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3 Commits

  1. 16
      Assets/AddressableAssetsData/AddressableAssetSettings.asset
  2. 15
      Assets/AddressableAssetsData/AssetGroups/Character.asset
  3. BIN
      Assets/AddressableAssetsData/WebGL/addressables_content_state.bin
  4. 2
      Assets/Common/UIViews/FloorButtonsPanel.prefab
  5. 43
      Assets/Common/UIViews/PersonnelLocationMenuPanel.prefab
  6. 774
      Assets/Common/UIViews/PersonnelLocationPanel.prefab
  7. 237
      Assets/Common/UIViews/SmokeSystemMenuPanel.prefab
  8. 1339
      Assets/Common/UIViews/WaterSystemMenuPanel.prefab
  9. BIN
      Assets/LongZhiMeng/LocationPivot.fbx
  10. 97
      Assets/LongZhiMeng/LocationPivot.fbx.meta
  11. 77
      Assets/LongZhiMeng/Materials/XFGX.mat
  12. 8
      Assets/LongZhiMeng/Materials/XFGX.mat.meta
  13. 78
      Assets/LongZhiMeng/New Material.mat
  14. 8
      Assets/LongZhiMeng/New Material.mat.meta
  15. 96
      Assets/LongZhiMeng/Plane.prefab
  16. 7
      Assets/LongZhiMeng/Plane.prefab.meta
  17. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei-1.prefab
  18. 7307
      Assets/LongZhiMeng/Prefab/ShiNei/nei-2.prefab
  19. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei-3.prefab
  20. 135
      Assets/LongZhiMeng/Prefab/ShiNei/nei-4.prefab
  21. 159
      Assets/LongZhiMeng/Prefab/ShiNei/nei-5.prefab
  22. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei1.prefab
  23. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei10.prefab
  24. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei11.prefab
  25. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei12.prefab
  26. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei13.prefab
  27. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei14.prefab
  28. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei15.prefab
  29. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei16.prefab
  30. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei17.prefab
  31. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei18.prefab
  32. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei19.prefab
  33. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei2.prefab
  34. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei20.prefab
  35. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei21.prefab
  36. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei22.prefab
  37. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei23.prefab
  38. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei24.prefab
  39. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei25.prefab
  40. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei26.prefab
  41. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei27.prefab
  42. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei28.prefab
  43. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei29.prefab
  44. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei3.prefab
  45. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei30.prefab
  46. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei31.prefab
  47. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei32.prefab
  48. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei4.prefab
  49. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei5.prefab
  50. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei6.prefab
  51. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei7.prefab
  52. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei8.prefab
  53. 95
      Assets/LongZhiMeng/Prefab/ShiNei/nei9.prefab
  54. BIN
      Assets/LongZhiMeng/ShiNei/LZM_XFGX.FBX
  55. 102
      Assets/LongZhiMeng/ShiNei/LZM_XFGX.FBX.meta
  56. BIN
      Assets/LongZhiMeng/ShiNei/ShiNei.FBX
  57. BIN
      Assets/LongZhiMeng/微信图片_20240418103124.jpg
  58. 92
      Assets/LongZhiMeng/微信图片_20240418103124.jpg.meta
  59. 2
      Assets/Ready Player Me/Avatars/655bfb84751f07df925ce565/2fac66e374c947c41bc74325c6e3d934/Materials/Wolf3D_Outfit_Top.mat
  60. 2
      Assets/Ready Player Me/Avatars/655bfcac751f07df925ce93b/2fac66e374c947c41bc74325c6e3d934/Materials/Wolf3D_Outfit_Footwear.mat
  61. 2
      Assets/Ready Player Me/Characters/Character1.prefab
  62. 2
      Assets/Ready Player Me/Characters/Character2.prefab
  63. 601
      Assets/Ready Player Me/Characters/Character3.prefab
  64. 2
      Assets/Ready Player Me/Characters/Character4.prefab
  65. 2
      Assets/Ready Player Me/Characters/Character5.prefab
  66. 2
      Assets/Ready Player Me/Characters/YBot.prefab
  67. 136
      Assets/Scenes/MainScene.unity
  68. BIN
      Assets/Scenes/MainScene/NavMesh-NavmeshSurface.asset
  69. 8
      Assets/Scenes/MainScene/NavMesh-NavmeshSurface.asset.meta
  70. 95
      Assets/Scripts/ANet/1050.prefab
  71. 7
      Assets/Scripts/ANet/1050.prefab.meta
  72. 95
      Assets/Scripts/ANet/1070.prefab
  73. 7
      Assets/Scripts/ANet/1070.prefab.meta
  74. 95
      Assets/Scripts/ANet/1090.prefab
  75. 7
      Assets/Scripts/ANet/1090.prefab.meta
  76. 47
      Assets/Scripts/ANet/DeviceBind.cs
  77. 99
      Assets/Scripts/ANet/DeviceFollowTarget.cs
  78. 11
      Assets/Scripts/ANet/DeviceFollowTarget.cs.meta
  79. 45
      Assets/Scripts/ANet/DeviceInfo.cs
  80. 47
      Assets/Scripts/ANet/DeviceInfo.prefab
  81. 0
      Assets/Scripts/ANet/DeviceInfo.prefab.meta
  82. 10
      Assets/Scripts/ANet/DeviceInfoItem.prefab
  83. 0
      Assets/Scripts/ANet/DeviceInfoItem.prefab.meta
  84. 48
      Assets/Scripts/ANet/DeviceItem.cs
  85. 14
      Assets/Scripts/ANet/DeviceItem.prefab
  86. 0
      Assets/Scripts/ANet/DeviceItem.prefab.meta
  87. 69
      Assets/Scripts/ANet/DeviceLumos.cs
  88. 11
      Assets/Scripts/ANet/DeviceLumos.cs.meta
  89. 32
      Assets/Scripts/ANet/DeviceMenuToggle.cs
  90. 11
      Assets/Scripts/ANet/DeviceMenuToggle.cs.meta
  91. 152
      Assets/Scripts/ANet/DeviceObj.cs
  92. 174
      Assets/Scripts/ANet/DeviceObjManager.cs
  93. 11
      Assets/Scripts/ANet/DeviceObjManager.cs.meta
  94. 504
      Assets/Scripts/ANet/DevicePanelManager.cs
  95. 44
      Assets/Scripts/ANet/Devices.prefab
  96. 0
      Assets/Scripts/ANet/Devices.prefab.meta
  97. 8
      Assets/Scripts/ANet/NavMeshComponents.meta
  98. 9
      Assets/Scripts/ANet/NavMeshComponents/Editor.meta
  99. 258
      Assets/Scripts/ANet/NavMeshComponents/Editor/NavMeshComponentsGUIUtility.cs
  100. 12
      Assets/Scripts/ANet/NavMeshComponents/Editor/NavMeshComponentsGUIUtility.cs.meta
  101. Some files were not shown because too many files have changed in this diff Show More

16
Assets/AddressableAssetsData/AddressableAssetSettings.asset

@ -29,14 +29,11 @@ MonoBehaviour:
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m_ShaderBundleCustomNaming: m_ShaderBundleCustomNaming:
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m_CheckForContentUpdateRestrictionsOption: 0
m_MonoScriptBundleCustomNaming: m_MonoScriptBundleCustomNaming:
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m_Id: m_Id:
m_RemoteCatalogLoadPath: m_RemoteCatalogLoadPath:
m_Id: m_Id:
m_ContentStateBuildPathProfileVariableName:
m_CustomContentStateBuildPath:
m_ContentStateBuildPath: m_ContentStateBuildPath:
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m_overridePlayerVersion: m_overridePlayerVersion:
@ -82,16 +79,16 @@ MonoBehaviour:
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m_LabelTable: m_LabelTable:
@ -106,7 +103,6 @@ MonoBehaviour:
- ShiNei - ShiNei
- Scene - Scene
- power - power
- Character
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m_PingTimeoutInMilliseconds: 5000 m_GlobalProfileVariablesInfos:
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value: 192.168.1.34

15
Assets/AddressableAssetsData/AssetGroups/Character.asset

@ -20,28 +20,23 @@ MonoBehaviour:
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m_ReadOnly: 0 m_ReadOnly: 0
m_SerializedLabels: m_SerializedLabels: []
- Character
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m_Address: Character2 m_Address: Character2
m_ReadOnly: 0 m_ReadOnly: 0
m_SerializedLabels: m_SerializedLabels: []
- Character
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m_Address: Character3 m_Address: Character3
m_ReadOnly: 0 m_ReadOnly: 0
m_SerializedLabels: m_SerializedLabels: []
- Character
- m_GUID: 040aa914476488341b8607ab722d70b8 - m_GUID: 040aa914476488341b8607ab722d70b8
m_Address: Character4 m_Address: Character4
m_ReadOnly: 0 m_ReadOnly: 0
m_SerializedLabels: m_SerializedLabels: []
- Character
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m_Address: Character5 m_Address: Character5
m_ReadOnly: 0 m_ReadOnly: 0
m_SerializedLabels: m_SerializedLabels: []
- Character
- m_GUID: 1eb551d1186059b47a2110f01a968f2f - m_GUID: 1eb551d1186059b47a2110f01a968f2f
m_Address: YBot m_Address: YBot
m_ReadOnly: 0 m_ReadOnly: 0

BIN
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2
Assets/Common/UIViews/FloorButtonsPanel.prefab

