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267 lines
10 KiB
267 lines
10 KiB
using System; |
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using UniRx; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.EventSystems; |
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using System.Threading.Tasks; |
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public class DriveRoute : MonoBehaviour |
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{ |
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private static DriveRoute m_Instance; |
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public static DriveRoute Instance |
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{ |
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get |
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{ |
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if (m_Instance == null) |
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{ |
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m_Instance = new GameObject(typeof(DriveRoute).ToString(), typeof(DriveRoute)).GetComponent<DriveRoute>(); |
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m_Instance.Init(); |
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} |
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return m_Instance; |
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} |
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} |
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public CreationMode SourceMode; |
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public GameObject SourceMap; |
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public Transform Parent; |
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public LayerMask layerMask = -1; |
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public bool isCreate; |
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public bool isArrow = false; |
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private Vector3 posA;//第一碰撞点 |
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private Vector3 posB;//第二碰撞点 |
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private GameObject ArrowGroup; |
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public string Original; |
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public GameObject Selected; |
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private List<GameObject> Sourcelist = new List<GameObject>(); |
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public DriveRouteData Data = new DriveRouteData(); |
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private Camera dragCamera; |
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private void Init() |
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{ |
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AssetManager.Instance.SetLoadingPanel(true); |
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gameObject.layer = LayerMask.NameToLayer("Annotation"); |
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transform.position = new Vector3(3000, 0, 0); |
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SourceMap = GameObject.CreatePrimitive(PrimitiveType.Plane); |
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SourceMap.GetComponent<MeshRenderer>().material = new Material(Shader.Find("Unlit/Texture")); |
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SourceMap.name = "Map"; |
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SourceMap.transform.parent = transform; |
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SourceMap.transform.localPosition = Vector3.zero; |
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SourceMap.transform.localScale = new Vector3(20, 1, 12); |
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SourceMap.gameObject.layer = LayerMask.NameToLayer("Annotation"); |
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Parent = new GameObject("Marks").transform; |
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Parent.parent = transform; |
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Parent.transform.localPosition = Vector3.zero; |
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Parent.gameObject.layer = LayerMask.NameToLayer("Annotation"); |
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dragCamera = new GameObject("DragCamera").AddComponent<Camera>(); |
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dragCamera.transform.localPosition = new Vector3(3000, 100, 0); |
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dragCamera.transform.localEulerAngles = new Vector3(90, -180, 0); |
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dragCamera.tag = "MainCamera"; |
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dragCamera.transform.parent = transform; |
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dragCamera.gameObject.layer = LayerMask.NameToLayer("Annotation"); |
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dragCamera.clearFlags = CameraClearFlags.SolidColor; |
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dragCamera.backgroundColor = Color.gray; |
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dragCamera.cullingMask = 1 << 13; |
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dragCamera.orthographic = true; |
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dragCamera.orthographicSize = 90f; |
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dragCamera.nearClipPlane = 0.3f; |
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dragCamera.farClipPlane = 200f; |
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dragCamera.depth = -1; |
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var cam = dragCamera.gameObject.AddComponent<DragCamera2D>(); |
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cam.cam = dragCamera; |
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cam.panningEnabled = true; |
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cam.panSpeed = -0.06f; |
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cam.keyboardInput = false; |
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cam.inverseKeyboard = false; |
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cam.zoomEnabled = true; |
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cam.linkedZoomDrag = true; |
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cam.maxZoom = 200; |
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cam.minZoom = 10; |
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cam.zoomStepSize = 5; |
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AssetManager.Instance.SetLoadingPanel(false); |
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} |
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// Start is called before the first frame update |
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void Start() |
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{ |
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GetData(); |
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Observable.EveryUpdate() |
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.Subscribe(_ => CloneObjectsAsync()).AddTo(gameObject); |
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Observable.EveryLateUpdate() |
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.Subscribe(_ => |
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{ |
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if (Input.GetKeyDown(KeyCode.Delete)) |
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if (Selected != null) |
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{ |
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if (Selected.GetComponent<SourceController>()) |
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Sourcelist.Remove(Selected); |
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else |
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{ |
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foreach (Transform t in Selected.transform) |
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Sourcelist.Remove(t.gameObject); |
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} |
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Destroy(Selected); |
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} |
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if (Input.GetMouseButtonDown(1)) |
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Selected = null; |
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}).AddTo(gameObject); |
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} |
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private async void CloneObjectsAsync() |
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{ |
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Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); |
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if (Physics.Raycast(ray, out RaycastHit hit, Mathf.Infinity, layerMask)) |
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{ |
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if (!EventSystem.current.IsPointerOverGameObject()) |
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{ |
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switch (SourceMode) |
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{ |
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case CreationMode.Single: |
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if (Input.GetMouseButtonDown(0) && isCreate) |
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{ |
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posA = new Vector3(hit.point.x, hit.point.y, hit.point.z); |
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var go = await AnnotationPool.Instance.GetMarked(Original, posA, Quaternion.identity, Parent); |
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go.name = $"{Original}{Guid.NewGuid()}"; |
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Selected = go; |
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Sourcelist.Add(go); |
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} |
