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809 lines
26 KiB
809 lines
26 KiB
1 year ago
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#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
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#pragma warning disable
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using System;
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using System.Collections;
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using BestHTTP.SecureProtocol.Org.BouncyCastle.Crypto.Engines;
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using BestHTTP.SecureProtocol.Org.BouncyCastle.Crypto.Parameters;
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using BestHTTP.SecureProtocol.Org.BouncyCastle.Utilities;
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namespace BestHTTP.SecureProtocol.Org.BouncyCastle.Crypto.Digests
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{
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/// <summary>
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/// Implementation of the Skein family of parameterised hash functions in 256, 512 and 1024 bit block
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/// sizes, based on the <see cref="BestHTTP.SecureProtocol.Org.BouncyCastle.Crypto.Engines.ThreefishEngine">Threefish</see> tweakable block cipher.
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/// </summary>
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/// <remarks>
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/// This is the 1.3 version of Skein defined in the Skein hash function submission to the NIST SHA-3
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/// competition in October 2010.
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/// <p/>
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/// Skein was designed by Niels Ferguson - Stefan Lucks - Bruce Schneier - Doug Whiting - Mihir
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/// Bellare - Tadayoshi Kohno - Jon Callas - Jesse Walker.
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/// <p/>
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/// This implementation is the basis for <see cref="BestHTTP.SecureProtocol.Org.BouncyCastle.Crypto.Digests.SkeinDigest"/> and <see cref="BestHTTP.SecureProtocol.Org.BouncyCastle.Crypto.Macs.SkeinMac"/>, implementing the
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/// parameter based configuration system that allows Skein to be adapted to multiple applications. <br/>
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/// Initialising the engine with <see cref="BestHTTP.SecureProtocol.Org.BouncyCastle.Crypto.Parameters.SkeinParameters"/> allows standard and arbitrary parameters to
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/// be applied during the Skein hash function.
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/// <p/>
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/// Implemented:
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/// <ul>
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/// <li>256, 512 and 1024 bit internal states.</li>
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/// <li>Full 96 bit input length.</li>
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/// <li>Parameters defined in the Skein specification, and arbitrary other pre and post message
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/// parameters.</li>
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/// <li>Arbitrary output size in 1 byte intervals.</li>
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/// </ul>
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/// <p/>
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/// Not implemented:
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/// <ul>
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/// <li>Sub-byte length input (bit padding).</li>
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/// <li>Tree hashing.</li>
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/// </ul>
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/// </remarks>
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/// <seealso cref="BestHTTP.SecureProtocol.Org.BouncyCastle.Crypto.Parameters.SkeinParameters"/>
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public class SkeinEngine
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: IMemoable
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{
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/// <summary>
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/// 256 bit block size - Skein-256
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/// </summary>
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public const int SKEIN_256 = ThreefishEngine.BLOCKSIZE_256;
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/// <summary>
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/// 512 bit block size - Skein-512
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/// </summary>
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public const int SKEIN_512 = ThreefishEngine.BLOCKSIZE_512;
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/// <summary>
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/// 1024 bit block size - Skein-1024
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/// </summary>
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public const int SKEIN_1024 = ThreefishEngine.BLOCKSIZE_1024;
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// Minimal at present, but more complex when tree hashing is implemented
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private class Configuration
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{
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private byte[] bytes = new byte[32];
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public Configuration(long outputSizeBits)
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{
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// 0..3 = ASCII SHA3
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bytes[0] = (byte)'S';
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bytes[1] = (byte)'H';
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bytes[2] = (byte)'A';
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bytes[3] = (byte)'3';
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// 4..5 = version number in LSB order
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bytes[4] = 1;
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bytes[5] = 0;
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// 8..15 = output length
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ThreefishEngine.WordToBytes((ulong)outputSizeBits, bytes, 8);
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}
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public byte[] Bytes
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{
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get { return bytes; }
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}
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}
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public class Parameter
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{
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private int type;
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private byte[] value;
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public Parameter(int type, byte[] value)
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{
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this.type = type;
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this.value = value;
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}
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public int Type
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{
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get { return type; }
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}
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public byte[] Value
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{
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get { return value; }
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}
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}
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/**
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* The parameter type for the Skein key.
