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private Dictionary agentControllers = new Dictionary(); + public Dictionary agentControllers = new Dictionary(); //历史数据 private List historyData = new List(); //是否保存历史数据 @@ -272,7 +272,7 @@ public class LocationSimulator : MonoBehaviour /// /// /// - private AgentController CreateAgent(LocationData data) + public AgentController CreateAgent(LocationData data) { if (characterCount > 4) @@ -287,7 +287,7 @@ public class LocationSimulator : MonoBehaviour controller.targetNo = data.targetNo; controller.ShowStatus(data.createdTime, data.targetNo); controller.SetToNvMesh(pos); - SetActive(obj, data); + //SetActive(obj, data); characterCount++; return controller;