using System.Collections; using System.Collections.Generic; using UnityEngine; public class Devices { public Device XiaoKongShi; public Device BiNanCeng; public Device FangHuoFenQu; public Device FangHuoMen; public Device FangHuoJuanLian; public Device AnQuanChuKou; public Device ShuSanLouTi; public Device XiaoFangDianTi; public Device BengFang; public Device ShiNeiXiaoHuoShuan; } public class Device { public bool Value { get; set; } public string Describe { get; set; } }