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*/
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private const int PARAM_TYPE_KEY = 0;
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/**
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* The parameter type for the Skein configuration block.
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*/
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private const int PARAM_TYPE_CONFIG = 4;
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/**
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* The parameter type for the message.
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*/
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private const int PARAM_TYPE_MESSAGE = 48;
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/**
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* The parameter type for the output transformation.
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*/
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private const int PARAM_TYPE_OUTPUT = 63;
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/**
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* Precalculated UBI(CFG) states for common state/output combinations without key or other
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* pre-message params.
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*/
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private static readonly IDictionary INITIAL_STATES = BestHTTP.SecureProtocol.Org.BouncyCastle.Utilities.Platform.CreateHashtable();
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static SkeinEngine()
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{
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// From Appendix C of the Skein 1.3 NIST submission
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InitialState(SKEIN_256, 128, new ulong[]{
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0xe1111906964d7260UL,
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0x883daaa77c8d811cUL,
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0x10080df491960f7aUL,
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0xccf7dde5b45bc1c2UL});
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InitialState(SKEIN_256, 160, new ulong[]{
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0x1420231472825e98UL,
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0x2ac4e9a25a77e590UL,
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0xd47a58568838d63eUL,
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0x2dd2e4968586ab7dUL});
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InitialState(SKEIN_256, 224, new ulong[]{
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0xc6098a8c9ae5ea0bUL,
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0x876d568608c5191cUL,
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0x99cb88d7d7f53884UL,
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0x384bddb1aeddb5deUL});
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InitialState(SKEIN_256, 256, new ulong[]{
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0xfc9da860d048b449UL,
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0x2fca66479fa7d833UL,
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0xb33bc3896656840fUL,
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0x6a54e920fde8da69UL});
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InitialState(SKEIN_512, 128, new ulong[]{
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0xa8bc7bf36fbf9f52UL,
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0x1e9872cebd1af0aaUL,
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0x309b1790b32190d3UL,
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0xbcfbb8543f94805cUL,
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0x0da61bcd6e31b11bUL,
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0x1a18ebead46a32e3UL,
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0xa2cc5b18ce84aa82UL,
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0x6982ab289d46982dUL});
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InitialState(SKEIN_512, 160, new ulong[]{
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0x28b81a2ae013bd91UL,
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0xc2f11668b5bdf78fUL,
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0x1760d8f3f6a56f12UL,
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0x4fb747588239904fUL,
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0x21ede07f7eaf5056UL,
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0xd908922e63ed70b8UL,
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0xb8ec76ffeccb52faUL,
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0x01a47bb8a3f27a6eUL});
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InitialState(SKEIN_512, 224, new ulong[]{
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0xccd0616248677224UL,
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0xcba65cf3a92339efUL,
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0x8ccd69d652ff4b64UL,
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0x398aed7b3ab890b4UL,
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0x0f59d1b1457d2bd0UL,
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0x6776fe6575d4eb3dUL,
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0x99fbc70e997413e9UL,
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0x9e2cfccfe1c41ef7UL});
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InitialState(SKEIN_512, 384, new ulong[]{
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0xa3f6c6bf3a75ef5fUL,
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0xb0fef9ccfd84faa4UL,
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0x9d77dd663d770cfeUL,
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0xd798cbf3b468fddaUL,
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0x1bc4a6668a0e4465UL,
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0x7ed7d434e5807407UL,
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0x548fc1acd4ec44d6UL,
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0x266e17546aa18ff8UL});
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InitialState(SKEIN_512, 512, new ulong[]{
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0x4903adff749c51ceUL,
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0x0d95de399746df03UL,
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0x8fd1934127c79bceUL,
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0x9a255629ff352cb1UL,
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0x5db62599df6ca7b0UL,
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0xeabe394ca9d5c3f4UL,
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0x991112c71a75b523UL,
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0xae18a40b660fcc33UL});
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}
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private static void InitialState(int blockSize, int outputSize, ulong[] state)
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{
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INITIAL_STATES.Add(VariantIdentifier(blockSize / 8, outputSize / 8), state);
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}
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private static int VariantIdentifier(int blockSizeBytes, int outputSizeBytes)
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{
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return (outputSizeBytes << 16) | blockSizeBytes;
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}
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private class UbiTweak
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{
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/**
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* Point at which position might overflow long, so switch to add with carry logic
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*/
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private const ulong LOW_RANGE = UInt64.MaxValue - UInt32.MaxValue;
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/**
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* Bit 127 = final
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*/
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private const ulong T1_FINAL = 1UL << 63;
