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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public enum MainMenuMode
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{
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单位简介,
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消控室,
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防火设计,
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防排烟系统,
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供水系统,
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疏散系统,
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体验漫游,
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周边水源,
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行车路线,
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态势标绘,
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人员定位,
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}
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//上传图片的类型
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public enum OriginalImageType { Normal = 0, Panorama = 1 };
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public enum BuildingType { 单体,群楼}
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//视角切换
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public enum FloorViewMode { ThreeD, TwoD }
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//毗邻方向
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public enum Orientation { East, South, West, North }
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//实例化物体类型
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public enum EquipmentType
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{
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None,
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/// <summary>
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/// 禁停区
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/// </summary>
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NoParking,
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/// <summary>
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/// 登高作业面
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/// </summary>
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FireClimbingSite,
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/// <summary>
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/// 危险源
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/// </summary>
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HazardSource,
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/// <summary>
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/// 重点区域
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/// </summary>
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KeyArea,
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/// <summary>
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/// 图片标注
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/// </summary>
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ImageMarked,
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/// <summary>
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/// 逃生窗
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/// </summary>
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EscapeWin,
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/// <summary>
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/// 破拆点
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/// </summary>
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BreakPoint,
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/// <summary>
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/// 排烟口
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/// </summary>
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SmokeVent,
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/// <summary>
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/// 排烟风机
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/// </summary>
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SmokeExtractionFan,
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/// <summary>
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/// 送风机
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/// </summary>
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ForcedDraftFan,
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/// <summary>
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/// 送风口
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/// </summary>
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AirVent,
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/// <summary>
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/// 水泵接合器
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/// </summary>
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SiameseConnection,
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/// <summary>
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/// 室外消火栓
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/// </summary>
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OutdoorHydrant,
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/// <summary>
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/// 消控室
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/// </summary>
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FireControlRoom,
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/// <summary>
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/// 泵房水箱
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/// </summary>
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PumpRoomAndWaterTank,
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/// <summary>
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/// 消防泵
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/// </summary>
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Pump,
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/// <summary>
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/// 安全出口
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/// </summary>
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FireEscape,
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/// <summary>
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/// 疏散楼梯
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/// </summary>
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EscapeStair,
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/// <summary>
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/// 消防电梯
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/// </summary>
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FireElevator,
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}
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//镜头推拉模式
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public enum ZoomInMode
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{
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Normal,
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RotateAngle,
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RotateXAngle,
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RotateYAngle
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}
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public enum CreationMode { None, Single, Multipoint, Pipeline,Effact}
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public enum PowerButtonType { 灾情设定, 消防力量, 联动力量, 内部力量, 标绘工具, }
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public enum DisposalPlanMode { 方案, 节点 }
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