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break; |
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case CreationMode.Multipoint: |
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if (isCreate) |
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{ |
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if (Input.GetMouseButtonDown(0)) |
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{ |
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if (!isArrow) |
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{ |
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posA = new Vector3(hit.point.x, hit.point.y, hit.point.z); |
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ArrowGroup = GameObject.CreatePrimitive(PrimitiveType.Cube); |
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ArrowGroup.name = $"{"ArrowGroup"}{Guid.NewGuid()}"; |
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Destroy(ArrowGroup.GetComponent<BoxCollider>()); |
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Destroy(ArrowGroup.GetComponent<MeshRenderer>()); |
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ArrowGroup.transform.parent = Parent; |
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ArrowGroup.transform.localPosition = new Vector3(0, 0, 0); |
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isArrow = true; |
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Selected = ArrowGroup; |
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} |
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else |
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{ |
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Vector3 vertPos; |
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posB = new Vector3(hit.point.x, hit.point.y, hit.point.z); |
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var ABdistance = Vector3.Distance(posA, posB); |
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int number = Mathf.FloorToInt(ABdistance / 3); |
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if (number < 1) number = 1; |
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for (int i = 0; i < number; i++) |
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{ |
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vertPos = new Vector3(posA.x + (i / (float)number) * (posB.x - posA.x), posA.y + (i / (float)number) * (posB.y - posA.y), posA.z + (i / (float)number) * (posB.z - posA.z)); |
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//GameObject go = Instantiate(Original, vertPos, Quaternion.identity) as GameObject; |
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var go = await AnnotationPool.Instance.GetMarked(Original, vertPos, Quaternion.identity, ArrowGroup.transform); |
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go.name = $"{Original}{Guid.NewGuid()}"; |
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Sourcelist.Add(go); |
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go.transform.forward = (-(posB - posA)).normalized; |
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} |
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posA = posB; |
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} |
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} |
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} |
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break; |
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} |
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} |
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} |
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} |
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//保存数据 |
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public void SaveData() |
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{ |
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Data.Sources = new List<RouteData>(); |
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foreach(GameObject go in Sourcelist) |
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{ |
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var rd = new RouteData() |
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{ |
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OriginaName = go.GetComponent<SourceController>().OriginaName, |
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Id=go.name, |
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Position = go.transform.position, |
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Rotation = go.transform.rotation.eulerAngles, |
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Info = go.transform.Find("info").GetComponent<TextMesh>().text, |
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Parent = go.transform.parent.name |
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}; |
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Data.Sources.Add(rd); |
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} |
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HttpManager.Instance.Post(HttpManager.Instance.PostDriveRoutes, Data); |
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} |
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private void GetData() |
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{ |
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var url = HttpManager.Instance.GetDriveRoutes; |
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HttpManager.Instance.Get<DriveRouteData>(url, data => |
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{ |
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Data = data; |
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GetImage(); |
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SpawnObjectWithData(); |
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}); |
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} |
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private async void SpawnObjectWithData() |
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{ |
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foreach (var item in Data.Sources) |
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{ |
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var go = await AnnotationPool.Instance.GetMarked(item.OriginaName, item.Position, Quaternion.Euler(item.Rotation), Parent); |
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go.name = item.Id; |
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go.transform.Find("info").GetComponent<TextMesh>().text = item.Info; |
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Sourcelist.Add(go); |
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if (item.Id.Contains("LX")) |
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{ |
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string parents = item.Parent; |
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if (Parent.Find(parents) == null) |
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{ |
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var p = new GameObject(parents); |
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p.transform.parent = Parent; |
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p.transform.localPosition = new Vector3(0, 0, 0); |
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} |
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go.transform.parent = Parent.Find(parents); |
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} |
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} |
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} |
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public void OnClearData() |
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{ |
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MessageBox.Show("确定清除?", Color.white, ClearData); |
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} |
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void ClearData() |
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{ |
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Sourcelist.Clear(); |
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foreach (Transform t in Parent) |
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Destroy(t.gameObject); |
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} |
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/// <summary> |
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/// 获取图片 |
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/// </summary> |
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void GetImage() |
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{ |
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if (!string.IsNullOrEmpty(Data.ImageUrl)) |
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{ |
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HttpManager.Instance.GetImage($"{Data.ImageUrl}", texture => |
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{ |
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SourceMap.GetComponent<Renderer>().material.SetTexture("_MainTex", texture); |
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SourceMap.transform.localScale = new Vector3(20, 1, (float)texture.height * ((float)20 / (float)texture.width)); |
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}); |
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} |
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} |
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public void Show() |
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{ |
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m_Instance.gameObject.SetActive(true); |
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} |
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public void Hide() |
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{ |
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m_Instance.gameObject.SetActive(false); |
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} |
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}
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