using UnityEngine; using UnityEngine.UI; using UniRx; using AX.ImageViewer; public class AdjacentImagePanel : UIView { public Text TitleText; public Orientation orientation; //图片类型 public OriginalImageType ImageType; //图片面板 public Image ImagePanel; //全景开关 public Toggle ImageTypeToggle; //查看原图 public Button ViewButton; public OpenImage OpenImageFile; //保存按钮 public Button SaveButton; public BuildingAdjacentReactive Data; public override void Awake() { base.Awake(); transform.Find("TitleBar/CloseButton").GetComponent