y, uint[] z, int zPos)
|
||
|
{
|
||
|
Debug.Assert(zPos <= (len - 3));
|
||
|
ulong c = 0, xVal = (ulong)x;
|
||
|
c += xVal * (uint)y + z[zPos + 0];
|
||
|
z[zPos + 0] = (uint)c;
|
||
|
c >>= 32;
|
||
|
c += xVal * (y >> 32) + z[zPos + 1];
|
||
|
z[zPos + 1] = (uint)c;
|
||
|
c >>= 32;
|
||
|
c += (ulong)z[zPos + 2];
|
||
|
z[zPos + 2] = (uint)c;
|
||
|
c >>= 32;
|
||
|
return c == 0 ? 0 : IncAt(len, z, zPos + 3);
|
||
|
}
|
||
|
|
||
|
public static uint ShiftDownBit(int len, uint[] z, uint c)
|
||
|
{
|
||
|
int i = len;
|
||
|
while (--i >= 0)
|
||
|
{
|
||
|
uint next = z[i];
|
||
|
z[i] = (next >> 1) | (c << 31);
|
||
|
c = next;
|
||
|
}
|
||
|
return c << 31;
|
||
|
}
|
||
|
|
||
|
public static uint ShiftDownBit(int len, uint[] z, int zOff, uint c)
|
||
|
{
|
||
|
int i = len;
|
||
|
while (--i >= 0)
|
||
|
{
|
||
|
uint next = z[zOff + i];
|
||
|
z[zOff + i] = (next >> 1) | (c << 31);
|
||
|
c = next;
|
||
|
}
|
||
|
return c << 31;
|
||
|
}
|
||
|
|
||
|
public static uint ShiftDownBit(int len, uint[] x, uint c, uint[] z)
|
||
|
{
|
||
|
int i = len;
|
||
|
while (--i >= 0)
|
||
|
{
|
||
|
uint next = x[i];
|
||
|
z[i] = (next >> 1) | (c << 31);
|
||
|
c = next;
|
||
|
}
|
||
|
return c << 31;
|
||
|
}
|
||
|
|
||
|
public static uint ShiftDownBit(int len, uint[] x, int xOff, uint c, uint[] z, int zOff)
|
||
|
{
|
||
|
int i = len;
|
||
|
while (--i >= 0)
|
||
|
{
|
||
|
uint next = x[xOff + i];
|
||
|
z[zOff + i] = (next >> 1) | (c << 31);
|
||
|
c = next;
|
||
|
}
|
||
|
return c << 31;
|
||
|
}
|
||
|
|
||
|
public static uint ShiftDownBits(int len, uint[] z, int bits, uint c)
|
||
|
{
|
||
|
Debug.Assert(bits > 0 && bits < 32);
|
||
|
int i = len;
|
||
|
while (--i >= 0)
|
||
|
{
|
||
|
uint next = z[i];
|
||
|
z[i] = (next >> bits) | (c << -bits);
|
||
|
c = next;
|
||
|
}
|
||
|
return c << -bits;
|
||
|
}
|
||
|
|
||
|
public static uint ShiftDownBits(int len, uint[] z, int zOff, int bits, uint c)
|
||
|
{
|
||
|
Debug.Assert(bits > 0 && bits < 32);
|
||
|
int i = len;
|
||
|
while (--i >= 0)
|
||
|
{
|
||
|
uint next = z[zOff + i];
|
||
|
z[zOff + i] = (next >> bits) | (c << -bits);
|
||
|
c = next;
|
||
|
}
|
||
|
return c << -bits;
|
||
|
}
|
||
|
|
||
|
public static uint ShiftDownBits(int len, uint[] x, int bits, uint c, uint[] z)
|
||
|
{
|
||
|
Debug.Assert(bits > 0 && bits < 32);
|
||
|
int i = len;
|
||
|
while (--i >= 0)
|
||
|
{
|
||
|
uint next = x[i];
|
||
|
z[i] = (next >> bits) | (c << -bits);
|
||
|
c = next;
|
||
|
}
|
||
|
return c << -bits;
|
||
|
}
|
||
|
|
||
|
public static uint ShiftDownBits(int len, uint[] x, int xOff, int bits, uint c, uint[] z, int zOff)
