Compare commits

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3 Commits

  1. 6
      .vsconfig
  2. 8
      Assets/AddressableAssetsData/AddressableAssetSettings.asset
  3. 25
      Assets/AddressableAssetsData/AnalyzeData/AnalyzeRuleData.asset
  4. 49
      Assets/AddressableAssetsData/AssetGroups/Character.asset
  5. 8
      Assets/AddressableAssetsData/AssetGroups/Character.asset.meta
  6. 245
      Assets/AddressableAssetsData/AssetGroups/Duplicate Asset Isolation.asset
  7. 8
      Assets/AddressableAssetsData/AssetGroups/Duplicate Asset Isolation.asset.meta
  8. 45
      Assets/AddressableAssetsData/AssetGroups/Schemas/Character_BundledAssetGroupSchema.asset
  9. 8
      Assets/AddressableAssetsData/AssetGroups/Schemas/Character_BundledAssetGroupSchema.asset.meta
  10. 16
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  11. 8
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  12. 45
      Assets/AddressableAssetsData/AssetGroups/Schemas/Duplicate Asset Isolation_BundledAssetGroupSchema.asset
  13. 8
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  14. 16
      Assets/AddressableAssetsData/AssetGroups/Schemas/Duplicate Asset Isolation_ContentUpdateGroupSchema.asset
  15. 8
      Assets/AddressableAssetsData/AssetGroups/Schemas/Duplicate Asset Isolation_ContentUpdateGroupSchema.asset.meta
  16. 12
      Assets/AddressableAssetsData/AssetGroups/UIView.asset
  17. BIN
      Assets/AddressableAssetsData/WebGL/addressables_content_state.bin
  18. 8
      Assets/Common/Editor/GeneralTools.cs
  19. BIN
      Assets/Common/Interface/Sprite/Alarm.png
  20. 127
      Assets/Common/Interface/Sprite/Alarm.png.meta
  21. BIN
      Assets/Common/Interface/Sprite/Broom.png
  22. 116
      Assets/Common/Interface/Sprite/Broom.png.meta
  23. BIN
      Assets/Common/Interface/Sprite/Card.png
  24. 127
      Assets/Common/Interface/Sprite/Card.png.meta
  25. BIN
      Assets/Common/Interface/Sprite/Details.png
  26. 127
      Assets/Common/Interface/Sprite/Details.png.meta
  27. BIN
      Assets/Common/Interface/Sprite/RenYuanDingWei.png
  28. 116
      Assets/Common/Interface/Sprite/RenYuanDingWei.png.meta
  29. BIN
      Assets/Common/Interface/Sprite/Time.png
  30. 127
      Assets/Common/Interface/Sprite/Time.png.meta
  31. BIN
      Assets/Common/Interface/Sprite/Video.png
  32. 127
      Assets/Common/Interface/Sprite/Video.png.meta
  33. BIN
      Assets/Common/Interface/Sprite/trajectory.png
  34. 116
      Assets/Common/Interface/Sprite/trajectory.png.meta
  35. 2078
      Assets/Common/UIViews/AreaOverloadPanel.prefab
  36. 7
      Assets/Common/UIViews/AreaOverloadPanel.prefab.meta
  37. 235
      Assets/Common/UIViews/MainButtonsPanel.prefab
  38. 1596
      Assets/Common/UIViews/PersonnelLocationMenuPanel.prefab
  39. 7
      Assets/Common/UIViews/PersonnelLocationMenuPanel.prefab.meta
  40. 3691
      Assets/Common/UIViews/PersonnelLocationPanel.prefab
  41. 7
      Assets/Common/UIViews/PersonnelLocationPanel.prefab.meta
  42. 8
      Assets/LongZhiMeng/Materials/CJ_TouMing.mat
  43. 24
      Assets/LongZhiMeng/Textures/8-WD_GNFQ.png.meta
  44. 24
      Assets/LongZhiMeng/Textures/BF-WENZI.png.meta
  45. 24
      Assets/LongZhiMeng/Textures/CJ_BaiQiang.jpg.meta
  46. 24
      Assets/LongZhiMeng/Textures/CJ_HNT02.jpg.meta
  47. 24
      Assets/LongZhiMeng/Textures/CJ_PD01.jpg.meta
  48. 24
      Assets/LongZhiMeng/Textures/CJ_PD02.jpg.meta
  49. 24
      Assets/LongZhiMeng/Textures/CJ_PD03.jpg.meta
  50. 24
      Assets/LongZhiMeng/Textures/CJ_PD04.jpg.meta
  51. 24
      Assets/LongZhiMeng/Textures/CJ_PD05.jpg.meta
  52. 24
      Assets/LongZhiMeng/Textures/CJ_PD06.jpg.meta
  53. 24
      Assets/LongZhiMeng/Textures/CJ_Road01.jpg.meta
  54. 24