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m_SpriteState: m_SpriteState:

43
Assets/Common/UIViews/PersonnelLocationMenuPanel.prefab

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774
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Assets/Scripts/ANet/DeviceBind.cs

@ -11,14 +11,8 @@ public class DeviceBind : MonoBehaviour
public GameObject BindePrefab; public GameObject BindePrefab;
public Text Title; public Text Title;
public Button CloseBtn; public Button CloseBtn;
private void OnDisable()
{ public void DataBind(DeviceType bindType, List<DeviceList> binddata, string bindobj = null)
if (DeviceInfo.Instance.gameObject.activeSelf)
{
DeviceInfo.Instance.gameObject.SetActive(false);
}
}
public void DataBind(DeviceType bindType, List<DeviceList> binddata, string bindobjname = null)
{ {
Title.text = bindType.ToString() + "列表"; Title.text = bindType.ToString() + "列表";
Binddata = binddata; Binddata = binddata;
@ -35,25 +29,24 @@ public class DeviceBind : MonoBehaviour
{ {
GameObject go = Instantiate(BindePrefab, BindParent); GameObject go = Instantiate(BindePrefab, BindParent);
Color showColor = Color.white; Color showColor = Color.white;
//颜色设置 foreach (var de in DevicePanelManager.Instance.BindObjectList)
//foreach (var de in DevicePanelManager.Instance.BindObjectList) {
//{ if (!string.IsNullOrEmpty(de.ObjName))
// if (!string.IsNullOrEmpty(de.ObjName)) {
// { if (de.DeviceId == item.deviceNo)
// if (de.DeviceId == item.deviceNo) {
// { if (de.ObjName == bindobj)
// if (de.ObjName == bindobjname) {
// { showColor = Color.red;
// showColor = Color.red; }
// } else
// else {
// { showColor = Color.yellow;
// showColor = Color.yellow; }
// } break;
// break; }
// } }
// } }
//}
go.GetComponent<DeviceItem>().DataBind(item, showColor); go.GetComponent<DeviceItem>().DataBind(item, showColor);
} }
if (binddata.Count == 0) if (binddata.Count == 0)

99
Assets/Scripts/ANet/DeviceFollowTarget.cs

@ -1,99 +0,0 @@
using AX.MessageSystem;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class DeviceFollowTarget : MonoBehaviour
{
public List<Sprite> spList = new List<Sprite>();
public Transform target;
public Camera uiCamera;
private float offset_Y = 2.5f;
private void Start()
{
GetComponent<Button>().onClick.AddListener(ViewClick);
uiCamera = GameObject.Find("Canvas").GetComponent<Canvas>().worldCamera;
}
public void ViewClick()
{
if (GetComponent<DeviceLumos>() && DeviceInfo.Instance.gameObject.activeSelf)
return;
if (FindObjectOfType<FloorButtonsPanel>())
FindObjectOfType<FloorButtonsPanel>().ChangeFloor(target.GetComponent<DeviceObj>().floorId);
Camera.main.GetComponent<CameraOrbit>().SetCameraView(target.position, 15);
if (target && target.GetComponent<DeviceObj>())
{
DevicePanelManager.Instance.NowClickObject = target.GetComponent<DeviceObj>();
if (!target.GetComponent<DeviceLumos>())
{
target.gameObject.AddComponent<DeviceLumos>();
}
if (!GetComponent<DeviceLumos>())
gameObject.AddComponent<DeviceLumos>();
if (target.GetComponent<DeviceObj>().BindData.deviceNo != null)
{
DeviceInfo.Instance.OnShow(target.GetComponent<DeviceObj>().BindData);
}
else
{
target.GetComponent<DeviceObj>().SetBindData();
DeviceInfo.Instance.OnShow(target.GetComponent<DeviceObj>().BindData);
}
}
}
private Vector2 WorldPosToUIPos(Vector3 worldPos)
{
Vector2 world2ScreenPos = Camera.main.WorldToScreenPoint(worldPos);
Vector2 uiPos = new Vector2();
RectTransformUtility.ScreenPointToLocalPointInRectangle(transform.parent.GetComponent<RectTransform>(), world2ScreenPos, uiCamera, out uiPos);
return uiPos;
}
private void OnDisable()
{
if (GetComponent<DeviceLumos>())
{
Destroy(GetComponent<DeviceLumos>());
}
}
private void LateUpdate()
{
if (gameObject.activeSelf && target)
{
GetComponent<RectTransform>().anchoredPosition =
WorldPosToUIPos(new Vector3(target.transform.position.x, target.transform.position.y + offset_Y, target.transform.position.z));
}
if (GetComponent<DeviceLumos>())
{
if (target && DevicePanelManager.Instance.NowClickObject != target.GetComponent<DeviceObj>())
{
Destroy(GetComponent<DeviceLumos>());
}
}
}
public void SetTarget(DeviceObj deviceObj)
{
target = deviceObj.transform;
if (deviceObj.BindType == DeviceType. ||
deviceObj.BindType == DeviceType. ||
deviceObj.BindType == DeviceType.)
{
GetComponent<Image>().sprite = spList[spList.Count - 1];
return;
}
foreach (var item in spList)
{
if (deviceObj.BindType.ToString() == item.name)
{
GetComponent<Image>().sprite = item;
break;
}
}
}
}

11
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45
Assets/Scripts/ANet/DeviceInfo.cs

@ -24,30 +24,9 @@ public class DeviceInfo : MonoBehaviour
} }
public void OnShow(DeviceList info) public void OnShow(DeviceList info)
{ {
if (info.deviceNo == null)
return;
infoName.text = "设备信息"; infoName.text = "设备信息";
bindInfo = info; bindInfo = info;
foreach (Transform item in DevicePanelManager.Instance.transform)
{
if (item.GetComponent<DeviceBind>() && item.gameObject.activeSelf)
{
foreach (Transform child in item.GetComponent<DeviceBind>().BindParent)
{
if (child.GetComponent<DeviceItem>())
if (child.GetComponent<DeviceItem>().BindData.deviceNo == info.deviceNo)
{
child.GetComponent<DeviceItem>().Selected.SetActive(true);
}
else
{
child.GetComponent<DeviceItem>().Selected.SetActive(false);
}
}
}
}
foreach (Transform item in infoParent) foreach (Transform item in infoParent)
{ {
if (item.name != "None") if (item.name != "None")
@ -71,7 +50,7 @@ public class DeviceInfo : MonoBehaviour
GameObject go = Instantiate(infoItem, infoParent); GameObject go = Instantiate(infoItem, infoParent);
go.GetComponent<DeviceInfoItem>().Bind("类型 : " + infobase.deviceTypeName); go.GetComponent<DeviceInfoItem>().Bind("类型 : " + infobase.deviceTypeName);
} }
if (info.deviceType == (int)DeviceType. || info.deviceType == (int)DeviceType.) if (info.deviceType == 256 || info.deviceType == 258)
{ {
PLInfo pinfo = JsonConvert.DeserializeObject<PLInfo>(info.timelyData.ToString()); PLInfo pinfo = JsonConvert.DeserializeObject<PLInfo>(info.timelyData.ToString());
{ {
@ -92,7 +71,7 @@ public class DeviceInfo : MonoBehaviour
go.GetComponent<DeviceInfoItem>().Bind("启停状态 : " + (pinfo.startStopStatus == "0" ? "停止" : "启动")); go.GetComponent<DeviceInfoItem>().Bind("启停状态 : " + (pinfo.startStopStatus == "0" ? "停止" : "启动"));
} }
} }
else if (info.deviceType == (int)DeviceType.) else if (info.deviceType == 401)
{ {
SXInfo pinfo = JsonConvert.DeserializeObject<SXInfo>(info.timelyData.ToString()); SXInfo pinfo = JsonConvert.DeserializeObject<SXInfo>(info.timelyData.ToString());
{ {
@ -104,10 +83,9 @@ public class DeviceInfo : MonoBehaviour
go.GetComponent<DeviceInfoItem>().Bind("预警状态 : " + (pinfo.alarmStatus == "0" ? "正常" : "告警")); go.GetComponent<DeviceInfoItem>().Bind("预警状态 : " + (pinfo.alarmStatus == "0" ? "正常" : "告警"));
} }
} }
else if (info.deviceType == (int)DeviceType. || info.deviceType == (int)DeviceType. else if (info.deviceType == 305)
|| info.deviceType == (int)DeviceType. || info.deviceType == (int)DeviceType.)
{ {
XHSMDInfo pinfo = JsonConvert.DeserializeObject<XHSMDInfo>(info.timelyData.ToString()); XHSInfo pinfo = JsonConvert.DeserializeObject<XHSInfo>(info.timelyData.ToString());
{ {
GameObject go = Instantiate(infoItem, infoParent); GameObject go = Instantiate(infoItem, infoParent);
go.GetComponent<DeviceInfoItem>().Bind("压力 : " + pinfo.pressure); go.GetComponent<DeviceInfoItem>().Bind("压力 : " + pinfo.pressure);
@ -126,19 +104,6 @@ public class DeviceInfo : MonoBehaviour
go.GetComponent<DeviceInfoItem>().Bind("描述 : " + infobase.descript); go.GetComponent<DeviceInfoItem>().Bind("描述 : " + infobase.descript);
} }
gameObject.SetActive(true); gameObject.SetActive(true);
StopAllCoroutines();
StartCoroutine(Refresh(infobase.deviceNo));
}
IEnumerator Refresh(string deviceNo)
{
DevicePanelManager.Instance.RefreshData(deviceNo);
yield return new WaitForSeconds(5);
Debug.Log("刷新");
var data = DevicePanelManager.Instance.GetDeviceData(deviceNo);
if (data != null)
{
OnShow(data);
}
} }
} }
public class InfoBase public class InfoBase
@ -168,7 +133,7 @@ public class PLInfo : InfoBase
public string powerState; public string powerState;
public string manualAutomaticState; public string manualAutomaticState;
} }
public class XHSMDInfo : InfoBase public class XHSInfo : InfoBase
{ {
public string pressure; public string pressure;
public string alarmStatus; public string alarmStatus;