|
||
|
{
|
||
|
Debug.Assert(bits > 0 && bits < 32);
|
||
|
int i = len;
|
||
|
while (--i >= 0)
|
||
|
{
|
||
|
uint next = x[xOff + i];
|
||
|
z[zOff + i] = (next >> bits) | (c << -bits);
|
||
|
c = next;
|
||
|
}
|
||
|
return c << -bits;
|
||
|
}
|
||
|
|
||
|
public static uint ShiftDownWord(int len, uint[] z, uint c)
|
||
|
{
|
||
|
int i = len;
|
||
|
while (--i >= 0)
|
||
|
{
|
||
|
uint next = z[i];
|
||
|
z[i] = c;
|
||
|
c = next;
|
||
|
}
|
||
|
return c;
|
||
|
}
|
||
|
|
||
|
public static uint ShiftUpBit(int len, uint[] z, uint c)
|
||
|
{
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
uint next = z[i];
|
||
|
z[i] = (next << 1) | (c >> 31);
|
||
|
c = next;
|
||
|
}
|
||
|
return c >> 31;
|
||
|
}
|
||
|
|
||
|
public static uint ShiftUpBit(int len, uint[] z, int zOff, uint c)
|
||
|
{
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
uint next = z[zOff + i];
|
||
|
z[zOff + i] = (next << 1) | (c >> 31);
|
||
|
c = next;
|
||
|
}
|
||
|
return c >> 31;
|
||
|
}
|
||
|
|
||
|
public static uint ShiftUpBit(int len, uint[] x, uint c, uint[] z)
|
||
|
{
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
uint next = x[i];
|
||
|
z[i] = (next << 1) | (c >> 31);
|
||
|
c = next;
|
||
|
}
|
||
|
return c >> 31;
|
||
|
}
|
||
|
|
||
|
public static uint ShiftUpBit(int len, uint[] x, int xOff, uint c, uint[] z, int zOff)
|
||
|
{
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
uint next = x[xOff + i];
|
||
|
z[zOff + i] = (next << 1) | (c >> 31);
|
||
|
c = next;
|
||
|
}
|
||
|
return c >> 31;
|
||
|
}
|
||
|
|
||
|
public static ulong ShiftUpBit64(int len, ulong[] x, int xOff, ulong c, ulong[] z, int zOff)
|
||
|
{
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
ulong next = x[xOff + i];
|
||
|
z[zOff + i] = (next << 1) | (c >> 63);
|
||
|
c = next;
|
||
|
}
|
||
|
return c >> 63;
|
||
|
}
|
||
|
|
||
|
public static uint ShiftUpBits(int len, uint[] z, int bits, uint c)
|
||
|
{
|
||
|
Debug.Assert(bits > 0 && bits < 32);
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
uint next = z[i];
|
||
|
z[i] = (next << bits) | (c >> -bits);
|
||
|
c = next;
|
||
|
}
|
||
|
return c >> -bits;
|
||
|
}
|
||
|
|
||
|
public static uint ShiftUpBits(int len, uint[] z, int zOff, int bits, uint c)
|
||
|
{
|
||
|
Debug.Assert(bits > 0 && bits < 32);
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
uint next = z[zOff + i];
|
||
|
z[zOff + i] = (next << bits) | (c >> -bits);
|
||
|
c = next;
|
||
|
}
|
||
|
return c >> -bits;
|
||
|
}
|
||
|
|
||
|
public static ulong ShiftUpBits64(int len, ulong[] z, int zOff, int bits, ulong c)
|
||
|
{
|