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/**
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* Bit 126 = first
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*/
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private const ulong T1_FIRST = 1UL << 62;
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/**
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* UBI uses a 128 bit tweak
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*/
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private ulong[] tweak = new ulong[2];
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/**
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* Whether 64 bit position exceeded
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*/
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private bool extendedPosition;
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public UbiTweak()
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{
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Reset();
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}
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public void Reset(UbiTweak tweak)
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{
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this.tweak = Arrays.Clone(tweak.tweak, this.tweak);
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this.extendedPosition = tweak.extendedPosition;
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}
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public void Reset()
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{
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tweak[0] = 0;
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tweak[1] = 0;
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extendedPosition = false;
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First = true;
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}
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public uint Type
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{
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get
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{
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return (uint)((tweak[1] >> 56) & 0x3FUL);
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}
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set
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{
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// Bits 120..125 = type
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tweak[1] = (tweak[1] & 0xFFFFFFC000000000UL) | ((value & 0x3FUL) << 56);
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}
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}
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public bool First
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{
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get
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{
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return ((tweak[1] & T1_FIRST) != 0);
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}
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set
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{
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if (value)
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{
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tweak[1] |= T1_FIRST;
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}
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else
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{
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tweak[1] &= ~T1_FIRST;
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}
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}
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}
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public bool Final
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{
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get
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{
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return ((tweak[1] & T1_FINAL) != 0);
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}
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set
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{
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if (value)
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{
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tweak[1] |= T1_FINAL;
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}
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else
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{
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tweak[1] &= ~T1_FINAL;
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}
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}
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}
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/**
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* Advances the position in the tweak by the specified value.
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*/
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public void AdvancePosition(int advance)
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{
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// Bits 0..95 = position
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if (extendedPosition)
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{
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ulong[] parts = new ulong[3];
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parts[0] = tweak[0] & 0xFFFFFFFFUL;
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parts[1] = (tweak[0] >> 32) & 0xFFFFFFFFUL;
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parts[2] = tweak[1] & 0xFFFFFFFFUL;
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ulong carry = (ulong)advance;
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for (int i = 0; i < parts.Length; i++)
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{
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carry += parts[i];
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parts[i] = carry;
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carry >>= 32;
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}
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tweak[0] = ((parts[1] & 0xFFFFFFFFUL) << 32) | (parts[0] & 0xFFFFFFFFUL);
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tweak[1] = (tweak[1] & 0xFFFFFFFF00000000UL) | (parts[2] & 0xFFFFFFFFUL);
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}
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else
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{
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ulong position = tweak[0];
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position += (uint)advance;
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tweak[0] = position;
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if (position > LOW_RANGE)
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{
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extendedPosition = true;
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}
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}
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}
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public ulong[] GetWords()
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{
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return tweak;
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}
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public override string ToString()
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{
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return Type + " first: " + First + ", final: " + Final;
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}
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}
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/**
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* The Unique Block Iteration chaining mode.
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*/
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// TODO: This might be better as methods...