47
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m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1}
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m_SizeDelta: {x: 8, y: 0} m_SizeDelta: {x: 15, y: 0}
m_Pivot: {x: 1, y: 1} m_Pivot: {x: 1, y: 1}
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@ -137,7 +137,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 0} m_Material: {fileID: 0}
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m_RaycastTarget: 1 m_RaycastTarget: 1
m_Maskable: 1 m_Maskable: 1
m_OnCullStateChanged: m_OnCullStateChanged:
@ -302,11 +302,11 @@ MonoBehaviour:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0.5} m_AnchorMin: {x: 1, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5}
m_AnchoredPosition: {x: -24.5, y: 0} m_AnchoredPosition: {x: -31.73, y: 0}
m_SizeDelta: {x: 30, y: 30} m_SizeDelta: {x: 32, y: 32}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1265597270770452413 --- !u!222 &1265597270770452413
CanvasRenderer: CanvasRenderer:
@ -380,7 +380,7 @@ MonoBehaviour:
m_OnCullStateChanged: m_OnCullStateChanged:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_Sprite: {fileID: 665853030641679958, guid: 1724ec1a745a80f44aae3d014e04f5cc, type: 3} m_Sprite: {fileID: 21300000, guid: 98d01617b69d06743aa272ab07511ca3, type: 3}
m_Type: 0 m_Type: 0
m_PreserveAspect: 0 m_PreserveAspect: 0
m_FillCenter: 1 m_FillCenter: 1
@ -470,8 +470,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1} m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 0, y: -220} m_AnchoredPosition: {x: 0, y: -230}
m_SizeDelta: {x: 300, y: 360} m_SizeDelta: {x: 300, y: 340}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1265597270811154383 --- !u!222 &1265597270811154383
CanvasRenderer: CanvasRenderer:
@ -577,8 +577,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1} m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 0, y: -20} m_AnchoredPosition: {x: 0, y: -30}
m_SizeDelta: {x: 300, y: 40} m_SizeDelta: {x: 300, y: 60}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1265597270811444745 --- !u!222 &1265597270811444745
CanvasRenderer: CanvasRenderer:
@ -601,7 +601,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_Color: {r: 0.20477772, g: 0.2015842, b: 0.2830189, a: 0} m_Color: {r: 0.20477772, g: 0.2015842, b: 0.2830189, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_Maskable: 1 m_Maskable: 1
m_OnCullStateChanged: m_OnCullStateChanged:
@ -776,7 +776,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_Color: {r: 0.14117648, g: 0.41960788, b: 0.60784316, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_Maskable: 1 m_Maskable: 1
m_OnCullStateChanged: m_OnCullStateChanged:
@ -827,9 +827,9 @@ RectTransform:
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -500, y: 0} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 300, y: 400} m_SizeDelta: {x: 300, y: 400}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1265597271646066060 --- !u!222 &1265597271646066060
@ -881,11 +881,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 40f177f58f5b69a469b28c62a4b1a996, type: 3} m_Script: {fileID: 11500000, guid: 40f177f58f5b69a469b28c62a4b1a996, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
infoItem: {fileID: 9007145181385194632, guid: 61ba118f20d527246b034c856c18d0c7,
type: 3}
infoParent: {fileID: 1265597270110750472}
infoName: {fileID: 1265597270716030869}
CloseBtn: {fileID: 1265597270770452411}
--- !u!1 &2489989537873972838 --- !u!1 &2489989537873972838
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -918,9 +913,9 @@ RectTransform:
m_Father: {fileID: 1265597270110750472} m_Father: {fileID: 1265597270110750472}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: -152} m_AnchoredPosition: {x: 150, y: -172}
m_SizeDelta: {x: 300, y: 300} m_SizeDelta: {x: 300, y: 300}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5039860311901196646 --- !u!222 &5039860311901196646
@ -951,7 +946,7 @@ MonoBehaviour:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_FontData: m_FontData:
m_Font: {fileID: 12800000, guid: decc468d4945aa245a133e054cecdffe, type: 3} m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 25 m_FontSize: 25
m_FontStyle: 0 m_FontStyle: 0
m_BestFit: 0 m_BestFit: 0

0
Assets/Scripts/ANet/Prefabs/DeviceInfo.prefab.meta → Assets/Scripts/ANet/DeviceInfo.prefab.meta

10
Assets/Scripts/ANet/Prefabs/DeviceInfoItem.prefab → Assets/Scripts/ANet/DeviceInfoItem.prefab

@ -347,7 +347,7 @@ RectTransform:
m_AnchorMin: {x: 0, y: 0.5} m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5}
m_AnchoredPosition: {x: 120, y: 0} m_AnchoredPosition: {x: 120, y: 0}
m_SizeDelta: {x: 200, y: 30} m_SizeDelta: {x: 200, y: 50}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &9007145181275878140 --- !u!222 &9007145181275878140
CanvasRenderer: CanvasRenderer:
@ -377,11 +377,11 @@ MonoBehaviour:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_FontData: m_FontData:
m_Font: {fileID: 12800000, guid: decc468d4945aa245a133e054cecdffe, type: 3} m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 18 m_FontSize: 20
m_FontStyle: 0 m_FontStyle: 0
m_BestFit: 0 m_BestFit: 0
m_MinSize: 1 m_MinSize: 2
m_MaxSize: 40 m_MaxSize: 40
m_Alignment: 3 m_Alignment: 3
m_AlignByGeometry: 0 m_AlignByGeometry: 0
@ -453,7 +453,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_Color: {r: 0.050980397, g: 0.16470589, b: 0.2784314, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_Maskable: 1 m_Maskable: 1
m_OnCullStateChanged: m_OnCullStateChanged:

0
Assets/Scripts/ANet/Prefabs/DeviceInfoItem.prefab.meta → Assets/Scripts/ANet/DeviceInfoItem.prefab.meta

48
Assets/Scripts/ANet/DeviceItem.cs

@ -12,63 +12,21 @@ public class DeviceItem : MonoBehaviour
public Button LocalBtn; public Button LocalBtn;
public Button ViewBtn; public Button ViewBtn;
public Image CanLocal; public Image CanLocal;
public GameObject Selected;
void Start() void Start()
{ {
LocalBtn.onClick.AddListener(LocalBtn_Click); LocalBtn.onClick.AddListener(LocalBtn_Click);
ViewBtn.onClick.AddListener(ViewBtn_Click); ViewBtn.onClick.AddListener(ViewBtn_Click);
} }
private void Update()
{
if (Input.GetKey(KeyCode.Q))
{
if (Input.GetKeyDown(KeyCode.O))
{
LocalBtn.gameObject.SetActive(true);
}
if (Input.GetKeyDown(KeyCode.H))
{
LocalBtn.gameObject.SetActive(false);
}
}
}
public void DataBind(DeviceList bindData, Color showColor) public void DataBind(DeviceList bindData, Color showColor)
{ {
BindData = bindData; BindData = bindData;
ShowText.text = bindData.deviceName + bindData.descript; ShowText.text = bindData.deviceName;
LocalBtn.image.color = showColor; LocalBtn.image.color = showColor;
} }
private void ViewBtn_Click() private void ViewBtn_Click()
{ {
if (Selected.gameObject.activeSelf && DeviceInfo.Instance.gameObject.activeSelf) DeviceInfo.Instance.OnShow(BindData);
return;
string deviceName = "";
foreach (var item in DevicePanelManager.Instance.BindObjectList)
{
if (item.DeviceId == BindData.deviceNo)
{
deviceName = item.ObjName;
break;
}
}
if (!string.IsNullOrEmpty(deviceName))
{
DeviceObj obj = DeviceObjManager.Instance.GetDeviceByName(deviceName);
if (null != obj)
{
obj.GetComponent<DeviceObj>().ShowList();
}
else
{
DeviceInfo.Instance.OnShow(BindData);
DevicePanelManager.Instance.NowClickObject = null;
}
}
else
{
DeviceInfo.Instance.OnShow(BindData);
DevicePanelManager.Instance.NowClickObject = null;
}
} }
private void LocalBtn_Click() private void LocalBtn_Click()