||
|
Debug.Assert(bits > 0 && bits < 64);
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
ulong next = z[zOff + i];
|
||
|
z[zOff + i] = (next << bits) | (c >> -bits);
|
||
|
c = next;
|
||
|
}
|
||
|
return c >> -bits;
|
||
|
}
|
||
|
|
||
|
public static uint ShiftUpBits(int len, uint[] x, int bits, uint c, uint[] z)
|
||
|
{
|
||
|
Debug.Assert(bits > 0 && bits < 32);
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
uint next = x[i];
|
||
|
z[i] = (next << bits) | (c >> -bits);
|
||
|
c = next;
|
||
|
}
|
||
|
return c >> -bits;
|
||
|
}
|
||
|
|
||
|
public static uint ShiftUpBits(int len, uint[] x, int xOff, int bits, uint c, uint[] z, int zOff)
|
||
|
{
|
||
|
Debug.Assert(bits > 0 && bits < 32);
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
uint next = x[xOff + i];
|
||
|
z[zOff + i] = (next << bits) | (c >> -bits);
|
||
|
c = next;
|
||
|
}
|
||
|
return c >> -bits;
|
||
|
}
|
||
|
|
||
|
public static ulong ShiftUpBits64(int len, ulong[] x, int xOff, int bits, ulong c, ulong[] z, int zOff)
|
||
|
{
|
||
|
Debug.Assert(bits > 0 && bits < 64);
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
ulong next = x[xOff + i];
|
||
|
z[zOff + i] = (next << bits) | (c >> -bits);
|
||
|
c = next;
|
||
|
}
|
||
|
return c >> -bits;
|
||
|
}
|
||
|
|
||
|
public static void Square(int len, uint[] x, uint[] zz)
|
||
|
{
|
||
|
int extLen = len << 1;
|
||
|
uint c = 0;
|
||
|
int j = len, k = extLen;
|
||
|
do
|
||
|
{
|
||
|
ulong xVal = (ulong)x[--j];
|
||
|
ulong p = xVal * xVal;
|
||
|
zz[--k] = (c << 31) | (uint)(p >> 33);
|
||
|
zz[--k] = (uint)(p >> 1);
|
||
|
c = (uint)p;
|
||
|
}
|
||
|
while (j > 0);
|
||
|
|
||
|
ulong d = 0UL;
|
||
|
int zzPos = 2;
|
||
|
|
||
|
for (int i = 1; i < len; ++i)
|
||
|
{
|
||
|
d += SquareWordAddTo(x, i, zz);
|
||
|
d += zz[zzPos];
|
||
|
zz[zzPos++] = (uint)d; d >>= 32;
|
||
|
d += zz[zzPos];
|
||
|
zz[zzPos++] = (uint)d; d >>= 32;
|
||
|
}
|
||
|
Debug.Assert(0UL == d);
|
||
|
|
||
|
ShiftUpBit(extLen, zz, x[0] << 31);
|
||
|
}
|
||
|
|
||
|
public static void Square(int len, uint[] x, int xOff, uint[] zz, int zzOff)
|
||
|
{
|
||
|
int extLen = len << 1;
|
||
|
uint c = 0;
|
||
|
int j = len, k = extLen;
|
||
|
do
|
||
|
{
|
||
|
ulong xVal = (ulong)x[xOff + --j];
|
||
|
ulong p = xVal * xVal;
|
||
|
zz[zzOff + --k] = (c << 31) | (uint)(p >> 33);
|
||
|
zz[zzOff + --k] = (uint)(p >> 1);
|
||
|
c = (uint)p;
|
||
|
}
|
||
|
while (j > 0);
|
||
|
|
||
|
ulong d = 0UL;
|
||
|
int zzPos = zzOff + 2;
|
||
|
|
||
|
for (int i = 1; i < len; ++i)
|
||
|
{
|
||
|
d += SquareWordAddTo(x, xOff, i, zz, zzOff);
|
||
|
d += zz[zzPos];
|
||