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private class UBI
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{
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private readonly UbiTweak tweak = new UbiTweak();
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private readonly SkeinEngine engine;
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/**
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* Buffer for the current block of message data
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*/
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private byte[] currentBlock;
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/**
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* Offset into the current message block
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*/
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private int currentOffset;
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/**
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* Buffer for message words for feedback into encrypted block
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*/
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private ulong[] message;
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public UBI(SkeinEngine engine, int blockSize)
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{
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this.engine = engine;
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currentBlock = new byte[blockSize];
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message = new ulong[currentBlock.Length / 8];
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}
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public void Reset(UBI ubi)
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{
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currentBlock = Arrays.Clone(ubi.currentBlock, currentBlock);
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currentOffset = ubi.currentOffset;
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message = Arrays.Clone(ubi.message, this.message);
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tweak.Reset(ubi.tweak);
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}
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public void Reset(int type)
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{
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tweak.Reset();
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tweak.Type = (uint)type;
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currentOffset = 0;
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}
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public void Update(byte[] value, int offset, int len, ulong[] output)
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{
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/*
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* Buffer complete blocks for the underlying Threefish cipher, only flushing when there
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* are subsequent bytes (last block must be processed in doFinal() with final=true set).
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*/
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int copied = 0;
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while (len > copied)
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{
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if (currentOffset == currentBlock.Length)
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{
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ProcessBlock(output);
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tweak.First = false;
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currentOffset = 0;
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}
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int toCopy = System.Math.Min((len - copied), currentBlock.Length - currentOffset);
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Array.Copy(value, offset + copied, currentBlock, currentOffset, toCopy);
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copied += toCopy;
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currentOffset += toCopy;
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tweak.AdvancePosition(toCopy);
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}
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}
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private void ProcessBlock(ulong[] output)
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{
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engine.threefish.Init(true, engine.chain, tweak.GetWords());
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for (int i = 0; i < message.Length; i++)
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{
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message[i] = ThreefishEngine.BytesToWord(currentBlock, i * 8);
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}
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engine.threefish.ProcessBlock(message, output);
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for (int i = 0; i < output.Length; i++)
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{
|
||
|
output[i] ^= message[i];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void DoFinal(ulong[] output)
|
||
|
{
|
||
|
// Pad remainder of current block with zeroes
|
||
|
for (int i = currentOffset; i < currentBlock.Length; i++)
|
||
|
{
|
||
|
currentBlock[i] = 0;
|
||
|
}
|
||
|
|
||
|
tweak.Final = true;
|
||
|
ProcessBlock(output);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Underlying Threefish tweakable block cipher
|
||
|
*/
|
||
|
private readonly ThreefishEngine threefish;
|
||
|
|
||
|
/**
|
||
|
* Size of the digest output, in bytes
|
||
|
*/
|
||
|
private readonly int outputSizeBytes;
|
||
|
|
||
|
/**
|
||
|
* The current chaining/state value
|
||
|
*/
|
||
|
private ulong[] chain;
|
||
|
|
||
|
/**
|
||
|
* The initial state value
|
||
|
*/
|
||
|
private ulong[] initialState;
|
||
|
|
||
|
/**
|
||
|
* The (optional) key parameter
|
||
|
*/
|
||
|
private byte[] key;
|
||
|
|
||
|
/**
|
||
|
* Parameters to apply prior to the message
|
||
|
*/
|
||
|
private Parameter[] preMessageParameters;
|
||
|
|
||
|
/**
|
||
|
* Parameters to apply after the message, but prior to output
|
||
|
*/
|
||
|
private Parameter[] postMessageParameters;
|
||
|
|
||
|
/**
|
||
|
* The current UBI operation
|
||
|
*/
|
||
|
private readonly UBI ubi;
|
||
|
|
||
|
/**
|
||
|
* Buffer for single byte update method
|
||
|
*/
|
||
|
private readonly byte[] singleByte = new byte[1];
|
||
|
|
||
|
/// <summary>
|
||
|
/// Constructs a Skein digest with an internal state size and output size.
