using UnityEngine;
using UnityEngine.UI;
using UniRx;
using AX.ImageViewer;
/// <summary>
/// 供水关系图
/// </summary>
public class WaterDiagramPanel : UIView<WaterDiagram, WaterDiagramReactive>
{
    //详情
    public Text DetailsText;
    public InputField DetailsInput;
    //图片类型
    public OriginalImageType ImageType;
    //图片面板
    public Image ImagePanel;
    //全景开关
    public Toggle ImageTypeToggle;
    //查看原图
    public Button ViewButton;
    public OpenImage OpenImageFile;
    //保存按钮
    public Button SaveButton;
    /// <summary>
    /// 初始化
    /// </summary>
    public override void Awake()
    {
        base.Awake();

        #region DataSource Bind
        DataSource.Details.SubscribeToText(DetailsText).AddTo(gameObject);
        DataSource.Details.SubscribeToText(DetailsInput).AddTo(gameObject);
        DataSource.ImageType.Subscribe(data =>
        {
            switch (data)
            {
                case OriginalImageType.Normal:
                    ImageTypeToggle.isOn = false;
                    break;
                case OriginalImageType.Panorama:
                    ImageTypeToggle.isOn = true;
                    break;
            }
        }).AddTo(gameObject);
        DetailsInput.OnValueChangedAsObservable().Subscribe(s => DataSource.Details.Value = s);
        ImageTypeToggle.OnValueChangedAsObservable().Subscribe(b =>
        {
            DataSource.ImageType.Value = b ? OriginalImageType.Panorama : OriginalImageType.Normal;
        }).AddTo(gameObject);
        #endregion
        #region Button Click
        //保存
        SaveButton.onClick.AsObservable().Subscribe(onClick =>
        {
            SaveData();
        }).AddTo(gameObject);
        //查看原图
        ViewButton.onClick.AsObservable().Subscribe(onClick =>
        {
            ViewImage();
        });
        //关闭
        transform.Find("TitleBar/CloseButton").GetComponent<Button>().OnClickAsObservable()
            .Subscribe(_ => Hide());
        //上传图片
        OpenImageFile.OnLoadTextureFinished = texture =>
        {
            UploadImage(texture);
        };
        #endregion
    }
    public override void Show()
    {
        base.Show();
        LoadData();
        GetComponent<AttributePanelControl>().ResetPanel();
    }
    /// <summary>
    /// 加载数据
    /// </summary>
    public void LoadData()
    {
        string url = string.Format(HttpManager.Instance.GetWaterSupplyDiagrams);
        HttpManager.Instance.Get<WaterDiagram>(url, d =>
        {
            DataSource.SetData(d);
            GetImage();
        });

    }
    /// <summary>
    /// 保存数据
    /// </summary>
    public void SaveData()
    {
        string url = string.Format(HttpManager.Instance.PostWaterSupplyDiagrams);
        HttpManager.Instance.Post(url, DataSource.GetData());
    }
    /// <summary>
    /// 上传图片
    /// </summary>
    public void UploadImage(Texture2D texture)
    {
        HttpManager.Instance.PostImage($"WaterSupplyDiagrams.jpg", texture, a =>
        {
            DataSource.ImageUrl.Value = a?.ObjectName;
        });
    }
    /// <summary>
    /// 获取图片
    /// </summary>
    void GetImage()
    {
        if (!string.IsNullOrEmpty(DataSource.ImageUrl.Value))
        {
            HttpManager.Instance.GetImage($"{ DataSource.ImageUrl.Value}?x-oss-process=image/resize,h_200", texture =>
            {
                ImagePanel.sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), Vector2.zero);
                ImagePanel.preserveAspect = true;
            });
        }

    }
    /// <summary>
    /// 查看原图
    /// </summary>
    public void ViewImage()
    {
        if (!string.IsNullOrEmpty(DataSource.ImageUrl.Value))
        {
            HttpManager.Instance.GetImage(DataSource.ImageUrl.Value, texture =>
            {
                switch (DataSource.ImageType.Value)
                {
                    case OriginalImageType.Normal:
                        ImageViewer.Load(texture);
                        break;
                    case OriginalImageType.Panorama:
                        PanoramicViewer.Load(texture);
                        break;
                }
            });
        }
        else
        {
            MessageBox.Show("未上传图片!", Color.white, 3f);
        }


    }

}