14
Assets/Scripts/ANet/Prefabs/DeviceItem.prefab → Assets/Scripts/ANet/DeviceItem.prefab

@ -211,7 +211,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 0 m_IsActive: 1
--- !u!224 &8174696344364112589 --- !u!224 &8174696344364112589
RectTransform: RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -347,7 +347,7 @@ RectTransform:
m_AnchorMin: {x: 0, y: 0.5} m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5}
m_AnchoredPosition: {x: 120, y: 0} m_AnchoredPosition: {x: 120, y: 0}
m_SizeDelta: {x: 200, y: 30} m_SizeDelta: {x: 200, y: 50}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &9007145181275878140 --- !u!222 &9007145181275878140
CanvasRenderer: CanvasRenderer:
@ -377,11 +377,11 @@ MonoBehaviour:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_FontData: m_FontData:
m_Font: {fileID: 12800000, guid: decc468d4945aa245a133e054cecdffe, type: 3} m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 18 m_FontSize: 20
m_FontStyle: 0 m_FontStyle: 0
m_BestFit: 0 m_BestFit: 0
m_MinSize: 1 m_MinSize: 2
m_MaxSize: 40 m_MaxSize: 40
m_Alignment: 3 m_Alignment: 3
m_AlignByGeometry: 0 m_AlignByGeometry: 0
@ -453,7 +453,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_Color: {r: 0.06666667, g: 0.17254902, b: 0.27450982, a: 1} m_Color: {r: 0.2938323, g: 0.5177339, b: 0.6698113, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_Maskable: 1 m_Maskable: 1
m_OnCullStateChanged: m_OnCullStateChanged:
@ -485,7 +485,7 @@ MonoBehaviour:
LocalBtn: {fileID: 6612412687128553362} LocalBtn: {fileID: 6612412687128553362}
ViewBtn: {fileID: 4207703022074011421} ViewBtn: {fileID: 4207703022074011421}
CanLocal: {fileID: 6574008811849784718} CanLocal: {fileID: 6574008811849784718}
Selected: {fileID: 9007145183056439487} HasBind: 0
--- !u!1 &9007145183056439487 --- !u!1 &9007145183056439487
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

0
Assets/Scripts/ANet/Prefabs/DeviceItem.prefab.meta → Assets/Scripts/ANet/DeviceItem.prefab.meta

69
Assets/Scripts/ANet/DeviceLumos.cs

@ -1,69 +0,0 @@
using UnityEngine;
using UnityEngine.UI;
[DisallowMultipleComponent]
public class DeviceLumos : MonoBehaviour
{
public Color NormalColor = Color.white;
public Color TargetColor = Color.red;
private float time;
private bool LumosReady;
private float Interval = 0.5f;
private void Awake()
{
if (GetComponent<Renderer>())
{
NormalColor = GetComponent<Renderer>().material.color;
TargetColor = Color.red;
}
else if (GetComponent<Image>())
{
NormalColor = GetComponent<Image>().color;
TargetColor = Color.green;
}
}
private void LateUpdate()
{
time += Time.deltaTime;
if (time > Interval)
{
time = 0.0f;
LumosReady = !LumosReady;
}
if (GetComponent<Renderer>())
{
if (LumosReady)
{
GetComponent<Renderer>().material.SetColor("_Color", NormalColor);
}
else
{
GetComponent<Renderer>().material.SetColor("_Color", TargetColor);
}
}
else if (GetComponent<Image>())
{
if (LumosReady)
{
GetComponent<Image>().color = NormalColor;
}
else
{
GetComponent<Image>().color = TargetColor;
}
}
}
private void OnDestroy()
{
if (GetComponent<Renderer>())
{
GetComponent<Renderer>().material.SetColor("_Color", NormalColor);
}
else if (GetComponent<Image>())
{
GetComponent<Image>().color = NormalColor;
}
}
}

11
Assets/Scripts/ANet/DeviceLumos.cs.meta

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 2c0daed4e09401f4dbf0bc6021761e17
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

32
Assets/Scripts/ANet/DeviceMenuToggle.cs

@ -1,32 +0,0 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using AX.MessageSystem;
[RequireComponent(typeof(Toggle))]
public class DeviceMenuToggle : MonoBehaviour
{
public DeviceType menuType;
private Toggle M_toggle;
void Start()
{
M_toggle = GetComponent<Toggle>();
M_toggle.onValueChanged.AddListener(M_toggle_ValueChanged);
}
private void M_toggle_ValueChanged(bool isOn)
{
if (isOn)
{
DevicePanelManager.Instance.ShowBindList(menuType);
}
else
{
DevicePanelManager.Instance.ShowBindList(DeviceType.);
}
MessageDispatcher.SendMessage("DeviceMenuChanged", new KeyValuePair<DeviceType, bool>(menuType, isOn));
}
}

11
Assets/Scripts/ANet/DeviceMenuToggle.cs.meta

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: d52e25c232aba6a42a4bd0e25637df8b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

152
Assets/Scripts/ANet/DeviceObj.cs

@ -2,98 +2,15 @@ using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using UnityEngine.EventSystems; using UnityEngine.EventSystems;
using AX.MessageSystem;
using System;
public class DeviceObj : MonoBehaviour public class DeviceObj : MonoBehaviour
{ {
public DeviceList BindData; public DeviceList BindData;
public DeviceType BindType; public DeviceType BindType;
public GameObject tParent;
public GameObject tIcon;
public GameObject tIconObj;
public bool isShow = false;
public int floorId = 0;
void Start() void Start()
{ {
MessageDispatcher.AddListener("DeviceMenuChanged", DeviceMenuChanged);
MessageDispatcher.AddListener("FloorChanged", FloorChanged);
}
private void FloorChanged(IMessage obj)
{
if (DevicePanelManager.Instance.MenuType == BindType)
{
int number = (int)obj.Data;
if (number == 10000)
{
isShow = true;
}
else
{
isShow = number == floorId ? true : false;
}
if (tIconObj)
tIconObj.gameObject.SetActive(isShow);
gameObject.GetComponent<MeshRenderer>().enabled = isShow;
}
}
private void DeviceMenuChanged(IMessage obj)
{
KeyValuePair<DeviceType, bool> data = (KeyValuePair<DeviceType, bool>)obj.Data;
if (data.Key == BindType)
{
isShow = data.Value;
if (tIconObj)
tIconObj.gameObject.SetActive(isShow);
gameObject.GetComponent<MeshRenderer>().enabled = isShow;
}
else
{
isShow = false;
if (tIconObj)
tIconObj.gameObject.SetActive(isShow);
gameObject.GetComponent<MeshRenderer>().enabled = isShow;
}
}
private void OnDestroy()
{
MessageDispatcher.RemoveListener("DeviceMenuChanged", DeviceMenuChanged);
MessageDispatcher.RemoveListener("FloorChanged", FloorChanged);
}
private void Update()
{
if (Input.GetKeyDown(KeyCode.Delete))
{
if (DevicePanelManager.Instance.NowClickObject == this)
{
DeviceObjManager.Instance.DelObj(name);
if (tIconObj)
{
Destroy(tIconObj);
}
Destroy(gameObject);
}
}
if (GetComponent<DeviceLumos>())
{
if (DevicePanelManager.Instance.NowClickObject != this)
{
Destroy(GetComponent<DeviceLumos>());
}
}
//if (BindType == DevicePanelManager.Instance.MenuType)
//{
// if (!isShow)
// isShow = true;
//}
//else
//{
// if (isShow)
// isShow = false;
//}
} }
private void OnMouseDown() private void OnMouseDown()
{ {
@ -103,73 +20,4 @@ public class DeviceObj : MonoBehaviour
} }
DevicePanelManager.Instance.ShowBindList(BindType, this); DevicePanelManager.Instance.ShowBindList(BindType, this);
} }
public void ShowList()
{
if (tIconObj)
{
tIconObj.GetComponent<DeviceFollowTarget>().ViewClick();
}
else
{
DevicePanelManager.Instance.NowClickObject = null;
}
}
public void CreateIcon(DeviceType type, int floorId)
{
BindType = type;
this.floorId = floorId;
if (tIconObj == null)
{
var topIconsP = GameObject.Find("Canvas").transform.Find("DeviceIconPanel");
if (!topIconsP)
{
topIconsP = Instantiate(tParent, GameObject.Find("Canvas").transform).transform;
topIconsP.name = "DeviceIconPanel";
}
topIconsP.transform.SetAsFirstSibling();
tIconObj = Instantiate(tIcon, topIconsP.transform);
tIconObj.name = name;
tIconObj.GetComponent<DeviceFollowTarget>().SetTarget(this);
}
if (DevicePanelManager.Instance.NowType == BindType)
{
isShow = true;
}
else
{
isShow = false;
}
tIconObj.gameObject.SetActive(isShow);
gameObject.GetComponent<MeshRenderer>().enabled = isShow;
}
public void SetBindData()
{
string deviceId = "";
foreach (var item in DevicePanelManager.Instance.BindObjectList)
{
if (item.ObjName == name)
{
deviceId = item.DeviceId;
break;
}
}
if (!string.IsNullOrEmpty(deviceId))
{
foreach (var datalist in DevicePanelManager.Instance.AllData)
{
if (datalist.Key == BindType)
{
foreach (var data in datalist.Value)
{
if (deviceId == data.deviceNo)
{
BindData = data;
break;
}
}
}
}
}
}
} }