|
zz[zzPos++] = (uint)d; d >>= 32;
|
||
|
d += zz[zzPos];
|
||
|
zz[zzPos++] = (uint)d; d >>= 32;
|
||
|
}
|
||
|
Debug.Assert(0UL == d);
|
||
|
|
||
|
ShiftUpBit(extLen, zz, zzOff, x[xOff] << 31);
|
||
|
}
|
||
|
|
||
|
|
||
|
public static uint SquareWordAdd(uint[] x, int xPos, uint[] z)
|
||
|
{
|
||
|
ulong c = 0, xVal = (ulong)x[xPos];
|
||
|
int i = 0;
|
||
|
do
|
||
|
{
|
||
|
c += xVal * x[i] + z[xPos + i];
|
||
|
z[xPos + i] = (uint)c;
|
||
|
c >>= 32;
|
||
|
}
|
||
|
while (++i < xPos);
|
||
|
return (uint)c;
|
||
|
}
|
||
|
|
||
|
|
||
|
public static uint SquareWordAdd(uint[] x, int xOff, int xPos, uint[] z, int zOff)
|
||
|
{
|
||
|
ulong c = 0, xVal = (ulong)x[xOff + xPos];
|
||
|
int i = 0;
|
||
|
do
|
||
|
{
|
||
|
c += xVal * (x[xOff + i] & M) + (z[xPos + zOff] & M);
|
||
|
z[xPos + zOff] = (uint)c;
|
||
|
c >>= 32;
|
||
|
++zOff;
|
||
|
}
|
||
|
while (++i < xPos);
|
||
|
return (uint)c;
|
||
|
}
|
||
|
|
||
|
public static uint SquareWordAddTo(uint[] x, int xPos, uint[] z)
|
||
|
{
|
||
|
ulong c = 0, xVal = (ulong)x[xPos];
|
||
|
int i = 0;
|
||
|
do
|
||
|
{
|
||
|
c += xVal * x[i] + z[xPos + i];
|
||
|
z[xPos + i] = (uint)c;
|
||
|
c >>= 32;
|
||
|
}
|
||
|
while (++i < xPos);
|
||
|
return (uint)c;
|
||
|
}
|
||
|
|
||
|
public static uint SquareWordAddTo(uint[] x, int xOff, int xPos, uint[] z, int zOff)
|
||
|
{
|
||
|
ulong c = 0, xVal = (ulong)x[xOff + xPos];
|
||
|
int i = 0;
|
||
|
do
|
||
|
{
|
||
|
c += xVal * (x[xOff + i] & M) + (z[xPos + zOff] & M);
|
||
|
z[xPos + zOff] = (uint)c;
|
||
|
c >>= 32;
|
||
|
++zOff;
|
||
|
}
|
||
|
while (++i < xPos);
|
||
|
return (uint)c;
|
||
|
}
|
||
|
|
||
|
public static int Sub(int len, uint[] x, uint[] y, uint[] z)
|
||
|
{
|
||
|
long c = 0;
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
c += (long)x[i] - y[i];
|
||
|
z[i] = (uint)c;
|
||
|
c >>= 32;
|
||
|
}
|
||
|
return (int)c;
|
||
|
}
|
||
|
|
||
|
public static int Sub(int len, uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff)
|
||
|
{
|
||
|
long c = 0;
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
c += (long)x[xOff + i] - y[yOff + i];
|
||
|
z[zOff + i] = (uint)c;
|
||
|
c >>= 32;
|
||
|
}
|
||
|
return (int)c;
|
||
|
}
|
||
|
public static int Sub33At(int len, uint x, uint[] z, int zPos)
|
||
|
{
|
||
|
Debug.Assert(zPos <= (len - 2));
|
||
|
long c = (long)z[zPos + 0] - x;
|
||
|
z[zPos + 0] = (uint)c;
|
||
|
c >>= 32;
|
||
|
c += (long)z[zPos + 1] - 1;
|
||
|
z[zPos + 1] = (uint)c;
|
||
|
c >>= 32;
|
||
|
return c == 0 ? 0 : DecAt(len, z, zPos + 2);
|
||
|
}
|
||
|
|
||
|
public static int Sub33At(int len, uint x, uint[] z, int zOff, int zPos)