|
||
|
/// </summary>
|
||
|
/// <param name="blockSizeBits">the internal state size in bits - one of <see cref="SKEIN_256"/> <see cref="SKEIN_512"/> or
|
||
|
/// <see cref="SKEIN_1024"/>.</param>
|
||
|
/// <param name="outputSizeBits">the output/digest size to produce in bits, which must be an integral number of
|
||
|
/// bytes.</param>
|
||
|
public SkeinEngine(int blockSizeBits, int outputSizeBits)
|
||
|
{
|
||
|
if (outputSizeBits % 8 != 0)
|
||
|
{
|
||
|
throw new ArgumentException("Output size must be a multiple of 8 bits. :" + outputSizeBits);
|
||
|
}
|
||
|
// TODO: Prevent digest sizes > block size?
|
||
|
this.outputSizeBytes = outputSizeBits / 8;
|
||
|
|
||
|
this.threefish = new ThreefishEngine(blockSizeBits);
|
||
|
this.ubi = new UBI(this,threefish.GetBlockSize());
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Creates a SkeinEngine as an exact copy of an existing instance.
|
||
|
/// </summary>
|
||
|
public SkeinEngine(SkeinEngine engine)
|
||
|
: this(engine.BlockSize * 8, engine.OutputSize * 8)
|
||
|
{
|
||
|
CopyIn(engine);
|
||
|
}
|
||
|
|
||
|
private void CopyIn(SkeinEngine engine)
|
||
|
{
|
||
|
this.ubi.Reset(engine.ubi);
|
||
|
this.chain = Arrays.Clone(engine.chain, this.chain);
|
||
|
this.initialState = Arrays.Clone(engine.initialState, this.initialState);
|
||
|
this.key = Arrays.Clone(engine.key, this.key);
|
||
|
this.preMessageParameters = Clone(engine.preMessageParameters, this.preMessageParameters);
|
||
|
this.postMessageParameters = Clone(engine.postMessageParameters, this.postMessageParameters);
|
||
|
}
|
||
|
|
||
|
private static Parameter[] Clone(Parameter[] data, Parameter[] existing)
|
||
|
{
|
||
|
if (data == null)
|
||
|
{
|
||
|
return null;
|
||
|
}
|
||
|
if ((existing == null) || (existing.Length != data.Length))
|
||
|
{
|
||
|
existing = new Parameter[data.Length];
|
||
|
}
|
||
|
Array.Copy(data, 0, existing, 0, existing.Length);
|
||
|
return existing;
|
||
|
}
|
||
|
|
||
|
public IMemoable Copy()
|
||
|
{
|
||
|
return new SkeinEngine(this);
|
||
|
}
|
||
|
|
||
|
public void Reset(IMemoable other)
|
||
|
{
|
||
|
SkeinEngine s = (SkeinEngine)other;
|
||
|
if ((BlockSize != s.BlockSize) || (outputSizeBytes != s.outputSizeBytes))
|
||
|
{
|
||
|
throw new MemoableResetException("Incompatible parameters in provided SkeinEngine.");
|
||
|
}
|
||
|
CopyIn(s);
|
||
|
}
|
||
|
|
||
|
public int OutputSize
|
||
|
{
|
||
|
get { return outputSizeBytes; }
|
||
|
}
|
||
|
|
||
|
public int BlockSize
|
||
|
{
|
||
|
get { return threefish.GetBlockSize (); }
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Initialises the Skein engine with the provided parameters. See <see cref="BestHTTP.SecureProtocol.Org.BouncyCastle.Crypto.Parameters.SkeinParameters"/> for
|
||
|
/// details on the parameterisation of the Skein hash function.
