using System; #if UniRxLibrary using UnityObservable = UniRx.ObservableUnity; #else using UnityObservable = UniRx.Observable; #endif namespace UniRx.Operators { internal class ThrottleFirstFrameObservable<T> : OperatorObservableBase<T> { readonly IObservable<T> source; readonly int frameCount; readonly FrameCountType frameCountType; public ThrottleFirstFrameObservable(IObservable<T> source, int frameCount, FrameCountType frameCountType) : base(source.IsRequiredSubscribeOnCurrentThread()) { this.source = source; this.frameCount = frameCount; this.frameCountType = frameCountType; } protected override IDisposable SubscribeCore(IObserver<T> observer, IDisposable cancel) { return new ThrottleFirstFrame(this, observer, cancel).Run(); } class ThrottleFirstFrame : OperatorObserverBase<T, T> { readonly ThrottleFirstFrameObservable<T> parent; readonly object gate = new object(); bool open = true; SerialDisposable cancelable; ThrottleFirstFrameTick tick; public ThrottleFirstFrame(ThrottleFirstFrameObservable<T> parent, IObserver<T> observer, IDisposable cancel) : base(observer, cancel) { this.parent = parent; } public IDisposable Run() { tick = new ThrottleFirstFrameTick(this); cancelable = new SerialDisposable(); var subscription = parent.source.Subscribe(this); return StableCompositeDisposable.Create(cancelable, subscription); } void OnNext() { lock (gate) { open = true; } } public override void OnNext(T value) { lock (gate) { if (!open) return; observer.OnNext(value); open = false; } var d = new SingleAssignmentDisposable(); cancelable.Disposable = d; d.Disposable = UnityObservable.TimerFrame(parent.frameCount, parent.frameCountType) .Subscribe(tick); } public override void OnError(Exception error) { cancelable.Dispose(); lock (gate) { try { observer.OnError(error); } finally { Dispose(); } } } public override void OnCompleted() { cancelable.Dispose(); lock (gate) { try { observer.OnCompleted(); } finally { Dispose(); } } } // immutable, can share. class ThrottleFirstFrameTick : IObserver<long> { readonly ThrottleFirstFrame parent; public ThrottleFirstFrameTick(ThrottleFirstFrame parent) { this.parent = parent; } public void OnCompleted() { } public void OnError(Exception error) { } public void OnNext(long _) { lock (parent.gate) { parent.open = true; } } } } } }