|
||
|
{
|
||
|
Debug.Assert(zPos <= (len - 2));
|
||
|
long c = (long)z[zOff + zPos] - x;
|
||
|
z[zOff + zPos] = (uint)c;
|
||
|
c >>= 32;
|
||
|
c += (long)z[zOff + zPos + 1] - 1;
|
||
|
z[zOff + zPos + 1] = (uint)c;
|
||
|
c >>= 32;
|
||
|
return c == 0 ? 0 : DecAt(len, z, zOff, zPos + 2);
|
||
|
}
|
||
|
|
||
|
public static int Sub33From(int len, uint x, uint[] z)
|
||
|
{
|
||
|
long c = (long)z[0] - x;
|
||
|
z[0] = (uint)c;
|
||
|
c >>= 32;
|
||
|
c += (long)z[1] - 1;
|
||
|
z[1] = (uint)c;
|
||
|
c >>= 32;
|
||
|
return c == 0 ? 0 : DecAt(len, z, 2);
|
||
|
}
|
||
|
|
||
|
public static int Sub33From(int len, uint x, uint[] z, int zOff)
|
||
|
{
|
||
|
long c = (long)z[zOff + 0] - x;
|
||
|
z[zOff + 0] = (uint)c;
|
||
|
c >>= 32;
|
||
|
c += (long)z[zOff + 1] - 1;
|
||
|
z[zOff + 1] = (uint)c;
|
||
|
c >>= 32;
|
||
|
return c == 0 ? 0 : DecAt(len, z, zOff, 2);
|
||
|
}
|
||
|
|
||
|
public static int SubBothFrom(int len, uint[] x, uint[] y, uint[] z)
|
||
|
{
|
||
|
long c = 0;
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
c += (long)z[i] - x[i] - y[i];
|
||
|
z[i] = (uint)c;
|
||
|
c >>= 32;
|
||
|
}
|
||
|
return (int)c;
|
||
|
}
|
||
|
|
||
|
public static int SubBothFrom(int len, uint[] x, int xOff, uint[] y, int yOff, uint[] z, int zOff)
|
||
|
{
|
||
|
long c = 0;
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
c += (long)z[zOff + i] - x[xOff + i] - y[yOff + i];
|
||
|
z[zOff + i] = (uint)c;
|
||
|
c >>= 32;
|
||
|
}
|
||
|
return (int)c;
|
||
|
}
|
||
|
|
||
|
public static int SubDWordAt(int len, ulong x, uint[] z, int zPos)
|
||
|
{
|
||
|
Debug.Assert(zPos <= (len - 2));
|
||
|
long c = (long)z[zPos + 0] - (long)(x & M);
|
||
|
z[zPos + 0] = (uint)c;
|
||
|
c >>= 32;
|
||
|
c += (long)z[zPos + 1] - (long)(x >> 32);
|
||
|
z[zPos + 1] = (uint)c;
|
||
|
c >>= 32;
|
||
|
return c == 0 ? 0 : DecAt(len, z, zPos + 2);
|
||
|
}
|
||
|
|
||
|
public static int SubDWordAt(int len, ulong x, uint[] z, int zOff, int zPos)
|
||
|
{
|
||
|
Debug.Assert(zPos <= (len - 2));
|
||
|
long c = (long)z[zOff + zPos] - (long)(x & M);
|
||
|
z[zOff + zPos] = (uint)c;
|
||
|
c >>= 32;
|
||
|
c += (long)z[zOff + zPos + 1] - (long)(x >> 32);
|
||
|
z[zOff + zPos + 1] = (uint)c;
|
||
|
c >>= 32;
|
||
|
return c == 0 ? 0 : DecAt(len, z, zOff, zPos + 2);
|
||
|
}
|
||
|
|
||
|
public static int SubDWordFrom(int len, ulong x, uint[] z)
|
||
|
{
|
||
|
long c = (long)z[0] - (long)(x & M);
|
||
|
z[0] = (uint)c;
|
||
|
c >>= 32;
|
||
|
c += (long)z[1] - (long)(x >> 32);
|
||
|
z[1] = (uint)c;
|
||
|
c >>= 32;
|
||
|
return c == 0 ? 0 : DecAt(len, z, 2);
|
||
|
}
|