174
Assets/Scripts/ANet/DeviceObjManager.cs

@ -1,174 +0,0 @@
using AX.MessageSystem;
using Newtonsoft.Json;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[Serializable]
public class DeviceCloneData
{
public string name;
public int floorId;
public DeviceType type;
public Vector3 postion;
}
public class DeviceObjManager : MonoBehaviour
{
public static DeviceObjManager Instance;
public GameObject Point;
public List<DeviceCloneData> NowPointList = new List<DeviceCloneData>();
private string objId = "objlistid";
private void Awake()
{
MessageDispatcher.AddListener("ConfigLoadOver", ConfigLoadOver);
Instance = this;
}
private void Start()
{
}
private void OnDestroy()
{
MessageDispatcher.RemoveListener("ConfigLoadOver", ConfigLoadOver);
}
private void ConfigLoadOver(IMessage obj)
{
LoadDeviceObjs();
}
private void Update()
{
if (Input.GetKey(KeyCode.Q))
{
if (Input.GetKeyDown(KeyCode.Delete))
{
if (DevicePanelManager.Instance.MenuType == DeviceType.)
{
NowPointList.Clear();
SaveObjs();
return;
}
for (int i = 0; i < NowPointList.Count; i++)
{
if (NowPointList[i].type == DevicePanelManager.Instance.MenuType)
{
NowPointList.RemoveAt(i);
i--;
}
}
SaveObjs();
}
}
}
public DeviceObj GetDeviceByName(string dname)
{
DeviceObj result = null;
foreach (Transform item in transform)
{
if (item.name == dname)
{
result = item.GetComponent<DeviceObj>();
break;
}
}
return result;
}
public void AddObj(string objName)
{
foreach (Transform item in transform)
{
if (item.name == objName && item.GetComponent<DeviceObj>())
{
var obj = new DeviceCloneData();
obj.name = item.name;
obj.postion = item.position;
obj.floorId = item.GetComponent<DeviceObj>().floorId;
obj.type = item.GetComponent<DeviceObj>().BindType;
bool has = false;
foreach (var data in NowPointList)
{
if (data.name == obj.name)
{
data.postion = obj.postion;
data.type = obj.type;
has = true;
}
}
if (!has)
{
NowPointList.Add(obj);
}
break;
}
}
SaveObjs();
}
public void DelObj(string objName)
{
foreach (var item in DevicePanelManager.Instance.BindObjectList)
{
if (item.ObjName == objName)
{
item.ObjName = "";
break;
}
}
DevicePanelManager.Instance.SaveDeviceObjConfig();
for (int i = 0; i < NowPointList.Count; i++)
{
if (NowPointList[i].name == objName)
{
NowPointList.Remove(NowPointList[i]);
break;
}
}
SaveObjs();
}
public void SaveObjs()
{
var json = JsonConvert.SerializeObject(NowPointList);
string url = string.Format(HttpManager.Instance.PostIOilTankById, objId);
if (Application.platform == RuntimePlatform.WebGLPlayer)
{
url = url.Substring(url.IndexOf("api") - 1);
}
HttpManager.Instance.Post(url, json, () =>
{
Debug.Log("保存点位成功!");
});
}
private void LoadDeviceObjs()
{
try
{
string url = string.Format(HttpManager.Instance.GetOilTankById, objId);
Debug.Log($"the url is :{ url}");
if (Application.platform == RuntimePlatform.WebGLPlayer)
{
url = url.Substring(url.IndexOf("api") - 1);
}
HttpManager.Instance.Get<string>(url, d =>
{
NowPointList = JsonConvert.DeserializeObject<List<DeviceCloneData>>(d);
foreach (Transform item in transform)
{
Destroy(item.gameObject);
}
foreach (var item in NowPointList)
{
GameObject go = Instantiate(Point, item.postion, Quaternion.identity, transform);
go.name = item.name;
go.GetComponent<DeviceObj>().CreateIcon(item.type, item.floorId);
SelectionManager.Instance.Sets.Add(go);
}
});
}
catch
{
Debug.LogError("暂无数据!");
}
}
}

11
Assets/Scripts/ANet/DeviceObjManager.cs.meta

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: a574343a24c732d4b85cd8c6f01e2b2a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

