using UnityEngine;
using UnityEngine.UI;
using UniRx;
using AX.ImageViewer;

public class OutdoorHydranrAttributePanel : UIView<OutdoorHydrant,OutdoorHydrantReactive>
{
    //位置
    public Text LocationText;
    public InputField LocationInput;
    //编号
    public Text NumberText;
    public InputField NumberInput;
    //管径
    public Text DiameterText;
    public InputField DiameterInput;
    //牙口
    public Text MouthText;
    public InputField MouthInput;
    //状态
    public Text StateText;
    public InputField StateInput;
    //图片类型
    public OriginalImageType ImageType;
    //图片面板
    public Image ImagePanel;
    //全景开关
    public Toggle ImageTypeToggle;
    //查看原图
    public Button ViewButton;
    public OpenImage OpenImageFile;
    //保存按钮
    public Button SaveButton;
    public override void Awake()
    {
        base.Awake();

        #region DataSource Bind
        //位置
        DataSource.Location.SubscribeToText(LocationText).AddTo(gameObject);
        DataSource.Location.SubscribeToText(LocationInput).AddTo(gameObject);
        //编号
        DataSource.Number.SubscribeToText(NumberText).AddTo(gameObject);
        DataSource.Number.SubscribeToText(NumberInput).AddTo(gameObject);
        //管径
        DataSource.Diameter.SubscribeToText(DiameterText).AddTo(gameObject);
        DataSource.Diameter.SubscribeToText(DiameterInput).AddTo(gameObject);
        //牙口
        DataSource.Mouth.SubscribeToText(MouthText).AddTo(gameObject);
        DataSource.Mouth.SubscribeToText(MouthInput).AddTo(gameObject);
        //状态
        DataSource.State.SubscribeToText(StateText).AddTo(gameObject);
        DataSource.State.SubscribeToText(StateInput).AddTo(gameObject);
        //图片类型
        DataSource.ImageType.Subscribe(data =>
        {
            switch (data)
            {
                case OriginalImageType.Normal:
                    ImageTypeToggle.isOn = false;
                    break;
                case OriginalImageType.Panorama:
                    ImageTypeToggle.isOn = true;
                    break;
            }
        }).AddTo(gameObject);
        //图片地址
        DataSource.ImageUrl.Subscribe(url =>
        {
            GetImage();
        }).AddTo(gameObject);

        LocationInput.OnValueChangedAsObservable().Subscribe(s => DataSource.Location.Value = s);
        NumberInput.OnValueChangedAsObservable().Subscribe(s => DataSource.Number.Value = s);
        DiameterInput.OnValueChangedAsObservable().Subscribe(s => DataSource.Diameter.Value = s);
        MouthInput.OnValueChangedAsObservable().Subscribe(s => DataSource.Mouth.Value = s);
        StateInput.OnValueChangedAsObservable().Subscribe(s => DataSource.State.Value = s);
        #endregion

        #region Button Click
        //保存
        SaveButton.onClick.AsObservable().Subscribe(onClick =>
        {
            SaveData();
        }).AddTo(gameObject);
        //查看原图
        ViewButton.onClick.AsObservable().Subscribe(onClick =>
        {
            ViewImage();
        });
        //关闭
        transform.Find("TitleBar/CloseButton").GetComponent<Button>().OnClickAsObservable()
            .Subscribe(_ => Hide());
        //上传图片
        OpenImageFile.OnLoadTextureFinished = texture =>
        {
            UploadImage(texture);
        };
        #endregion
        
    }

    public override void Show()
    {
        base.Show();
        GetComponent<AttributePanelControl>().ResetPanel();
    }

    /// <summary>
    /// 保存数据
    /// </summary>
    public void SaveData()
    {
        //GameObject tempGo = EquipmentManager.SpawObjects[EquipmentManager.Instance.CreationType][DataSource.Id.Value];
        //DataSource.Position.Value = tempGo.transform.position;
        //DataSource.Rotation.Value = tempGo.transform.rotation.eulerAngles;
        string url = string.Format(HttpManager.Instance.PostOutdoorFireHydrantsById, DataSource.Id);
        HttpManager.Instance.Post(url, DataSource.GetData());
    }
    /// <summary>
    /// 上传图片
    /// </summary>
    public void UploadImage(Texture2D texture)
    {
        HttpManager.Instance.PostImage($"{DataSource.Id}.jpg", texture, a =>
        {
            DataSource.ImageUrl.Value = a?.ObjectName;
        });
    }
    /// <summary>
    /// 获取图片
    /// </summary>
    void GetImage()
    {
        if (!string.IsNullOrEmpty(DataSource.ImageUrl.Value))
        {
            HttpManager.Instance.GetImage($"{ DataSource.ImageUrl.Value}?x-oss-process=image/resize,h_200", texture =>
            {
                ImagePanel.sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), Vector2.zero);
                ImagePanel.preserveAspect = true;
            });
        }
        else
        {
            ImagePanel.sprite = AssetManager.Instance.DefaultSprite;
        }

    }
    /// <summary>
    /// 查看原图
    /// </summary>
    public void ViewImage()
    {
        if (!string.IsNullOrEmpty(DataSource.ImageUrl.Value))
        {
            HttpManager.Instance.GetImage(DataSource.ImageUrl.Value, texture =>
            {
                switch (DataSource.ImageType.Value)
                {
                    case OriginalImageType.Normal:
                        ImageViewer.Load(texture);
                        break;
                    case OriginalImageType.Panorama:
                        PanoramicViewer.Load(texture);
                        break;
                }
            });
        }
        else
        {
            MessageBox.Show("未上传图片!", Color.white, 3f);
        }


    }
}