|
||
|
/// </summary>
|
||
|
/// <param name="parameters">the parameters to apply to this engine, or <code>null</code> to use no parameters.</param>
|
||
|
public void Init(SkeinParameters parameters)
|
||
|
{
|
||
|
this.chain = null;
|
||
|
this.key = null;
|
||
|
this.preMessageParameters = null;
|
||
|
this.postMessageParameters = null;
|
||
|
|
||
|
if (parameters != null)
|
||
|
{
|
||
|
byte[] key = parameters.GetKey();
|
||
|
if (key.Length < 16)
|
||
|
{
|
||
|
throw new ArgumentException("Skein key must be at least 128 bits.");
|
||
|
}
|
||
|
InitParams(parameters.GetParameters());
|
||
|
}
|
||
|
CreateInitialState();
|
||
|
|
||
|
// Initialise message block
|
||
|
UbiInit(PARAM_TYPE_MESSAGE);
|
||
|
}
|
||
|
|
||
|
private void InitParams(IDictionary parameters)
|
||
|
{
|
||
|
IEnumerator keys = parameters.Keys.GetEnumerator();
|
||
|
IList pre = BestHTTP.SecureProtocol.Org.BouncyCastle.Utilities.Platform.CreateArrayList();
|
||
|
IList post = BestHTTP.SecureProtocol.Org.BouncyCastle.Utilities.Platform.CreateArrayList();
|
||
|
|
||
|
while (keys.MoveNext())
|
||
|
{
|
||
|
int type = (int)keys.Current;
|
||
|
byte[] value = (byte[])parameters[type];
|
||
|
|
||
|
if (type == PARAM_TYPE_KEY)
|
||
|
{
|
||
|
this.key = value;
|
||
|
}
|
||
|
else if (type < PARAM_TYPE_MESSAGE)
|
||
|
{
|
||
|
pre.Add(new Parameter(type, value));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
post.Add(new Parameter(type, value));
|
||
|
}
|
||
|
}
|
||
|
preMessageParameters = new Parameter[pre.Count];
|
||
|
pre.CopyTo(preMessageParameters, 0);
|
||
|
Array.Sort(preMessageParameters);
|
||
|
|
||
|
postMessageParameters = new Parameter[post.Count];
|
||
|
post.CopyTo(postMessageParameters, 0);
|
||
|
Array.Sort(postMessageParameters);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Calculate the initial (pre message block) chaining state.
|
||
|
*/
|
||
|
private void CreateInitialState()
|
||
|
{
|
||
|
ulong[] precalc = (ulong[])INITIAL_STATES[VariantIdentifier(BlockSize, OutputSize)];
|
||
|
if ((key == null) && (precalc != null))
|
||
|
{
|
||
|
// Precalculated UBI(CFG)
|
||
|
chain = Arrays.Clone(precalc);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Blank initial state
|
||
|
chain = new ulong[BlockSize / 8];
|
||
|
|
||
|
// Process key block
|
||
|
if (key != null)
|
||
|
{
|
||
|
UbiComplete(SkeinParameters.PARAM_TYPE_KEY, key);
|
||
|
}
|
||
|
|
||
|
// Process configuration block
|
||
|
UbiComplete(PARAM_TYPE_CONFIG, new Configuration(outputSizeBytes * 8).Bytes);
|
||
|
}
|
||
|
|
||
|
// Process additional pre-message parameters
|
||
|
if (preMessageParameters != null)
|
||
|
{
|
||
|
for (int i = 0; i < preMessageParameters.Length; i++)
|
||
|
{
|
||
|
Parameter param = preMessageParameters[i];
|
||
|
UbiComplete(param.Type, param.Value);
|
||
|
}
|
||
|
}
|
||
|
initialState = Arrays.Clone(chain);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Reset the engine to the initial state (with the key and any pre-message parameters , ready to
|
||
|
/// accept message input.