||
|
|
||
|
public static int SubDWordFrom(int len, ulong x, uint[] z, int zOff)
|
||
|
{
|
||
|
long c = (long)z[zOff + 0] - (long)(x & M);
|
||
|
z[zOff + 0] = (uint)c;
|
||
|
c >>= 32;
|
||
|
c += (long)z[zOff + 1] - (long)(x >> 32);
|
||
|
z[zOff + 1] = (uint)c;
|
||
|
c >>= 32;
|
||
|
return c == 0 ? 0 : DecAt(len, z, zOff, 2);
|
||
|
}
|
||
|
|
||
|
public static int SubFrom(int len, uint[] x, uint[] z)
|
||
|
{
|
||
|
long c = 0;
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
c += (long)z[i] - x[i];
|
||
|
z[i] = (uint)c;
|
||
|
c >>= 32;
|
||
|
}
|
||
|
return (int)c;
|
||
|
}
|
||
|
|
||
|
public static int SubFrom(int len, uint[] x, int xOff, uint[] z, int zOff)
|
||
|
{
|
||
|
long c = 0;
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
c += (long)z[zOff + i] - x[xOff + i];
|
||
|
z[zOff + i] = (uint)c;
|
||
|
c >>= 32;
|
||
|
}
|
||
|
return (int)c;
|
||
|
}
|
||
|
|
||
|
public static int SubWordAt(int len, uint x, uint[] z, int zPos)
|
||
|
{
|
||
|
Debug.Assert(zPos <= (len - 1));
|
||
|
long c = (long)z[zPos] - x;
|
||
|
z[zPos] = (uint)c;
|
||
|
c >>= 32;
|
||
|
return c == 0 ? 0 : DecAt(len, z, zPos + 1);
|
||
|
}
|
||
|
|
||
|
public static int SubWordAt(int len, uint x, uint[] z, int zOff, int zPos)
|
||
|
{
|
||
|
Debug.Assert(zPos <= (len - 1));
|
||
|
long c = (long)z[zOff + zPos] - x;
|
||
|
z[zOff + zPos] = (uint)c;
|
||
|
c >>= 32;
|
||
|
return c == 0 ? 0 : DecAt(len, z, zOff, zPos + 1);
|
||
|
}
|
||
|
|
||
|
public static int SubWordFrom(int len, uint x, uint[] z)
|
||
|
{
|
||
|
long c = (long)z[0] - x;
|
||
|
z[0] = (uint)c;
|
||
|
c >>= 32;
|
||
|
return c == 0 ? 0 : DecAt(len, z, 1);
|
||
|
}
|
||
|
|
||
|
public static int SubWordFrom(int len, uint x, uint[] z, int zOff)
|
||
|
{
|
||
|
long c = (long)z[zOff + 0] - x;
|
||
|
z[zOff + 0] = (uint)c;
|
||
|
c >>= 32;
|
||
|
return c == 0 ? 0 : DecAt(len, z, zOff, 1);
|
||
|
}
|
||
|
|
||
|
public static BigInteger ToBigInteger(int len, uint[] x)
|
||
|
{
|
||
|
byte[] bs = new byte[len << 2];
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
uint x_i = x[i];
|
||
|
if (x_i != 0)
|
||
|
{
|
||
|
Pack.UInt32_To_BE(x_i, bs, (len - 1 - i) << 2);
|
||
|
}
|
||
|
}
|
||
|
return new BigInteger(1, bs);
|
||
|
}
|
||
|
|
||
|
public static void Zero(int len, uint[] z)
|
||
|
{
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
z[i] = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public static void Zero64(int len, ulong[] z)
|
||
|
{
|
||
|
for (int i = 0; i < len; ++i)
|
||
|
{
|
||
|
z[i] = 0UL;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
#pragma warning restore
|
||
|
#endif
|