504
Assets/Scripts/ANet/DevicePanelManager.cs

@ -8,8 +8,6 @@ using UnityEngine;
using System.Security.Cryptography; using System.Security.Cryptography;
using System.IO; using System.IO;
using UnityEngine.Networking; using UnityEngine.Networking;
using UnityEngine.EventSystems;
using AX.MessageSystem;
#region 接口数据类型 #region 接口数据类型
#pragma warning disable IDE1006 // 命名样式 #pragma warning disable IDE1006 // 命名样式
@ -39,15 +37,6 @@ public class diveceSourceData
public string sign; public string sign;
public long timestamp; public long timestamp;
} }
public class diveceAlarmData
{
public int currentPage;
public int pageSize;
public long buildingId;
public string type;//fire fault type事件类型(fire=火警, fault=故障)
public string sign;
public long timestamp;
}
[Serializable] [Serializable]
public class PageInfoList<T> public class PageInfoList<T>
{ {
@ -171,40 +160,6 @@ public class DeviceList
public string zone { get; set; } public string zone { get; set; }
} }
[Serializable]
public class TotaDivecelAlarmInfo
{
/// <summary>
/// 状态码
/// </summary>
public int? code { get; set; }
/// <summary>
/// 数据
/// </summary>
public PageInfoList<DeviceAlarmList> data { get; set; }
/// <summary>
/// 消息
/// </summary>
public string message { get; set; }
}
[Serializable]
public class DeviceAlarmList
{
public string alarmTime;
public string createTime;
public string descript;
public string deviceName;
public string deviceNo;
public int deviceType;
public string deviceTypeName;
public string handleAlarmTime;
public string handlePeople;
public string handlePhone;
public string id;
public string modifyTime;
public int state;
public int status;
}
#pragma warning restore IDE1006 // 命名样式 #pragma warning restore IDE1006 // 命名样式
#endregion #endregion
//diviceid(136-用户信息传输装置, 258-消防水泵状态, 401-消防水箱水位, //diviceid(136-用户信息传输装置, 258-消防水泵状态, 401-消防水箱水位,
@ -218,16 +173,12 @@ public class DeviceAlarmList
public enum DeviceType public enum DeviceType
{ {
= 0, = 0,
= 258,// ,
= 256,// ,
= 401,// ,
= 305,// ,
= 304,// ,
= 301,//
= 302,//
= 451,
= 452,
= 453,
} }
public class DevicePanelManager : MonoBehaviour public class DevicePanelManager : MonoBehaviour
{ {
@ -242,233 +193,114 @@ public class DevicePanelManager : MonoBehaviour
private int pageSize = 100000; private int pageSize = 100000;
private long buildId = 1162809597414907904;//凯德虹口商业中心--大型城市综合体 private long buildId = 1162809597414907904;//凯德虹口商业中心--大型城市综合体
private long buildId1 = 1162809590251036672;//凯德虹口商业中心-超高层 private long buildId1 = 1162809590251036672;//凯德虹口商业中心-超高层
//服务端获取全部数据 //private string diveceId = "256";
public List<KeyValuePair<DeviceType, List<DeviceList>>> AllData = new List<KeyValuePair<DeviceType, List<DeviceList>>>(); public List<DeviceList> ShuiBengList = new List<DeviceList>();
public DeviceType textType; public List<DeviceList> ShuiXiangList = new List<DeviceList>();
private bool getDataError = false; public List<DeviceList> XHSList = new List<DeviceList>();
private float timmer = 0; public List<DeviceList> PenLinBengList = new List<DeviceList>();
public List<DeviceList> PaiYanJiList = new List<DeviceList>();
public List<DeviceList> SongFengJiList = new List<DeviceList>();
#endregion #endregion
#region 本地数据绑定 #region 本地数据绑定
public List<DeviceObjConfig> BindObjectList = new List<DeviceObjConfig>(); public List<DeviceObjConfig> BindObjectList = new List<DeviceObjConfig>();
public DeviceObj NowClickObject; public DeviceObj NowClickObject;
public DeviceType NowType; public DeviceType NowType;
private string objPath = "/DeviceObj.json";
private string objId = "binddataid"; private string objId = "binddataid";
#region 创建绑定点位
public bool CanClone = false;
public DeviceType MenuType;
public LayerMask layerMask = -1;
private float DistanceY = 0;
public Transform CloneParent;
public GameObject ClonePrefab;
#endregion
#endregion #endregion
void Awake() void Awake()
{ {
MessageDispatcher.AddListener("ConfigLoadOver", ConfigLoadOver);
Instance = this; Instance = this;
} }
private void Start() private void Start()
{
}
private void OnDestroy()
{
MessageDispatcher.RemoveListener("ConfigLoadOver", ConfigLoadOver);
}
private void ConfigLoadOver(IMessage obj)
{ {
LoadDeciceData(); LoadDeciceData();
LoadDeviceObjConfig(); LoadDeviceObjConfig();
} }
public void RefreshAllData() private void LoadDeciceData()
{
StopAllCoroutines();
LoadDeciceData();
}
public void RefreshData(string deviceNo)
{
StopAllCoroutines();
LoadDeciceData(deviceNo);
}
public DeviceList GetDeviceData(string deviceNo)
{
DeviceList data = null;
foreach (var item in AllData)
{
foreach (var value in item.Value)
{
if (value.deviceNo == deviceNo)
{
data = value;
break;
}
}
}
return data;
}
private void LoadDeciceData(string deviceNo = null)
{ {
if (deviceNo == null) ShuiBengList.Clear();
{ ShuiXiangList.Clear();
AllData.Clear(); XHSList.Clear();
foreach (DeviceType i in Enum.GetValues(typeof(DeviceType))) PenLinBengList.Clear();
{ PaiYanJiList.Clear();
if (i != DeviceType.) SongFengJiList.Clear();
{
KeyValuePair<DeviceType, List<DeviceList>> info = new KeyValuePair<DeviceType, List<DeviceList>>( LoadDiviceData(buildId, "258", DeviceType.);
i, new List<DeviceList>()); LoadDiviceData(buildId, "401", DeviceType.);
AllData.Add(info); LoadDiviceData(buildId, "305", DeviceType.);
} LoadDiviceData(buildId, "256", DeviceType.);
} LoadDiviceData(buildId, "452", DeviceType.);
} LoadDiviceData(buildId, "451", DeviceType.);
foreach (var item in AllData)
{ LoadDiviceData(buildId1, "258", DeviceType.);
int iType = (int)item.Key; LoadDiviceData(buildId1, "401", DeviceType.);
LoadDiviceData(buildId, iType.ToString(), item.Key, deviceNo); LoadDiviceData(buildId1, "305", DeviceType.);
LoadDiviceData(buildId1, iType.ToString(), item.Key, deviceNo); LoadDiviceData(buildId1, "256", DeviceType.);
} LoadDiviceData(buildId1, "452", DeviceType.);
LoadDiviceData(buildId1, "451", DeviceType.);
} }
private void LateUpdate() private void LateUpdate()
{ {
//if (Input.GetKeyDown(KeyCode.L))
//{
// LoadDiviceData(buildId, "258", DeviceType.水泵);
//}
//if (Input.GetKeyDown(KeyCode.T)) //if (Input.GetKeyDown(KeyCode.T))
//{ //{
// ShowBindList(textType); // StopAllCoroutines();
// StartCoroutine(waitToBind(DeviceType.喷淋泵, PenLinBengList));
//}
//if (Input.GetKeyDown(KeyCode.A))
//{
// StopAllCoroutines();
// StartCoroutine(waitToBind(DeviceType.排烟风机, PaiYanJiList));
//}
//if (Input.GetKeyDown(KeyCode.S))
//{
// StopAllCoroutines();
// StartCoroutine(waitToBind(DeviceType.水泵, ShuiBengList));
//}
//if (Input.GetKeyDown(KeyCode.D))
//{
// StopAllCoroutines();
// StartCoroutine(waitToBind(DeviceType.水箱, ShuiXiangList));
//}
//if (Input.GetKeyDown(KeyCode.F))
//{
// StopAllCoroutines();
// StartCoroutine(waitToBind(DeviceType.消火栓, XHSList));
//} //}
if (Input.GetKey(KeyCode.Q))
{
if (Input.GetKeyDown(KeyCode.P))
{
CanClone = true;
}
if (Input.GetKeyDown(KeyCode.S))
{
DeviceObjManager.Instance.SaveObjs();
}
}
if (CanClone)
{
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
if (Physics.Raycast(ray, out RaycastHit hit, Mathf.Infinity, layerMask))
{
if (!EventSystem.current.IsPointerOverGameObject())
{
int floorid = GetFloorId(hit.transform);
if (Input.GetMouseButtonDown(0) && floorid != 0)
{
CreatePoint(hit.point, floorid);
}
}
if (Input.GetMouseButtonDown(1))
{
CanClone = false;
}
}
}
if (getDataError == true)
{
timmer += Time.deltaTime;
if (timmer >= 60)
{
timmer = 0;
getDataError = false;
RefreshAllData();
Debug.LogWarning("从对方服务器获取数据错误!");
}
}
} }
private int GetFloorId(Transform obj) public void ShowBindList(DeviceType type, DeviceObj selectObject)
{ {
if (obj.GetComponent<InstantiateData>()) StopAllCoroutines();
NowClickObject = selectObject;
NowType = type;
if (type == DeviceType.)
{ {
return obj.GetComponent<InstantiateData>().floorId; StartCoroutine(waitToBind(DeviceType., ShuiBengList));
} }
else else if (type == DeviceType.)
{ {
if (obj.parent != null) StartCoroutine(waitToBind(DeviceType., ShuiXiangList));
{
foreach (Transform child in obj.parent)
{
if (child.GetComponent<InstantiateData>())
{
return child.GetComponent<InstantiateData>().floorId;
}
}
}
if (obj.parent.parent != null)
{
foreach (Transform child in obj.parent.parent)
{
if (child.GetComponent<InstantiateData>())
{
return child.GetComponent<InstantiateData>().floorId;
}
}
}
return 0;
} }
} else if (type == DeviceType.)
private void CreatePoint(Vector3 position, int floorId)
{
var pos = new Vector3(position.x, position.y + DistanceY, position.z);
var go = Instantiate(ClonePrefab, pos, Quaternion.identity, CloneParent);
go.name = $"{MenuType}{AX.Network.Common.GUID.NewGuid()}";
if (go.GetComponent<DeviceObj>())
{ {
go.GetComponent<DeviceObj>().CreateIcon(MenuType, floorId); StartCoroutine(waitToBind(DeviceType., XHSList));
} }
SelectionManager.Instance.Sets.Add(go); else if (type == DeviceType.)
}
public void ShowBindList(DeviceType type)
{
StopAllCoroutines();
MenuType = type;
NowClickObject = null;
NowType = type;
if (type != DeviceType.)
{ {
List<DeviceList> infoList = new List<DeviceList>(); StartCoroutine(waitToBind(DeviceType., PenLinBengList));
foreach (var item in AllData)
{
if (item.Key == type)
{
foreach (var value in item.Value)
{
infoList.Add(value);
}
break;
}
}
BindDeviceList(type, infoList);
} }
else else if (type == DeviceType.)
{ {
foreach (Transform item in transform) StartCoroutine(waitToBind(DeviceType., PaiYanJiList));
{
item.gameObject.SetActive(false);
}
} }
} else if (type == DeviceType.)
public void ShowBindList(DeviceType type, DeviceObj selectObject)
{
NowClickObject = selectObject;
NowType = type;
if (type != DeviceType.)
{ {
List<DeviceList> infoList = new List<DeviceList>(); StartCoroutine(waitToBind(DeviceType., SongFengJiList));
foreach (var item in AllData)
{
if (item.Key == type)
{
foreach (var value in item.Value)
{
infoList.Add(value);
}
break;
}
}
BindDeviceList(type, infoList);
} }
else else
{ {
@ -478,14 +310,15 @@ public class DevicePanelManager : MonoBehaviour
} }
} }
} }
private void BindDeviceList(DeviceType type, List<DeviceList> bindData) IEnumerator waitToBind(DeviceType type, List<DeviceList> bindData, float time = 0.1f)
{ {
yield return new WaitForSeconds(time);
bool has = false; bool has = false;
foreach (Transform item in transform) foreach (Transform item in transform)
{ {
if (item.GetComponent<DeviceBind>() && item.GetComponent<DeviceBind>().BindType == type) if (item.GetComponent<DeviceBind>() && item.GetComponent<DeviceBind>().BindType == type)
{ {
item.GetComponent<DeviceBind>().DataBind(type, bindData, null == NowClickObject ? null : NowClickObject.name); item.GetComponent<DeviceBind>().DataBind(type, bindData, NowClickObject.name);
has = true; has = true;
} }
else else
@ -497,10 +330,10 @@ public class DevicePanelManager : MonoBehaviour
{ {
var go = Instantiate(DeviceBindPrefab, transform); var go = Instantiate(DeviceBindPrefab, transform);
go.name = type.ToString(); go.name = type.ToString();
go.GetComponent<DeviceBind>().DataBind(type, bindData, null == NowClickObject ? null : NowClickObject.name); go.GetComponent<DeviceBind>().DataBind(type, bindData, NowClickObject.name);
} }
} }
private void LoadDiviceData(long buildId, string diviceId, DeviceType type, string deviceNo = null) private void LoadDiviceData(long buildId, string diviceId, DeviceType type)
{ {
using (MD5 md5Hash = MD5.Create()) using (MD5 md5Hash = MD5.Create())
{ {
@ -523,106 +356,112 @@ public class DevicePanelManager : MonoBehaviour
{ {
Post<diveceSourceData, TotaDivecelInfo>($"{baseHttpUrl}?appKey={key}", postData, (d) => Post<diveceSourceData, TotaDivecelInfo>($"{baseHttpUrl}?appKey={key}", postData, (d) =>
{ {
//Debug.Log(d.code); Debug.Log(d.code);
if (d.code != 200) if (type == DeviceType.)
{ {
getDataError = true; foreach (var item in d.data.list)
return; {
ShuiBengList.Add(item);
}
} }
if (deviceNo == null) else if (type == DeviceType.)
{ {
//ShuiXiangList = d.data.list;
foreach (var item in d.data.list) foreach (var item in d.data.list)
{ {
foreach (var data in AllData) ShuiXiangList.Add(item);
{
if (data.Key == type)
{
data.Value.Add(item);
}
}
} }
} }
else else if (type == DeviceType.)
{ {
//XHSList = d.data.list;
foreach (var item in d.data.list) foreach (var item in d.data.list)
{ {
if (item.deviceNo == deviceNo) XHSList.Add(item);
{ }
foreach (var data in AllData) }
{ else if (type == DeviceType.)
if (data.Key == type) {
{ //PenLinBengList = d.data.list;
for (int i = 0; i < data.Value.Count; i++) foreach (var item in d.data.list)
{ {
if (data.Value[i].deviceNo == deviceNo) PenLinBengList.Add(item);
{ }
data.Value[i] = item; }
Debug.Log("数据刷新成功!"); else if (type == DeviceType.)
break; {
} //PaiYanJiList = d.data.list;
} foreach (var item in d.data.list)
} {
} PaiYanJiList.Add(item);
} }
}
else if (type == DeviceType.)
{
foreach (var item in d.data.list)
{
SongFengJiList.Add(item);
} }
} }
}, (a, b) => }, (a, b) =>
{ {
Debug.LogError(a + b); Debug.Log(a + b);
getDataError = true;
}); });
} }
else else
{ {
PostJson<diveceSourceData, TotaDivecelInfo>($"?appKey={key}", postData, (d) => PostJson<diveceSourceData, TotaDivecelInfo>($"?appKey={key}", postData, (d) =>
{ {
//Debug.Log(d.code); Debug.Log(d.code);
if (d.code != 200) if (type == DeviceType.)
{ {
getDataError = true; foreach (var item in d.data.list)
return; {
ShuiBengList.Add(item);
}
} }
if (deviceNo == null) else if (type == DeviceType.)
{ {
//ShuiXiangList = d.data.list;
foreach (var item in d.data.list) foreach (var item in d.data.list)
{ {
foreach (var data in AllData) ShuiXiangList.Add(item);
{
if (data.Key == type)
{
data.Value.Add(item);
}
}
} }
} }
else else if (type == DeviceType.)
{ {
//XHSList = d.data.list;
foreach (var item in d.data.list) foreach (var item in d.data.list)
{ {
if (item.deviceNo == deviceNo) XHSList.Add(item);
{ }
foreach (var data in AllData) }
{ else if (type == DeviceType.)
if (data.Key == type) {
{ //PenLinBengList = d.data.list;
for (int i = 0; i < data.Value.Count; i++) foreach (var item in d.data.list)
{ {
if (data.Value[i].deviceNo == deviceNo) PenLinBengList.Add(item);
{ }
data.Value[i] = item; }
Debug.Log("数据刷新成功!"); else if (type == DeviceType.)
break; {
} //PaiYanJiList = d.data.list;
} foreach (var item in d.data.list)
} {
} PaiYanJiList.Add(item);
} }
}
else if (type == DeviceType.)
{
foreach (var item in d.data.list)
{
SongFengJiList.Add(item);
} }
} }
}, (a, b) => }, (a, b) =>
{ {
Debug.LogError(a + b); Debug.Log(a + b);
getDataError = true;
}); });
} }
} }
@ -729,7 +568,7 @@ public class DevicePanelManager : MonoBehaviour
{ {
try try
{ {
string url = string.Format(HttpManager.Instance.GetOilTankById, objId); string url = string.Format(HttpManager.Instance.GetBreakPointsById, objId);
Debug.Log($"the url is :{ url}"); Debug.Log($"the url is :{ url}");
if (Application.platform == RuntimePlatform.WebGLPlayer) if (Application.platform == RuntimePlatform.WebGLPlayer)
{ {
@ -737,13 +576,13 @@ public class DevicePanelManager : MonoBehaviour
} }
HttpManager.Instance.Get<string>(url, d => HttpManager.Instance.Get<string>(url, d =>
{ {
//Debug.Log("aaaaaaaaaaaaaaaaaaaaaa:" + d); Debug.Log("aaaaaaaaaaaaaaaaaaaaaa:" + d);
BindObjectList = JsonConvert.DeserializeObject<List<DeviceObjConfig>>(d); BindObjectList = JsonConvert.DeserializeObject<List<DeviceObjConfig>>(d);
}); });
} }
catch catch
{ {
Debug.LogError("暂无数据!"); Debug.Log("暂无数据!");
} }
} }
public void SaveDeviceObjConfig(DeviceObjConfig config) public void SaveDeviceObjConfig(DeviceObjConfig config)
@ -762,21 +601,8 @@ public class DevicePanelManager : MonoBehaviour
{ {
BindObjectList.Add(config); BindObjectList.Add(config);
} }
string bindName = "";
foreach (Transform ts in DeviceObjManager.Instance.transform)
{
if (ts.name == config.ObjName)
{
bindName = ts.name;
break;
}
}
if (!string.IsNullOrEmpty(bindName))
{
DeviceObjManager.Instance.AddObj(bindName);
}
var json = JsonConvert.SerializeObject(BindObjectList); var json = JsonConvert.SerializeObject(BindObjectList);
string url = string.Format(HttpManager.Instance.PostIOilTankById, objId); string url = string.Format(HttpManager.Instance.PostBreakPointsById, objId);
if (Application.platform == RuntimePlatform.WebGLPlayer) if (Application.platform == RuntimePlatform.WebGLPlayer)
{ {
url = url.Substring(url.IndexOf("api") - 1); url = url.Substring(url.IndexOf("api") - 1);
@ -786,18 +612,4 @@ public class DevicePanelManager : MonoBehaviour
ShowBindList(NowType, NowClickObject); ShowBindList(NowType, NowClickObject);
}); });
} }
public void SaveDeviceObjConfig()
{
var json = JsonConvert.SerializeObject(BindObjectList);
string url = string.Format(HttpManager.Instance.PostIOilTankById, objId);
if (Application.platform == RuntimePlatform.WebGLPlayer)
{
url = url.Substring(url.IndexOf("api") - 1);
}
HttpManager.Instance.Post(url, json, () =>
{
Debug.Log("保存成功!");
});
}
} }