      Assets/LongZhiMeng/Textures/CJ_Road02.jpg.meta
  55. 24
      Assets/LongZhiMeng/Textures/CJ_Road03.jpg.meta
  56. 24
      Assets/LongZhiMeng/Textures/CJ_Road04.jpg.meta
  57. 24
      Assets/LongZhiMeng/Textures/CJ_Road05.jpg.meta
  58. 24
      Assets/LongZhiMeng/Textures/CJ_Road06.jpg.meta
  59. 24
      Assets/LongZhiMeng/Textures/CJ_Road07.jpg.meta
  60. 24
      Assets/LongZhiMeng/Textures/CJ_Road08.jpg.meta
  61. 24
      Assets/LongZhiMeng/Textures/CJ_Road09.jpg.meta
  62. 24
      Assets/LongZhiMeng/Textures/CJ_Road10.jpg.meta
  63. 24
      Assets/LongZhiMeng/Textures/CJ_Road11.jpg.meta
  64. 24
      Assets/LongZhiMeng/Textures/CJ_Road12.jpg.meta
  65. 24
      Assets/LongZhiMeng/Textures/CJ_Road13.jpg.meta
  66. 24
      Assets/LongZhiMeng/Textures/CJ_Road14.jpg.meta
  67. 24
      Assets/LongZhiMeng/Textures/CJ_ShiCai.jpg.meta
  68. 24
      Assets/LongZhiMeng/Textures/CJ_ShiCai01.jpg.meta
  69. 24
      Assets/LongZhiMeng/Textures/CJ_TieGui.jpg.meta
  70. 24
      Assets/LongZhiMeng/Textures/CJ_WXT.jpg.meta
  71. 24
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  72. 24
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  73. 24
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  74. 24
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  75. 24
      Assets/LongZhiMeng/Textures/FHFQ_Color.jpg.meta
  76. 24
      Assets/LongZhiMeng/Textures/FuTi_Color.jpg.meta
  77. 24
      Assets/LongZhiMeng/Textures/JDKY_DM_TieGui.jpg.meta
  78. 24
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  79. 24
      Assets/LongZhiMeng/Textures/LZM_WG_BaiYe.jpg.meta
  80. 24
      Assets/LongZhiMeng/Textures/LZM_WG_BaiYe1.jpg.meta
  81. 24
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  82. 24
      Assets/LongZhiMeng/Textures/LZM_WG_Door1.jpg.meta
  83. 24
      Assets/LongZhiMeng/Textures/LZM_WG_Door2.jpg.meta
  84. 24
      Assets/LongZhiMeng/Textures/LZM_WG_Glass.jpg.meta
  85. 24
      Assets/LongZhiMeng/Textures/LZM_WG_Glass2.jpg.meta
  86. 24
      Assets/LongZhiMeng/Textures/LZM_WG_Glass3.jpg.meta
  87. 24
      Assets/LongZhiMeng/Textures/LZM_WG_Glass4.jpg.meta
  88. 24
      Assets/LongZhiMeng/Textures/LZM_WG_Glass5.jpg.meta
  89. 24
      Assets/LongZhiMeng/Textures/LZM_WG_GuangGaoPai.jpg.meta
  90. 24
      Assets/LongZhiMeng/Textures/LZM_WG_GuangGaoPai1.jpg.meta
  91. 24
      Assets/LongZhiMeng/Textures/LZM_WG_GuangGaoPai2.jpg.meta
  92. 24
      Assets/LongZhiMeng/Textures/LZM_WG_ShanGe.jpg.meta
  93. 24
      Assets/LongZhiMeng/Textures/LZM_WG_WD.JPG.meta
  94. 24
      Assets/LongZhiMeng/Textures/LZM_WG_WD_Grass.JPG.meta
  95. 24
      Assets/LongZhiMeng/Textures/LZM_WG_WD_Grass1.jpg.meta
  96. 24
      Assets/LongZhiMeng/Textures/LZM_WG_WD_Grass2.jpg.meta
  97. 24
      Assets/LongZhiMeng/Textures/LZM_WG_WD_Metal.jpg.meta
  98. 24
      Assets/LongZhiMeng/Textures/LZM_WG_WD_PD.jpg.meta
  99. 24
      Assets/LongZhiMeng/Textures/LZM_WG_WD_PD1.jpg.meta
  100. 24
      Assets/LongZhiMeng/Textures/LZM_WG_WD_PD2.JPG.meta
  101. Some files were not shown because too many files have changed in this diff Show More

6
.vsconfig

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m.SetFloat("_Smoothness", 0);
break;
case CommonMaterial.:
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m.shader = Shader.Find("Standard");
m.SetInt("_Surface", 1);
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m.SetInt("_DstBlend", (int)UnityEngine.Rendering.BlendMode.OneMinusSrcAlpha);
m.SetInt("_ZWrite", 0);
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m.SetFloat("_SpecularHighlights", 0);
break;
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m.shader = Shader.Find("Standard");
m.SetInt("_Surface", 1);
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