using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UniRx; public class AttributePanelControl : MonoBehaviour { public bool isImagePanel=true; public GameObject InfosPanel; public GameObject InputsPanel; public GameObject DefaultPanel; public GameObject EditorPanel; public GameObject ImageControlPanel; // Start is called before the first frame update void Start() { transform.Find("Bottom/DefaultPanel/EditorButton").GetComponent