44
Assets/Scripts/ANet/Prefabs/Devices.prefab → Assets/Scripts/ANet/Devices.prefab

@ -188,7 +188,7 @@ RectTransform:
m_AnchorMin: {x: 1, y: 0} m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 8, y: 0} m_SizeDelta: {x: 15, y: 0}
m_Pivot: {x: 1, y: 1} m_Pivot: {x: 1, y: 1}
--- !u!222 &1265597270167240841 --- !u!222 &1265597270167240841
CanvasRenderer: CanvasRenderer:
@ -211,7 +211,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_Maskable: 1 m_Maskable: 1
m_OnCullStateChanged: m_OnCullStateChanged:
@ -376,11 +376,11 @@ MonoBehaviour:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_FontData: m_FontData:
m_Font: {fileID: 12800000, guid: decc468d4945aa245a133e054cecdffe, type: 3} m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 18 m_FontSize: 28
m_FontStyle: 0 m_FontStyle: 0
m_BestFit: 0 m_BestFit: 0
m_MinSize: 1 m_MinSize: 2
m_MaxSize: 40 m_MaxSize: 40
m_Alignment: 4 m_Alignment: 4
m_AlignByGeometry: 0 m_AlignByGeometry: 0
@ -424,8 +424,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0.5} m_AnchorMin: {x: 1, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5}
m_AnchoredPosition: {x: -24.95, y: 0} m_AnchoredPosition: {x: -31.73, y: 0}
m_SizeDelta: {x: 30, y: 30} m_SizeDelta: {x: 32, y: 32}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1265597270770452413 --- !u!222 &1265597270770452413
CanvasRenderer: CanvasRenderer:
@ -454,7 +454,7 @@ MonoBehaviour:
m_OnCullStateChanged: m_OnCullStateChanged:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_Sprite: {fileID: 665853030641679958, guid: 1724ec1a745a80f44aae3d014e04f5cc, type: 3} m_Sprite: {fileID: 21300000, guid: 98d01617b69d06743aa272ab07511ca3, type: 3}
m_Type: 0 m_Type: 0
m_PreserveAspect: 0 m_PreserveAspect: 0
m_FillCenter: 1 m_FillCenter: 1
@ -544,8 +544,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1} m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 0, y: -219.99998} m_AnchoredPosition: {x: 0, y: -217.2}
m_SizeDelta: {x: 300, y: 360.00006} m_SizeDelta: {x: 300, y: 310}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1265597270811154383 --- !u!222 &1265597270811154383
CanvasRenderer: CanvasRenderer:
@ -651,8 +651,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1} m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 0, y: -20} m_AnchoredPosition: {x: 0, y: -30}
m_SizeDelta: {x: 300, y: 40} m_SizeDelta: {x: 300, y: 60}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1265597270811444745 --- !u!222 &1265597270811444745
CanvasRenderer: CanvasRenderer:
@ -675,7 +675,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_Color: {r: 0.06666667, g: 0.17254902, b: 0.27450982, a: 0} m_Color: {r: 0.20477772, g: 0.2015842, b: 0.2830189, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_Maskable: 1 m_Maskable: 1
m_OnCullStateChanged: m_OnCullStateChanged:
@ -850,7 +850,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_Color: {r: 0.14901961, g: 0.43921572, b: 0.6313726, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_Maskable: 1 m_Maskable: 1
m_OnCullStateChanged: m_OnCullStateChanged:
@ -902,9 +902,9 @@ RectTransform:
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -150, y: 0} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 300, y: 400} m_SizeDelta: {x: 300, y: 400}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1265597271646066060 --- !u!222 &1265597271646066060
@ -1028,7 +1028,7 @@ MonoBehaviour:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_FontData: m_FontData:
m_Font: {fileID: 12800000, guid: decc468d4945aa245a133e054cecdffe, type: 3} m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 12 m_FontSize: 12
m_FontStyle: 0 m_FontStyle: 0
m_BestFit: 0 m_BestFit: 0
@ -1106,7 +1106,7 @@ MonoBehaviour:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_FontData: m_FontData:
m_Font: {fileID: 12800000, guid: decc468d4945aa245a133e054cecdffe, type: 3} m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 12 m_FontSize: 12
m_FontStyle: 0 m_FontStyle: 0
m_BestFit: 0 m_BestFit: 0
@ -1184,7 +1184,7 @@ MonoBehaviour:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_FontData: m_FontData:
m_Font: {fileID: 12800000, guid: decc468d4945aa245a133e054cecdffe, type: 3} m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 25 m_FontSize: 25
m_FontStyle: 0 m_FontStyle: 0
m_BestFit: 0 m_BestFit: 0
@ -1262,7 +1262,7 @@ MonoBehaviour:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_FontData: m_FontData:
m_Font: {fileID: 12800000, guid: decc468d4945aa245a133e054cecdffe, type: 3} m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 12 m_FontSize: 12
m_FontStyle: 0 m_FontStyle: 0
m_BestFit: 0 m_BestFit: 0
@ -1291,7 +1291,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 0 m_IsActive: 1
--- !u!224 &5818544122222674868 --- !u!224 &5818544122222674868
RectTransform: RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