|
||
|
/// </summary>
|
||
|
public void Reset()
|
||
|
{
|
||
|
Array.Copy(initialState, 0, chain, 0, chain.Length);
|
||
|
|
||
|
UbiInit(PARAM_TYPE_MESSAGE);
|
||
|
}
|
||
|
|
||
|
private void UbiComplete(int type, byte[] value)
|
||
|
{
|
||
|
UbiInit(type);
|
||
|
this.ubi.Update(value, 0, value.Length, chain);
|
||
|
UbiFinal();
|
||
|
}
|
||
|
|
||
|
private void UbiInit(int type)
|
||
|
{
|
||
|
this.ubi.Reset(type);
|
||
|
}
|
||
|
|
||
|
private void UbiFinal()
|
||
|
{
|
||
|
ubi.DoFinal(chain);
|
||
|
}
|
||
|
|
||
|
private void CheckInitialised()
|
||
|
{
|
||
|
if (this.ubi == null)
|
||
|
{
|
||
|
throw new ArgumentException("Skein engine is not initialised.");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void Update(byte inByte)
|
||
|
{
|
||
|
singleByte[0] = inByte;
|
||
|
Update(singleByte, 0, 1);
|
||
|
}
|
||
|
|
||
|
public void Update(byte[] inBytes, int inOff, int len)
|
||
|
{
|
||
|
CheckInitialised();
|
||
|
ubi.Update(inBytes, inOff, len, chain);
|
||
|
}
|
||
|
|
||
|
public int DoFinal(byte[] outBytes, int outOff)
|
||
|
{
|
||
|
CheckInitialised();
|
||
|
if (outBytes.Length < (outOff + outputSizeBytes))
|
||
|
{
|
||
|
throw new DataLengthException("Output buffer is too short to hold output");
|
||
|
}
|
||
|
|
||
|
// Finalise message block
|
||
|
UbiFinal();
|
||
|
|
||
|
// Process additional post-message parameters
|
||
|
if (postMessageParameters != null)
|
||
|
{
|
||
|
for (int i = 0; i < postMessageParameters.Length; i++)
|
||
|
{
|
||
|
Parameter param = postMessageParameters[i];
|
||
|
UbiComplete(param.Type, param.Value);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Perform the output transform
|
||
|
int blockSize = BlockSize;
|
||
|
int blocksRequired = ((outputSizeBytes + blockSize - 1) / blockSize);
|
||
|
for (int i = 0; i < blocksRequired; i++)
|
||
|
{
|
||
|
int toWrite = System.Math.Min(blockSize, outputSizeBytes - (i * blockSize));
|
||
|
Output((ulong)i, outBytes, outOff + (i * blockSize), toWrite);
|
||
|
}
|
||
|
|
||
|
Reset();
|
||
|
|
||
|
return outputSizeBytes;
|
||
|
}
|
||
|
|
||
|
private void Output(ulong outputSequence, byte[] outBytes, int outOff, int outputBytes)
|
||
|
{
|
||
|
byte[] currentBytes = new byte[8];
|
||
|
ThreefishEngine.WordToBytes(outputSequence, currentBytes, 0);
|
||
|
|
||
|
// Output is a sequence of UBI invocations all of which use and preserve the pre-output
|
||
|
// state
|
||
|
ulong[] outputWords = new ulong[chain.Length];
|
||
|
UbiInit(PARAM_TYPE_OUTPUT);
|
||
|
this.ubi.Update(currentBytes, 0, currentBytes.Length, outputWords);
|
||
|
ubi.DoFinal(outputWords);
|
||
|
|
||
|
int wordsRequired = ((outputBytes + 8 - 1) / 8);
|
||
|
for (int i = 0; i < wordsRequired; i++)
|
||
|
{
|
||
|
int toWrite = System.Math.Min(8, outputBytes - (i * 8));
|
||
|
if (toWrite == 8)
|
||
|
{
|
||
|
ThreefishEngine.WordToBytes(outputWords[i], outBytes, outOff + (i * 8));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ThreefishEngine.WordToBytes(outputWords[i], currentBytes, 0);
|
||
|
Array.Copy(currentBytes, 0, outBytes, outOff + (i * 8), toWrite);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#pragma warning restore
|
||
|
#endif
|