0
Assets/Scripts/ANet/Prefabs/Devices.prefab.meta → Assets/Scripts/ANet/Devices.prefab.meta

8
Assets/Scripts/ANet/NavMeshComponents.meta

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Assets/Scripts/ANet/NavMeshComponents/Editor.meta

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guid: 63b588f3892bb4b5eb73ad3d2791e05c
folderAsset: yes
timeCreated: 1477656493
licenseType: Pro
DefaultImporter:
userData:
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258
Assets/Scripts/ANet/NavMeshComponents/Editor/NavMeshComponentsGUIUtility.cs

@ -1,258 +0,0 @@
using UnityEngine;
using UnityEngine.AI;
namespace UnityEditor.AI
{
public static class NavMeshComponentsGUIUtility
{
public static void AreaPopup(string labelName, SerializedProperty areaProperty)
{
var areaIndex = -1;
var areaNames = GameObjectUtility.GetNavMeshAreaNames();
for (var i = 0; i < areaNames.Length; i++)
{
var areaValue = GameObjectUtility.GetNavMeshAreaFromName(areaNames[i]);
if (areaValue == areaProperty.intValue)
areaIndex = i;
}
ArrayUtility.Add(ref areaNames, "");
ArrayUtility.Add(ref areaNames, "Open Area Settings...");
var rect = EditorGUILayout.GetControlRect(true, EditorGUIUtility.singleLineHeight);
EditorGUI.BeginProperty(rect, GUIContent.none, areaProperty);
EditorGUI.BeginChangeCheck();
areaIndex = EditorGUI.Popup(rect, labelName, areaIndex, areaNames);
if (EditorGUI.EndChangeCheck())
{
if (areaIndex >= 0 && areaIndex < areaNames.Length - 2)
areaProperty.intValue = GameObjectUtility.GetNavMeshAreaFromName(areaNames[areaIndex]);
else if (areaIndex == areaNames.Length - 1)
NavMeshEditorHelpers.OpenAreaSettings();
}
EditorGUI.EndProperty();
}
public static void AgentTypePopup(string labelName, SerializedProperty agentTypeID)
{
var index = -1;
var count = NavMesh.GetSettingsCount();
var agentTypeNames = new string[count + 2];
for (var i = 0; i < count; i++)
{
var id = NavMesh.GetSettingsByIndex(i).agentTypeID;
var name = NavMesh.GetSettingsNameFromID(id);
agentTypeNames[i] = name;
if (id == agentTypeID.intValue)
index = i;
}
agentTypeNames[count] = "";
agentTypeNames[count + 1] = "Open Agent Settings...";
bool validAgentType = index != -1;
if (!validAgentType)
{
EditorGUILayout.HelpBox("Agent Type invalid.", MessageType.Warning);
}
var rect = EditorGUILayout.GetControlRect(true, EditorGUIUtility.singleLineHeight);
EditorGUI.BeginProperty(rect, GUIContent.none, agentTypeID);
EditorGUI.BeginChangeCheck();
index = EditorGUI.Popup(rect, labelName, index, agentTypeNames);
if (EditorGUI.EndChangeCheck())
{
if (index >= 0 && index < count)
{
var id = NavMesh.GetSettingsByIndex(index).agentTypeID;
agentTypeID.intValue = id;
}
else if (index == count + 1)
{
NavMeshEditorHelpers.OpenAgentSettings(-1);
}
}
EditorGUI.EndProperty();
}
// Agent mask is a set (internally array/list) of agentTypeIDs.
// It is used to describe which agents modifiers apply to.
// There is a special case of "None" which is an empty array.
// There is a special case of "All" which is an array of length 1, and value of -1.
public static void AgentMaskPopup(string labelName, SerializedProperty agentMask)
{
// Contents of the dropdown box.
string popupContent = "";
if (agentMask.hasMultipleDifferentValues)
popupContent = "\u2014";
else
popupContent = GetAgentMaskLabelName(agentMask);
var content = new GUIContent(popupContent);
var popupRect = GUILayoutUtility.GetRect(content, EditorStyles.popup);
EditorGUI.BeginProperty(popupRect, GUIContent.none, agentMask);
popupRect = EditorGUI.PrefixLabel(popupRect, 0, new GUIContent(labelName));
bool pressed = GUI.Button(popupRect, content, EditorStyles.popup);
if (pressed)
{
var show = !agentMask.hasMultipleDifferentValues;
var showNone = show && agentMask.arraySize == 0;
var showAll = show && IsAll(agentMask);
var menu = new GenericMenu();
menu.AddItem(new GUIContent("None"), showNone, SetAgentMaskNone, agentMask);
menu.AddItem(new GUIContent("All"), showAll, SetAgentMaskAll, agentMask);
menu.AddSeparator("");
var count = NavMesh.GetSettingsCount();
for (var i = 0; i < count; i++)
{
var id = NavMesh.GetSettingsByIndex(i).agentTypeID;
var sname = NavMesh.GetSettingsNameFromID(id);
var showSelected = show && AgentMaskHasSelectedAgentTypeID(agentMask, id);
var userData = new object[] { agentMask, id, !showSelected };
menu.AddItem(new GUIContent(sname), showSelected, ToggleAgentMaskItem, userData);
}
menu.DropDown(popupRect);
}
EditorGUI.EndProperty();
}
public static GameObject CreateAndSelectGameObject(string suggestedName, GameObject parent)
{
var parentTransform = parent != null ? parent.transform : null;
var uniqueName = GameObjectUtility.GetUniqueNameForSibling(parentTransform, suggestedName);
var child = new GameObject(uniqueName);
Undo.RegisterCreatedObjectUndo(child, "Create " + uniqueName);
if (parentTransform != null)
Undo.SetTransformParent(child.transform, parentTransform, "Parent " + uniqueName);
Selection.activeGameObject = child;
return child;
}
static bool IsAll(SerializedProperty agentMask)
{
return agentMask.arraySize == 1 && agentMask.GetArrayElementAtIndex(0).intValue == -1;
}
static void ToggleAgentMaskItem(object userData)
{
var args = (object[])userData;
var agentMask = (SerializedProperty)args[0];
var agentTypeID = (int)args[1];
var value = (bool)args[2];
ToggleAgentMaskItem(agentMask, agentTypeID, value);
}
static void ToggleAgentMaskItem(SerializedProperty agentMask, int agentTypeID, bool value)
{
if (agentMask.hasMultipleDifferentValues)
{
agentMask.ClearArray();
agentMask.serializedObject.ApplyModifiedProperties();
}
// Find which index this agent type is in the agentMask array.
int idx = -1;
for (var j = 0; j < agentMask.arraySize; j++)
{
var elem = agentMask.GetArrayElementAtIndex(j);
if (elem.intValue == agentTypeID)
idx = j;
}
// Handle "All" special case.
if (IsAll(agentMask))
{
agentMask.DeleteArrayElementAtIndex(0);
}
// Toggle value.
if (value)
{
if (idx == -1)
{
agentMask.InsertArrayElementAtIndex(agentMask.arraySize);
agentMask.GetArrayElementAtIndex(agentMask.arraySize - 1).intValue = agentTypeID;
}
}
else
{
if (idx != -1)
{
agentMask.DeleteArrayElementAtIndex(idx);
}
}
agentMask.serializedObject.ApplyModifiedProperties();
}
static void SetAgentMaskNone(object data)
{
var agentMask = (SerializedProperty)data;
agentMask.ClearArray();
agentMask.serializedObject.ApplyModifiedProperties();
}
static void SetAgentMaskAll(object data)
{
var agentMask = (SerializedProperty)data;
agentMask.ClearArray();
agentMask.InsertArrayElementAtIndex(0);
agentMask.GetArrayElementAtIndex(0).intValue = -1;
agentMask.serializedObject.ApplyModifiedProperties();
}
static string GetAgentMaskLabelName(SerializedProperty agentMask)
{
if (agentMask.arraySize == 0)
return "None";
if (IsAll(agentMask))
return "All";
if (agentMask.arraySize <= 3)
{
var labelName = "";
for (var j = 0; j < agentMask.arraySize; j++)
{
var elem = agentMask.GetArrayElementAtIndex(j);
var settingsName = NavMesh.GetSettingsNameFromID(elem.intValue);
if (string.IsNullOrEmpty(settingsName))
continue;
if (labelName.Length > 0)
labelName += ", ";
labelName += settingsName;
}
return labelName;
}
return "Mixed...";
}
static bool AgentMaskHasSelectedAgentTypeID(SerializedProperty agentMask, int agentTypeID)
{
for (var j = 0; j < agentMask.arraySize; j++)
{
var elem = agentMask.GetArrayElementAtIndex(j);
if (elem.intValue == agentTypeID)
return true;
}
return false;
}
}
}

12
Assets/Scripts/ANet/NavMeshComponents/Editor/NavMeshComponentsGUIUtility.cs.meta

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timeCreated: 1480524815
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defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
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